use arrow::array::Int32Array;
use std::time::Instant;
use trueno_db::gpu::GpuEngine;
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
println!("=== Trueno-DB GPU-Accelerated Database Aggregations ===\n");
println!("🔧 Initializing GPU engine...");
let start = Instant::now();
let gpu = match GpuEngine::new().await {
Ok(engine) => {
println!("✅ GPU engine initialized in {:?}", start.elapsed());
println!(" Device features: {:?}", engine.device.features());
println!();
engine
}
Err(e) => {
eprintln!("❌ GPU not available: {}", e);
eprintln!(" Hint: Ensure you have Vulkan/Metal/DX12 drivers installed");
eprintln!(" Hint: Build with: cargo run --example gpu_aggregations --features gpu");
return Ok(());
}
};
println!("=== Test Case 1: GPU SUM (100,000 rows) ===");
let data: Vec<i32> = (1..=100_000).collect();
let array = Int32Array::from(data.clone());
let start = Instant::now();
let gpu_sum = gpu.sum_i32(&array).await?;
let gpu_time = start.elapsed();
let expected_sum: i64 = data.iter().map(|&x| x as i64).sum();
println!(" Data: [1, 2, 3, ..., 100000]");
println!(" GPU Result: {} (i32)", gpu_sum);
println!(" Expected: {} (i64)", expected_sum);
println!(" GPU Time: {:?}", gpu_time);
println!(" ✅ Correct: {}", gpu_sum as i64 == expected_sum);
println!();
println!("=== Test Case 2: GPU MIN (100,000 rows) ===");
let data: Vec<i32> = vec![999; 50_000]
.into_iter()
.chain(vec![42].into_iter())
.chain(vec![999; 49_999].into_iter())
.collect();
let array = Int32Array::from(data);
let start = Instant::now();
let gpu_min = gpu.min_i32(&array).await?;
let gpu_time = start.elapsed();
println!(" Data: [999 (50K times), 42, 999 (49,999 times)]");
println!(" GPU Result: {}", gpu_min);
println!(" Expected: 42");
println!(" GPU Time: {:?}", gpu_time);
println!(" ✅ Correct: {}", gpu_min == 42);
println!();
println!("=== Test Case 3: GPU MAX (100,000 rows) ===");
let data: Vec<i32> = vec![1; 50_000]
.into_iter()
.chain(vec![9999].into_iter())
.chain(vec![1; 49_999].into_iter())
.collect();
let array = Int32Array::from(data);
let start = Instant::now();
let gpu_max = gpu.max_i32(&array).await?;
let gpu_time = start.elapsed();
println!(" Data: [1 (50K times), 9999, 1 (49,999 times)]");
println!(" GPU Result: {}", gpu_max);
println!(" Expected: 9999");
println!(" GPU Time: {:?}", gpu_time);
println!(" ✅ Correct: {}", gpu_max == 9999);
println!();
println!("=== Test Case 4: GPU COUNT (1,000,000 rows) ===");
let data: Vec<i32> = (1..=1_000_000).collect();
let array = Int32Array::from(data);
let start = Instant::now();
let gpu_count = gpu.count(&array).await?;
let gpu_time = start.elapsed();
println!(" Data: 1,000,000 integers");
println!(" GPU Result: {}", gpu_count);
println!(" Expected: 1000000");
println!(" GPU Time: {:?}", gpu_time);
println!(" ✅ Correct: {}", gpu_count == 1_000_000);
println!();
println!("=== Test Case 5: GPU Fused Filter+Sum (100,000 rows) ===");
println!(" Operation: SELECT SUM(value) WHERE value > 50000");
let data: Vec<i32> = (1..=100_000).collect();
let array = Int32Array::from(data);
let start = Instant::now();
let gpu_result = gpu.fused_filter_sum(&array, 50_000, "gt").await?;
let gpu_time = start.elapsed();
let expected: i64 = (50_001..=100_000).sum();
println!(" Data: [1, 2, 3, ..., 100000]");
println!(" Filter: value > 50000");
println!(" GPU Result: {} (i32)", gpu_result);
println!(" Expected: {} (i64)", expected);
println!(" GPU Time: {:?}", gpu_time);
println!(" ✅ Correct: {}", gpu_result as i64 == expected);
println!(" 🎯 Toyota Way: Muda elimination (single-pass, no intermediate buffer)");
println!();
println!("=== Test Case 6: Large-Scale GPU SUM (10,000,000 rows) ===");
let chunk_size = 1_000_000;
let mut total_sum: i64 = 0;
let start = Instant::now();
for chunk_idx in 0..10 {
let data: Vec<i32> = ((chunk_idx * chunk_size + 1)..=((chunk_idx + 1) * chunk_size))
.map(|x| x % 1_000_000)
.collect();
let array = Int32Array::from(data);
let chunk_sum = gpu.sum_i32(&array).await?;
total_sum += chunk_sum as i64;
}
let gpu_time = start.elapsed();
println!(" Data: 10M integers (processed in 1M chunks)");
println!(" GPU Result: {}", total_sum);
println!(" GPU Time: {:?}", gpu_time);
println!(
" Throughput: {:.2} GB/s",
(10_000_000 * 4) as f64 / gpu_time.as_secs_f64() / 1_000_000_000.0
);
println!();
println!("=== GPU Device Information ===");
println!(" Compute Backend: wgpu (Vulkan/Metal/DX12)");
println!(" Workgroup Size: 256 threads (8 GPU warps)");
println!(" Parallel Reduction: Harris 2007 algorithm");
println!(" Kernel Fusion: Single-pass filter+aggregation");
println!();
println!("=== Performance Notes ===");
println!(" ✅ Zero-copy transfers via Arrow columnar format");
println!(" ✅ Parallel reduction for O(log N) aggregations");
println!(" ✅ Kernel fusion eliminates intermediate buffers (Muda)");
println!(" ✅ Morsel-based paging prevents VRAM OOM (Poka-Yoke)");
println!();
println!("🎉 GPU aggregations complete!");
Ok(())
}