use apple_metal::{resource_options, MetalDevice};
fn main() {
let dev = MetalDevice::system_default().expect("no Metal");
let queue = dev.new_command_queue().expect("queue");
let src = dev
.new_buffer(64, resource_options::STORAGE_MODE_SHARED)
.expect("src");
let dst = dev
.new_buffer(64, resource_options::STORAGE_MODE_SHARED)
.expect("dst");
let _ = src.write_bytes(b"hello GPU blit from apple-metal-rs!!!!!");
let cb = queue.new_command_buffer().expect("cb");
assert!(cb.blit_copy_buffer(&src, 0, &dst, 0, 64));
cb.commit();
cb.wait_until_completed();
let p = dst.contents().unwrap().cast::<u8>();
let bytes = unsafe { core::slice::from_raw_parts(p, 40) };
let s = String::from_utf8_lossy(bytes);
println!("GPU blit result: {s:?}");
assert!(s.starts_with("hello GPU blit"));
}