use core::ffi::c_void;
extern "C" {
pub fn am_device_argument_buffers_support(handle: *mut c_void) -> usize;
pub fn am_device_new_argument_encoder_with_descriptors(
handle: *mut c_void,
descriptors: *const usize,
descriptor_count: usize,
) -> *mut c_void;
pub fn am_argument_encoder_set_sampler_state(
handle: *mut c_void,
sampler_handle: *mut c_void,
index: usize,
);
pub fn am_device_new_depth_stencil_state(
device_handle: *mut c_void,
depth_compare_function: usize,
depth_write_enabled: bool,
has_front_face_stencil: bool,
front_stencil_compare_function: usize,
front_stencil_failure_operation: usize,
front_depth_failure_operation: usize,
front_depth_stencil_pass_operation: usize,
front_read_mask: u32,
front_write_mask: u32,
has_back_face_stencil: bool,
back_stencil_compare_function: usize,
back_stencil_failure_operation: usize,
back_depth_failure_operation: usize,
back_depth_stencil_pass_operation: usize,
back_read_mask: u32,
back_write_mask: u32,
label: *const core::ffi::c_char,
) -> *mut c_void;
pub fn am_device_new_sampler_state(
device_handle: *mut c_void,
min_filter: usize,
mag_filter: usize,
mip_filter: usize,
max_anisotropy: usize,
s_address_mode: usize,
t_address_mode: usize,
r_address_mode: usize,
border_color: usize,
reduction_mode: usize,
normalized_coordinates: bool,
lod_min_clamp: f32,
lod_max_clamp: f32,
lod_average: bool,
lod_bias: f32,
compare_function: usize,
support_argument_buffers: bool,
label: *const core::ffi::c_char,
) -> *mut c_void;
pub fn am_compute_command_encoder_set_sampler_state(
handle: *mut c_void,
sampler_handle: *mut c_void,
index: usize,
);
pub fn am_render_command_encoder_set_fragment_sampler_state(
handle: *mut c_void,
sampler_handle: *mut c_void,
index: usize,
);
pub fn am_render_command_encoder_set_depth_stencil_state(
handle: *mut c_void,
depth_stencil_state_handle: *mut c_void,
);
}