//! Events emitted by a [`struct@super::Button`].
//!
//! Implement [`ButtonEvents`] on a window (or other parent) to react when the
//! button is pressed.
use crate::;
use Button;
/// Events from a [`struct@super::Button`].
///
/// Implement this on a window to react when the button is pressed.
/// The default method returns [`EventProcessStatus::Ignored`].
pub ;