app-surface 1.9.1

Integrate wgpu into your existing iOS, Android and Web apps without relying on winit.
Documentation
use core::ffi::c_void;
use jni::JNIEnv;
use jni::sys::jobject;
use raw_window_handle::{
    AndroidDisplayHandle, AndroidNdkWindowHandle, DisplayHandle, HandleError, HasDisplayHandle,
    HasWindowHandle, RawDisplayHandle, RawWindowHandle, WindowHandle,
};
use std::sync::{Arc, Mutex};

pub struct AppSurface {
    pub native_window: Arc<NativeWindow>,
    pub scale_factor: f32,
    pub ctx: crate::IASDQContext,
    pub callback_to_app: Option<extern "C" fn(arg: i32)>,
}

impl AppSurface {
    pub fn new(env: *mut JNIEnv, surface: jobject) -> Self {
        let native_window = Arc::new(NativeWindow::new(env, surface));
        let backends = wgpu::Backends::VULKAN;
        let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
            backends,
            ..Default::default()
        });

        let handle: Box<dyn wgpu::WindowHandle> = Box::new(native_window.clone());
        let surface = instance
            .create_surface(wgpu::SurfaceTarget::Window(handle))
            .unwrap();

        let ctx = futures_lite::future::block_on(crate::create_iasdq_context(
            instance,
            surface,
            (native_window.get_width(), native_window.get_height()),
        ));

        Self {
            native_window,
            scale_factor: 1.0,
            ctx,
            callback_to_app: None,
        }
    }

    pub fn get_view_size(&self) -> (u32, u32) {
        (
            self.native_window.get_width(),
            self.native_window.get_height(),
        )
    }
}

pub struct NativeWindow {
    a_native_window: Arc<Mutex<*mut ndk_sys::ANativeWindow>>,
}

impl NativeWindow {
    fn new(env: *mut JNIEnv, surface: jobject) -> Self {
        let a_native_window = unsafe {
            // 获取与安卓端 surface 对象关联的 ANativeWindow,以便能通过 Rust 与之交互。
            // 此函数在返回 ANativeWindow 的同时会自动将其引用计数 +1,以防止该对象在安卓端被意外释放。
            ndk_sys::ANativeWindow_fromSurface(env as *mut _, surface as *mut _)
        };
        Self {
            a_native_window: Arc::new(Mutex::new(a_native_window)),
        }
    }

    pub fn get_raw_window(&self) -> *mut ndk_sys::ANativeWindow {
        let a_native_window = self.a_native_window.lock().unwrap();
        *a_native_window
    }

    fn get_width(&self) -> u32 {
        unsafe { ndk_sys::ANativeWindow_getWidth(*self.a_native_window.lock().unwrap()) as u32 }
    }

    fn get_height(&self) -> u32 {
        unsafe { ndk_sys::ANativeWindow_getHeight(*self.a_native_window.lock().unwrap()) as u32 }
    }
}

impl Drop for NativeWindow {
    fn drop(&mut self) {
        unsafe {
            ndk_sys::ANativeWindow_release(*self.a_native_window.lock().unwrap());
        }
    }
}

impl HasWindowHandle for NativeWindow {
    fn window_handle(&self) -> Result<WindowHandle<'_>, HandleError> {
        unsafe {
            let a_native_window = self.a_native_window.lock().unwrap();
            let handle = AndroidNdkWindowHandle::new(
                core::ptr::NonNull::new(*a_native_window as *mut _ as *mut c_void).unwrap(),
            );
            Ok(WindowHandle::borrow_raw(RawWindowHandle::AndroidNdk(
                handle,
            )))
        }
    }
}

impl HasDisplayHandle for NativeWindow {
    fn display_handle(&self) -> Result<DisplayHandle<'_>, HandleError> {
        unsafe {
            Ok(DisplayHandle::borrow_raw(RawDisplayHandle::Android(
                AndroidDisplayHandle::new(),
            )))
        }
    }
}

unsafe impl Send for NativeWindow {}
unsafe impl Sync for NativeWindow {}