app-path 0.1.1

Create file paths relative to your executable for truly portable applications
Documentation

AppPath

Create paths relative to your executable for truly portable applications.

Crates.io Documentation License: MIT OR Apache-2.0 CI

๐ŸŽฏ The Problem

When building applications that need to access files (configs, templates, data), you typically have two choices:

  1. System directories (~/.config/, %APPDATA%, etc.) - Great for installed apps, but...

    • Requires installation
    • Spreads files across the system
    • Hard to backup/move
    • Needs admin rights on some systems
  2. Hardcoded paths - Simple but brittle and non-portable

โœจ The Solution

AppPath creates paths relative to your executable location, enabling truly portable applications where everything stays together.

use app_path::AppPath;

// These paths are automatically relative to your executable
let config = AppPath::try_new("config.toml")?;
let templates = AppPath::try_new("templates")?;
let data = AppPath::try_new("data/users.db")?;

// Check if files exist, create directories, etc.
if !config.exists() {
    config.create_dir_all()?;
    std::fs::write(config.path(), "default config")?;
}

๐Ÿš€ Why Choose AppPath?

vs. Standard Library (std::env::current_dir())

// โŒ Brittle - depends on where user runs the program
let config = std::env::current_dir()?.join("config.toml");

// โœ… Reliable - always relative to your executable
let config = AppPath::try_new("config.toml")?;

vs. System Directories (directories crate)

// โŒ Scattered across the system
use directories::ProjectDirs;
let proj_dirs = ProjectDirs::from("com", "MyOrg", "MyApp").unwrap();
let config = proj_dirs.config_dir().join("config.toml"); // ~/.config/MyApp/config.toml

// โœ… Everything together with your app
let config = AppPath::try_new("config.toml")?; // ./config.toml (next to exe)

vs. Manual Path Joining

// โŒ Verbose and error-prone
let exe_path = std::env::current_exe()?;
let exe_dir = exe_path.parent().ok_or("No parent")?;
let config = exe_dir.join("config.toml");

// โœ… Clean and simple
let config = AppPath::try_new("config.toml")?;

๐Ÿ“ Perfect For

  • Portable applications that travel on USB drives
  • Development tools that should work anywhere
  • Corporate environments where you can't install software
  • Containerized applications with predictable layouts
  • Embedded systems with simple file structures
  • Quick prototypes that need simple file access

๐Ÿ› ๏ธ Features

  • โœ… Zero dependencies - Lightweight and fast
  • โœ… Cross-platform - Works on Windows, Linux, macOS
  • โœ… Simple API - Just AppPath::try_new() and you're done
  • โœ… Full Path compatibility - Implements AsRef<Path>, Display, etc.
  • โœ… Ergonomic conversions - TryFrom<&str>, TryFrom<String> support
  • โœ… Testing support - Override base directory with with_base()
  • โœ… Directory creation - Built-in create_dir_all()
  • โœ… Well tested - Comprehensive test suite

๐Ÿ“– Quick Start

Add to your Cargo.toml:

[dependencies]
app-path = "0.1"
use app_path::AppPath;
use std::fs;

fn main() -> Result<(), Box<dyn std::error::Error>> {
    // Create paths relative to your executable
    let config = AppPath::try_new("config.toml")?;
    let templates = AppPath::try_new("templates")?;
    let logs = AppPath::try_new("logs/app.log")?;
    
    // Use them like normal paths
    if config.exists() {
        let content = fs::read_to_string(config.path())?;
        println!("Config: {}", content);
    }
    
    // Create directories automatically
    logs.create_dir_all()?;
    fs::write(logs.path(), "Application started\n")?;
    
    println!("Config: {}", config);      // Displays full path
    println!("Templates: {}", templates);
    
    Ok(())
}

Alternative Creation Methods

For ergonomic conversions from strings, use TryFrom:

use app_path::AppPath;
use std::convert::TryFrom;

// Primary constructor - clear that it can fail
let config = AppPath::try_new("config.toml")?;

// From string literals using TryFrom
let data = AppPath::try_from("data.db")?;

// From String values
let filename = "cache.json".to_string();
let cache = AppPath::try_from(filename)?;

// From String references  
let path_string = "logs/app.log".to_string();
let logs = AppPath::try_from(&path_string)?;

// All methods give you the same functionality
assert_eq!(config.input(), std::path::Path::new("config.toml"));

๐Ÿ—๏ธ Application Structure

Your portable application structure becomes:

myapp.exe          # Your executable
โ”œโ”€โ”€ config.toml    # AppPath::try_new("config.toml")
โ”œโ”€โ”€ templates/     # AppPath::try_new("templates")
โ”‚   โ”œโ”€โ”€ email.html
โ”‚   โ””โ”€โ”€ report.html
โ”œโ”€โ”€ data/          # AppPath::try_new("data")
โ”‚   โ””โ”€โ”€ cache.db
โ””โ”€โ”€ logs/          # AppPath::try_new("logs")
    โ””โ”€โ”€ app.log

๐Ÿงช Testing Support

Override the base directory for testing:

#[cfg(test)]
mod tests {
    use app_path::AppPath;
    use std::env;

    #[test]
    fn test_config_loading() {
        let temp = env::temp_dir().join("app_path_test");
        let config = AppPath::try_new("config.toml")
            .unwrap()
            .with_base(&temp);
        
        // Test with isolated temporary directory
        assert!(!config.exists());
    }
}

๐Ÿ”„ Common Usage Patterns

Replace hardcoded paths:

// Instead of brittle hardcoded paths
let config = PathBuf::from("config.toml");  // Depends on working directory

// Use AppPath for reliable, portable paths
let config = AppPath::try_new("config.toml")?;  // Always relative to executable

Replace manual path construction:

// Instead of verbose manual construction
let exe = std::env::current_exe()?;
let exe_dir = exe.parent().unwrap();
let config = exe_dir.join("config.toml");

// Use AppPath for clean, simple code
let config = AppPath::try_new("config.toml")?;

๐Ÿ“„ License

Licensed under either of Apache License, Version 2.0 or MIT license at your option.


AppPath: Keep it simple, keep it together. ๐ŸŽฏ