apollonius 0.1.0

N-dimensional Euclidean geometry for Rust: points, vectors, lines, segments, hyperspheres, hyperplanes, AABBs, triangles, and a unified intersection API—all with const generics.
Documentation
//! # Apollonius
//!
//! **Apollonius** is a lightweight, N-dimensional Euclidean geometry library for Rust. It provides
//! points, vectors, and geometric primitives (lines, segments, hyperspheres, hyperplanes, AABBs,
//! triangles) with a unified intersection API and spatial queries, all built with `const generics`
//! for type-safe 2D, 3D, or arbitrary dimension.
//!
//! ## Design goals
//!
//! * **Pure geometry** — No physics, no units; only shapes, distances, and intersections.
//! * **N-dimensional** — Same types and traits work in 2D, 3D, or N-D via `Point<T, N>` and
//!   `Vector<T, N>`.
//! * **Minimal dependencies** — Core logic depends only on `num-traits`; optional `serde` for
//!   serialization.
//!
//! ## Core types
//!
//! | Module      | Types / traits |
//! |-------------|----------------|
//! | **Points**  | [`Point`], [`Point2D`], [`Point3D`], [`MetricSquared`], [`EuclideanMetric`] |
//! | **Vectors** | [`Vector`], [`Vector2D`], [`Vector3D`], [`VectorMetricSquared`], [`EuclideanVector`] |
//! | **Matrices** | [`Matrix`]`<T, N, Tag>`, tags [`General`], [`Isometry`], [`Affine`]; traits [`MatrixTag`], [`IsAffine`], [`IsIsometry`]; [`AffineTransform`] |
//! | **Primitives** | [`Line`], [`Segment`], [`Hypersphere`] (Circle, Sphere), [`Hyperplane`], [`AABB`], [`Triangle`] |
//! | **Traits**  | [`SpatialRelation`] (closest_point, distance_to_point, contains), [`Bounded`] (aabb) |
//! | **Results** | [`IntersectionResult`] (None, Tangent, Secant, Collinear, Single, HalfSpacePenetration) |
//! | **Utils**   | [`classify_to_zero`], [`FloatSign`] for robust float comparison |
//!
//! For one-shot imports of the most used types, use [`prelude`].
//!
//! ## Quick example
//!
//! ```
//! use apollonius::{Point, Vector, Line, Hypersphere, IntersectionResult};
//!
//! let line = Line::new(Point::new([-5.0, 0.0]), Vector::new([1.0, 0.0]));
//! let sphere = Hypersphere::new(Point::new([0.0, 0.0]), 2.0);
//!
//! match line.intersect_hypersphere(&sphere) {
//!     IntersectionResult::Secant(p1, p2) => { /* line pierces sphere at p1, p2 */ }
//!     IntersectionResult::Tangent(p) => { /* line touches sphere at p */ }
//!     _ => { /* no intersection */ }
//! }
//! ```
//!
//! ## Features
//!
//! * **`serde`** — Enables `Serialize` / `Deserialize` for points, vectors, and primitives.
//!   Use with `apollonius = { version = "...", features = ["serde"] }`.

pub mod algebra;
pub mod primitives;
pub mod utils;
pub mod space;

// -----------------------------------------------------------------------------
// Re-exports: algebra
// -----------------------------------------------------------------------------
pub use crate::algebra::{
    angle::Angle,
    matrix::{
        Affine, General, Isometry, IsAffine, IsIsometry, Matrix, MatrixTag,
    },
    points::{EuclideanMetric, MetricSquared, Point, Point2D, Point3D},
    vectors::{EuclideanVector, Vector, Vector2D, Vector3D, VectorMetricSquared},
};
// -----------------------------------------------------------------------------
// Re-exports: primitives and space
// -----------------------------------------------------------------------------
pub use crate::primitives::{
    aabb::AABB,
    hyperplane::Hyperplane,
    hypersphere::{Circle, Hypersphere, Sphere},
    line::Line,
    segment::Segment,
    triangle::Triangle,
    Bounded, IntersectionResult, SpatialRelation,
};
pub use crate::space::AffineTransform;
pub use crate::utils::{classify_to_zero, FloatSign};

// -----------------------------------------------------------------------------
// Prelude
// -----------------------------------------------------------------------------
/// Prelude for convenient imports.
///
/// Use `use apollonius::prelude::*` to bring in the most common types and traits
/// in one go: points, vectors (and their metric traits), matrices (and their
/// tags/traits), primitives, and spatial traits. The metric traits
/// ([`EuclideanMetric`], [`MetricSquared`], [`EuclideanVector`], [`VectorMetricSquared`])
/// are required for distances, magnitudes, and related methods on [`Point`] and [`Vector`].
pub mod prelude {
    pub use crate::{
        Affine, AffineTransform, Angle, AABB, Bounded, Circle, EuclideanMetric, EuclideanVector,
        General, Hypersphere, IntersectionResult, IsAffine, Isometry, IsIsometry, Line, Matrix,
        MatrixTag, MetricSquared, Point, Point2D, Point3D, Segment, SpatialRelation, Sphere,
        Triangle, Vector, Vector2D, Vector3D, VectorMetricSquared, Hyperplane,
    };
}