api_huggingface 0.6.1

HuggingFace's API for accessing large language models (LLMs) and embeddings.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
//! Sentiment Analysis & Content Moderation System Example
//!
//! This example demonstrates a comprehensive sentiment analysis and content moderation platform
//! that analyzes text sentiment, emotional tone, and provides automated content filtering.
//!
//! The system includes:
//! - Advanced sentiment classification with confidence scoring
//! - Batch processing for large dataset analysis
//! - Content moderation and automated filtering
//! - Emotional tone detection and categorization
//! - Statistical analysis and trend reporting
//! - Real-time sentiment monitoring capabilities

#![allow(clippy::pedantic)]
#![allow(clippy::missing_inline_in_public_items)]

use std::collections::HashMap;
use std::io::{self, Write};
use std::time::Instant;

use serde::{Deserialize, Serialize};

use api_huggingface::*;
use api_huggingface::components::input::InferenceParameters;
use api_huggingface::environment::HuggingFaceEnvironmentImpl;
use api_huggingface::secret::Secret;

/// Sentiment classification categories
#[ derive( Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize ) ]
pub enum SentimentCategory
{
  /// Very positive sentiment
  VeryPositive,
  /// Positive sentiment
  Positive,
  /// Neutral sentiment
  Neutral,
  /// Negative sentiment
  Negative,
  /// Very negative sentiment
  VeryNegative,
}

impl SentimentCategory
{
  /// Get sentiment name as string
  pub fn name(&self) -> &'static str 
  {
  match self
  {
      SentimentCategory::VeryPositive => "Very Positive",
      SentimentCategory::Positive => "Positive",
      SentimentCategory::Neutral => "Neutral",
      SentimentCategory::Negative => "Negative",
      SentimentCategory::VeryNegative => "Very Negative",
  }
  }

  /// Get sentiment score range (0.0 to 1.0)
  pub fn score_range(&self) -> (f32, f32) 
  {
  match self
  {
      SentimentCategory::VeryPositive => (0.8, 1.0),
      SentimentCategory::Positive => (0.6, 0.8),
      SentimentCategory::Neutral => (0.4, 0.6),
      SentimentCategory::Negative => (0.2, 0.4),
      SentimentCategory::VeryNegative => (0.0, 0.2),
  }
  }

  /// Get sentiment polarity (-1.0 to 1.0)
  pub fn polarity(&self) -> f32 
  {
  match self
  {
      SentimentCategory::VeryPositive => 1.0,
      SentimentCategory::Positive => 0.5,
      SentimentCategory::Neutral => 0.0,
      SentimentCategory::Negative => -0.5,
      SentimentCategory::VeryNegative => -1.0,
  }
  }

  /// Get preferred model for sentiment analysis
  pub fn preferred_model() -> &'static str 
  {
  "cardiffnlp/twitter-roberta-base-sentiment-latest"
  }

  /// Create sentiment category from score (0.0 to 1.0)
  pub fn from_score(score : f32) -> Self 
  {
  if score >= 0.8
  {
      SentimentCategory::VeryPositive
  } else if score >= 0.6
  {
      SentimentCategory::Positive
  } else if score >= 0.4
  {
      SentimentCategory::Neutral
  } else if score >= 0.2
  {
      SentimentCategory::Negative
  } else {
      SentimentCategory::VeryNegative
  }
  }

  /// Get display string with score range
  pub fn display_with_range(&self) -> String 
  {
  let (min, max) = self.score_range();
  format!("{} ({:.1}-{:.1})", self.name(), min, max)
  }
}

/// Emotional tone categories
#[ derive( Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize ) ]
pub enum EmotionalTone
{
  /// Joy and happiness
  Joy,
  /// Sadness and melancholy
  Sadness,
  /// Anger and frustration
  Anger,
  /// Fear and anxiety
  Fear,
  /// Surprise and amazement
  Surprise,
  /// Disgust and repulsion
  Disgust,
  /// Trust and confidence
  Trust,
  /// Anticipation and excitement
  Anticipation,
}

impl EmotionalTone
{
  /// Get emotion name
  pub fn name(&self) -> &'static str 
  {
  match self
  {
      EmotionalTone::Joy => "Joy",
      EmotionalTone::Sadness => "Sadness",
      EmotionalTone::Anger => "Anger",
      EmotionalTone::Fear => "Fear",
      EmotionalTone::Surprise => "Surprise",
      EmotionalTone::Disgust => "Disgust",
      EmotionalTone::Trust => "Trust",
      EmotionalTone::Anticipation => "Anticipation",
  }
  }

  /// Get associated sentiment bias
  pub fn sentiment_bias(&self) -> SentimentCategory 
  {
  match self
  {
      EmotionalTone::Joy => SentimentCategory::VeryPositive,
      EmotionalTone::Trust => SentimentCategory::Positive,
      EmotionalTone::Anticipation => SentimentCategory::Positive,
      EmotionalTone::Surprise => SentimentCategory::Neutral,
      EmotionalTone::Sadness => SentimentCategory::Negative,
      EmotionalTone::Fear => SentimentCategory::Negative,
      EmotionalTone::Anger => SentimentCategory::VeryNegative,
      EmotionalTone::Disgust => SentimentCategory::VeryNegative,
  }
  }

  /// Get all emotional tones
  pub fn all_tones() -> Vec< EmotionalTone > 
  {
  vec![
      EmotionalTone::Joy,
      EmotionalTone::Sadness,
      EmotionalTone::Anger,
      EmotionalTone::Fear,
      EmotionalTone::Surprise,
      EmotionalTone::Disgust,
      EmotionalTone::Trust,
      EmotionalTone::Anticipation,
  ]
  }

  /// Get emotion icon for display
  pub fn icon(&self) -> &'static str 
  {
  match self
  {
      EmotionalTone::Joy => "😊",
      EmotionalTone::Sadness => "😢",
      EmotionalTone::Anger => "😠",
      EmotionalTone::Fear => "😨",
      EmotionalTone::Surprise => "😮",
      EmotionalTone::Disgust => "🤢",
      EmotionalTone::Trust => "🤝",
      EmotionalTone::Anticipation => "🤗",
  }
  }
}

/// Content moderation categories
#[ derive( Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize ) ]
pub enum ContentCategory
{
  /// Safe, appropriate content
  Safe,
  /// Potentially inappropriate content
  Questionable,
  /// Harmful or toxic content
  Harmful,
  /// Spam or promotional content
  Spam,
  /// Hate speech or discriminatory content
  HateSpeech,
  /// Violent or threatening content
  Violence,
}

impl ContentCategory
{
  /// Get category name
  pub fn name(&self) -> &'static str 
  {
  match self
  {
      ContentCategory::Safe => "Safe",
      ContentCategory::Questionable => "Questionable",
      ContentCategory::Harmful => "Harmful",
      ContentCategory::Spam => "Spam",
      ContentCategory::HateSpeech => "Hate Speech",
      ContentCategory::Violence => "Violence",
  }
  }

  /// Get severity level (1-5)
  pub fn severity_level(&self) -> u8 
  {
  match self
  {
      ContentCategory::Safe => 1,
      ContentCategory::Questionable => 2,
      ContentCategory::Spam => 3,
      ContentCategory::Harmful => 4,
      ContentCategory::HateSpeech => 5,
      ContentCategory::Violence => 5,
  }
  }

  /// Check if content should be blocked
  pub fn should_block(&self) -> bool 
  {
  matches!(
      self,
      ContentCategory::Harmful | ContentCategory::HateSpeech | ContentCategory::Violence
  )
  }

  /// Get preferred model for content moderation
  pub fn preferred_model() -> &'static str 
  {
  "unitary/toxic-bert"
  }

  /// Get category color for display
  pub fn color(&self) -> &'static str 
  {
  match self
  {
      ContentCategory::Safe => "🟢",
      ContentCategory::Questionable => "🟡",
      ContentCategory::Spam => "🟠",
      ContentCategory::Harmful => "🔴",
      ContentCategory::HateSpeech => "🚫",
      ContentCategory::Violence => "",
  }
  }
}

/// Moderation action recommendations
#[ derive( Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize ) ]
pub enum ModerationAction
{
  /// Allow content to be published
  Allow,
  /// Require review before publishing
  Review,
  /// Block content from being published
  Block,
  /// Flag for administrator attention
  Flag,
}

impl ModerationAction
{
  /// Get action name
  pub fn name(&self) -> &'static str 
  {
  match self
  {
      ModerationAction::Allow => "Allow",
      ModerationAction::Review => "Review",
      ModerationAction::Block => "Block",
      ModerationAction::Flag => "Flag",
  }
  }

  /// Get action severity (1-4)
  pub fn severity(&self) -> u8 
  {
  match self
  {
      ModerationAction::Allow => 1,
      ModerationAction::Review => 2,
      ModerationAction::Flag => 3,
      ModerationAction::Block => 4,
  }
  }

  /// Get action icon
  pub fn icon(&self) -> &'static str 
  {
  match self
  {
      ModerationAction::Allow => "",
      ModerationAction::Review => "⚠️",
      ModerationAction::Flag => "🚩",
      ModerationAction::Block => "🚫",
  }
  }
}

/// Sentiment analysis result
#[ derive( Debug, Clone ) ]
pub struct SentimentResult
{
  /// Text that was analyzed
  pub text : String,
  /// Primary sentiment classification
  pub sentiment : SentimentCategory,
  /// Confidence in sentiment classification (0.0-1.0)
  pub confidence : f32,
  /// Sentiment score (0.0-1.0, where 1.0 is most positive)
  pub sentiment_score : f32,
  /// Detected emotional tones with intensity scores
  pub emotional_tones : Vec< (EmotionalTone, f32) >,
  /// Content moderation assessment
  pub content_assessment : ContentModerationResult,
  /// Processing time in milliseconds
  pub processing_time_ms : u64,
}

/// Content moderation result
#[ derive( Debug, Clone ) ]
pub struct ContentModerationResult
{
  /// Content category classification
  pub category : ContentCategory,
  /// Confidence in moderation decision (0.0-1.0)
  pub confidence : f32,
  /// Toxicity score (0.0-1.0, where 1.0 is most toxic)
  pub toxicity_score : f32,
  /// Specific flags that were triggered
  pub flags : Vec< String >,
  /// Recommendation for content handling
  pub recommendation : ModerationAction,
}

/// Batch sentiment analysis request
#[ derive( Debug, Clone ) ]
pub struct BatchSentimentRequest
{
  /// Texts to analyze
  pub texts : Vec< String >,
  /// Include emotional tone analysis
  pub include_emotional_analysis : bool,
  /// Include content moderation
  pub include_moderation : bool,
  /// Batch processing options
  pub batch_options : BatchOptions,
}

/// Batch processing configuration
#[ derive( Debug, Clone ) ]
pub struct BatchOptions
{
  /// Maximum batch size per API call
  pub max_batch_size : usize,
  /// Enable parallel processing
  pub parallel_processing : bool,
  /// Progress reporting interval
  pub progress_interval : Option< usize >,
  /// Minimum confidence threshold for results
  pub confidence_threshold : f32,
}

impl Default for BatchOptions
{
  fn default() -> Self 
  {
  Self {
      max_batch_size : 20,
      parallel_processing : true,
      progress_interval : Some(10),
      confidence_threshold : 0.5,
  }
  }
}

/// Statistical analysis of sentiment results
#[ derive( Debug, Clone, Serialize, Deserialize ) ]
pub struct SentimentStatistics
{
  /// Total number of analyzed texts
  pub total_count : usize,
  /// Distribution of sentiment categories
  pub sentiment_distribution : HashMap< SentimentCategory, usize >,
  /// Average sentiment score
  pub average_sentiment_score : f32,
  /// Standard deviation of sentiment scores
  pub sentiment_score_std_dev : f32,
  /// Most common emotional tones
  pub top_emotional_tones : Vec< (EmotionalTone, f32) >,
  /// Content moderation summary
  pub moderation_summary : ModerationStatistics,
  /// Processing performance metrics
  pub performance_metrics : PerformanceMetrics,
}

/// Content moderation statistics
#[ derive( Debug, Clone, Serialize, Deserialize ) ]
pub struct ModerationStatistics
{
  /// Distribution of content categories
  pub category_distribution : HashMap< ContentCategory, usize >,
  /// Average toxicity score
  pub average_toxicity_score : f32,
  /// Number of blocked contents
  pub blocked_count : usize,
  /// Number of flagged contents
  pub flagged_count : usize,
  /// Most common flags
  pub common_flags : Vec< (String, usize) >,
}

/// Performance metrics
#[ derive( Debug, Clone, Serialize, Deserialize ) ]
pub struct PerformanceMetrics
{
  /// Average processing time per text (milliseconds)
  pub average_processing_time : f64,
  /// Total processing time (milliseconds)
  pub total_processing_time : u64,
  /// Processing throughput (texts per second)
  pub throughput : f64,
  /// Memory usage estimate (MB)
  pub memory_usage_mb : f32,
}

/// Platform configuration
#[ derive( Debug, Clone ) ]
pub struct PlatformConfig
{
  /// Default sentiment analysis model
  pub sentiment_model : String,
  /// Default content moderation model
  pub moderation_model : String,
  /// Default confidence threshold
  pub confidence_threshold : f32,
  /// Enable emotional tone analysis
  pub enable_emotional_analysis : bool,
  /// Enable content moderation
  pub enable_content_moderation : bool,
  /// Maximum text length for analysis
  pub max_text_length : usize,
}

impl Default for PlatformConfig
{
  fn default() -> Self 
  {
  Self {
      sentiment_model : SentimentCategory::preferred_model().to_string(),
      moderation_model : ContentCategory::preferred_model().to_string(),
      confidence_threshold : 0.6,
      enable_emotional_analysis : true,
      enable_content_moderation : true,
      max_text_length : 512,
  }
  }
}

/// Sentiment analysis and content moderation platform
#[ derive( Debug ) ]
pub struct SentimentAnalysisPlatform
{
  /// HuggingFace API client
  client : Client< HuggingFaceEnvironmentImpl >,
  /// Platform configuration
  config : PlatformConfig,
  /// Analysis history for statistics
  analysis_history : Vec< SentimentResult >,
  /// Performance tracking
  performance_stats : PerformanceMetrics,
}

impl SentimentAnalysisPlatform
{
  /// Create a new sentiment analysis platform
  pub fn new(client : Client< HuggingFaceEnvironmentImpl >) -> Self 
  {
  Self {
      client,
      config : PlatformConfig::default(),
      analysis_history : Vec::new(),
      performance_stats : PerformanceMetrics {
  average_processing_time : 0.0,
  total_processing_time : 0,
  throughput : 0.0,
  memory_usage_mb : 0.0,
      },
  }
  }

  /// Create platform with custom configuration
  pub fn with_config(client : Client< HuggingFaceEnvironmentImpl >, config : PlatformConfig) -> Self 
  {
  Self {
      client,
      config,
      analysis_history : Vec::new(),
      performance_stats : PerformanceMetrics {
  average_processing_time : 0.0,
  total_processing_time : 0,
  throughput : 0.0,
  memory_usage_mb : 0.0,
      },
  }
  }

  /// Analyze sentiment of a single text
  pub async fn analyze_sentiment(&mut self, text : &str) -> Result< SentimentResult, Box< dyn std::error::Error > > 
  {
  let start_time = Instant::now();

  // Validate text length
  if text.len() > self.config.max_text_length
  {
      return Err(format!(
  "Text length {} exceeds maximum {}",
  text.len(),
  self.config.max_text_length
      )
      .into());
  }

  // Build sentiment analysis prompt
  let sentiment_prompt = self.build_sentiment_prompt(text)?;

  // Set analysis parameters
  let params = InferenceParameters::new()
      .with_max_new_tokens(50)
      .with_temperature(0.1) // Lower temperature for consistent classification
      .with_top_p(0.8);

  // Perform sentiment analysis
  let response = self
      .client
      .inference()
      .create_with_parameters(&sentiment_prompt, &self.config.sentiment_model, params)
      .await?;

  // Process sentiment response
  let sentiment_text = response.extract_text_or_default( "neutral" );

  let processing_time = start_time.elapsed().as_millis() as u64;

  // Parse sentiment classification
  let (sentiment, confidence, sentiment_score) = self.parse_sentiment_response(&sentiment_text)?;

  // Perform emotional tone analysis if enabled
  let emotional_tones = if self.config.enable_emotional_analysis
  {
      self.analyze_emotional_tones(text).await?
  } else {
      Vec::new()
  };

  // Perform content moderation if enabled
  let content_assessment = if self.config.enable_content_moderation
  {
      self.moderate_content(text).await?
  } else {
      ContentModerationResult {
  category : ContentCategory::Safe,
  confidence : 1.0,
  toxicity_score : 0.0,
  flags : Vec::new(),
  recommendation : ModerationAction::Allow,
      }
  };

  let result = SentimentResult {
      text : text.to_string(),
      sentiment,
      confidence,
      sentiment_score,
      emotional_tones,
      content_assessment,
      processing_time_ms : processing_time,
  };

  // Update performance statistics
  self.update_performance_stats(processing_time);

  // Store result for statistics
  self.analysis_history.push(result.clone());

  Ok(result)
  }

  /// Analyze multiple texts in batch
  pub async fn analyze_batch(&mut self, request : &BatchSentimentRequest) -> Result< Vec< Result< SentimentResult, Box< dyn std::error::Error > > >, Box< dyn std::error::Error > > 
  {
  let mut results = Vec::new();
  let batch_size = request.batch_options.max_batch_size.min(request.texts.len());

  for (chunk_idx, chunk) in request.texts.chunks(batch_size).enumerate()
  {
      let mut chunk_results = Vec::new();

      if request.batch_options.parallel_processing
      {
  // Process chunk in parallel (simulated for this example)
  for text in chunk
  {
          let result = self.analyze_sentiment(text).await;
          chunk_results.push(result);
  }
      } else {
  // Process chunk sequentially
  for text in chunk
  {
          let result = self.analyze_sentiment(text).await;
          chunk_results.push(result);
  }
      }

      // Report progress if configured
      if let Some(interval) = request.batch_options.progress_interval
      {
  if (chunk_idx + 1) % interval == 0
  {
          println!(
      "Processed {} batches of {} texts",
      chunk_idx + 1,
      batch_size
          );
  }
      }

      results.extend(chunk_results);
  }

  Ok(results)
  }

  /// Generate statistical analysis of results
  pub fn generate_statistics(&self) -> SentimentStatistics 
  {
  let mut sentiment_distribution = HashMap::new();
  let mut total_sentiment_score = 0.0;
  let mut total_toxicity_score = 0.0;
  let mut emotional_tone_counts : HashMap< EmotionalTone, f32 > = HashMap::new();
  let mut category_distribution = HashMap::new();
  let mut flag_counts : HashMap< String, usize > = HashMap::new();
  let mut blocked_count = 0;
  let mut flagged_count = 0;

  // Collect statistics from analysis history
  for result in &self.analysis_history
  {
      // Sentiment distribution
      *sentiment_distribution.entry(result.sentiment).or_insert(0) += 1;
      total_sentiment_score += result.sentiment_score;

      // Emotional tones
      for (tone, intensity) in &result.emotional_tones
      {
  *emotional_tone_counts.entry(*tone).or_insert(0.0) += intensity;
      }

      // Content moderation
      *category_distribution
  .entry(result.content_assessment.category)
  .or_insert(0) += 1;
      total_toxicity_score += result.content_assessment.toxicity_score;

      // Flags and actions
      for flag in &result.content_assessment.flags
      {
  *flag_counts.entry(flag.clone()).or_insert(0) += 1;
      }

      if result.content_assessment.recommendation == ModerationAction::Block
      {
  blocked_count += 1;
      }

      if result.content_assessment.recommendation == ModerationAction::Flag
      {
  flagged_count += 1;
      }
  }

  let total_count = self.analysis_history.len();
  let average_sentiment_score = if total_count > 0
  {
      total_sentiment_score / total_count as f32
  } else {
      0.0
  };
  let average_toxicity_score = if total_count > 0
  {
      total_toxicity_score / total_count as f32
  } else {
      0.0
  };

  // Calculate standard deviation
  let sentiment_score_std_dev = if total_count > 1
  {
      let variance = self
  .analysis_history
  .iter()
  .map(|result| (result.sentiment_score - average_sentiment_score).powi(2))
  .sum::< f32 >()
  / (total_count - 1) as f32;
      variance.sqrt()
  } else {
      0.0
  };

  // Sort emotional tones by frequency
  let mut top_emotional_tones : Vec< (EmotionalTone, f32) > = emotional_tone_counts.into_iter().collect();
  top_emotional_tones.sort_by(|a, b| b.1.partial_cmp(&a.1).unwrap_or(core::cmp::Ordering::Equal));
  top_emotional_tones.truncate(5);

  // Sort flags by frequency
  let mut common_flags : Vec< (String, usize) > = flag_counts.into_iter().collect();
  common_flags.sort_by_key( |( _, count )| core::cmp::Reverse( *count ) );
  common_flags.truncate(5);

  SentimentStatistics {
      total_count,
      sentiment_distribution,
      average_sentiment_score,
      sentiment_score_std_dev,
      top_emotional_tones,
      moderation_summary : ModerationStatistics {
  category_distribution,
  average_toxicity_score,
  blocked_count,
  flagged_count,
  common_flags,
      },
      performance_metrics : self.performance_stats.clone(),
  }
  }

  /// Clear analysis history
  pub fn clear_history(&mut self) 
  {
  self.analysis_history.clear();
  self.performance_stats = PerformanceMetrics {
      average_processing_time : 0.0,
      total_processing_time : 0,
      throughput : 0.0,
      memory_usage_mb : 0.0,
  };
  }

  /// Get analysis history
  pub fn get_history(&self) -> &Vec< SentimentResult > 
  {
  &self.analysis_history
  }

  /// Build sentiment analysis prompt
  fn build_sentiment_prompt(&self, text : &str) -> Result< String, Box< dyn std::error::Error > > 
  {
  let prompt = format!(
      "Analyze the sentiment of the following text and classify it as very positive, positive, neutral, negative, or very negative:\n\nText : {}\n\nSentiment:",
      text
  );
  Ok(prompt)
  }

  /// Parse sentiment analysis response
  fn parse_sentiment_response(&self, response : &str) -> Result< (SentimentCategory, f32, f32), Box< dyn std::error::Error > > 
  {
  let response_lower = response.trim().to_lowercase();

  // Simple keyword-based sentiment classification for testing
  let (sentiment, base_confidence) = if response_lower.contains("very positive") || response_lower.contains("excellent") || response_lower.contains("amazing")
  {
      (SentimentCategory::VeryPositive, 0.9)
  } else if response_lower.contains("positive") || response_lower.contains("good") || response_lower.contains("nice")
  {
      (SentimentCategory::Positive, 0.8)
  } else if response_lower.contains("neutral") || response_lower.contains("okay")
  {
      (SentimentCategory::Neutral, 0.7)
  } else if response_lower.contains("negative") || response_lower.contains("bad")
  {
      (SentimentCategory::Negative, 0.8)
  } else if response_lower.contains("very negative") || response_lower.contains("terrible") || response_lower.contains("awful")
  {
      (SentimentCategory::VeryNegative, 0.9)
  } else {
      // Default to neutral with lower confidence
      (SentimentCategory::Neutral, 0.5)
  };

  let confidence = (base_confidence * (0.8 + (response.len() as f32 / 100.0).min(0.2))).min(1.0);
  let sentiment_score = sentiment.polarity() * 0.5 + 0.5; // Convert polarity to 0-1 scale

  Ok((sentiment, confidence, sentiment_score))
  }

  /// Analyze emotional tones (simplified implementation)
  async fn analyze_emotional_tones(&self, text : &str) -> Result< Vec< (EmotionalTone, f32) >, Box< dyn std::error::Error > > 
  {
  // Simplified emotion detection based on keywords
  let mut tones = Vec::new();
  let text_lower = text.to_lowercase();

  // Joy keywords
  if text_lower.contains("happy") || text_lower.contains("joy") || text_lower.contains("excited") || text_lower.contains("wonderful")
  {
      tones.push((EmotionalTone::Joy, 0.8));
  }

  // Sadness keywords
  if text_lower.contains("sad") || text_lower.contains("depressed") || text_lower.contains("disappointed")
  {
      tones.push((EmotionalTone::Sadness, 0.7));
  }

  // Anger keywords
  if text_lower.contains("angry") || text_lower.contains("furious") || text_lower.contains("hate")
  {
      tones.push((EmotionalTone::Anger, 0.8));
  }

  // Fear keywords
  if text_lower.contains("scared") || text_lower.contains("afraid") || text_lower.contains("worried")
  {
      tones.push((EmotionalTone::Fear, 0.7));
  }

  // If no specific emotions detected, add neutral emotions with low intensity
  if tones.is_empty()
  {
      tones.push((EmotionalTone::Trust, 0.3));
  }

  Ok(tones)
  }

  /// Perform content moderation (simplified implementation)
  async fn moderate_content(&self, text : &str) -> Result< ContentModerationResult, Box< dyn std::error::Error > > 
  {
  let text_lower = text.to_lowercase();
  let mut flags = Vec::new();
  let mut toxicity_score : f32 = 0.0;

  // Simple keyword-based moderation
  if text_lower.contains("hate") || text_lower.contains("stupid") || text_lower.contains("idiot")
  {
      flags.push("potential_hate_speech".to_string());
      toxicity_score += 0.3;
  }

  if text_lower.contains("kill") || text_lower.contains("violence") || text_lower.contains("hurt")
  {
      flags.push("violence_threat".to_string());
      toxicity_score += 0.4;
  }

  if text_lower.contains("spam") || text_lower.contains("click here") || text_lower.contains("buy now")
  {
      flags.push("promotional_content".to_string());
      toxicity_score += 0.2;
  }

  // Determine category and recommendation based on flags and score
  let (category, recommendation) = if toxicity_score >= 0.7
  {
      if flags.iter().any(|f| f.contains("violence"))
      {
  (ContentCategory::Violence, ModerationAction::Block)
      } else if flags.iter().any(|f| f.contains("hate"))
      {
  (ContentCategory::HateSpeech, ModerationAction::Block)
      } else {
  (ContentCategory::Harmful, ModerationAction::Flag)
      }
  } else if toxicity_score >= 0.4
  {
      (ContentCategory::Questionable, ModerationAction::Review)
  } else if toxicity_score >= 0.2
  {
      if flags.iter().any(|f| f.contains("promotional"))
      {
  (ContentCategory::Spam, ModerationAction::Review)
      } else {
  (ContentCategory::Questionable, ModerationAction::Allow)
      }
  } else {
      (ContentCategory::Safe, ModerationAction::Allow)
  };

  let confidence = if flags.is_empty()
  {
      0.9
  } else {
      0.7 + (flags.len() as f32 * 0.1).min(0.2)
  };

  Ok(ContentModerationResult {
      category,
      confidence,
      toxicity_score : toxicity_score.min(1.0),
      flags,
      recommendation,
  })
  }

  /// Update performance statistics
  fn update_performance_stats(&mut self, processing_time : u64) 
  {
  let history_count = self.analysis_history.len() as u64;

  self.performance_stats.total_processing_time += processing_time;
  self.performance_stats.average_processing_time =
      self.performance_stats.total_processing_time as f64 / (history_count + 1) as f64;

  if self.performance_stats.total_processing_time > 0
  {
      self.performance_stats.throughput = (history_count + 1) as f64 * 1000.0
  / self.performance_stats.total_processing_time as f64;
  }

  // Estimate memory usage (simplified)
  self.performance_stats.memory_usage_mb = (history_count + 1) as f32 * 0.1; // ~0.1 MB per analysis
  }
}

/// Interactive Sentiment Analysis Platform
#[ derive( Debug ) ]
pub struct SentimentSystemPlatform
{
  sentiment_platform : SentimentAnalysisPlatform,
  stats : SystemStats,
  sample_texts : Vec< String >,
}

/// System usage statistics
#[ derive( Debug, Default, Serialize, Deserialize ) ]
pub struct SystemStats
{
  analyses_completed : usize,
  batch_analyses_completed : usize,
  total_response_time_ms : u64,
  emotions_detected : usize,
  content_blocked : usize,
}

impl SentimentSystemPlatform
{
  /// Create a new sentiment system platform
  pub fn new(client : Client< HuggingFaceEnvironmentImpl >) -> Self 
  {
  let mut platform = Self {
      sentiment_platform : SentimentAnalysisPlatform::new(client),
      stats : SystemStats::default(),
      sample_texts : Vec::new(),
  };

  platform.load_sample_data();
  platform
  }

  /// Load sample texts for testing
  fn load_sample_data(&mut self) 
  {
  self.sample_texts = vec![
      "I absolutely love this product! It's amazing and works perfectly.".to_string(),
      "This is okay, nothing special but not bad either.".to_string(),
      "I hate this so much, it's terrible and doesn't work at all.".to_string(),
      "The weather is nice today.".to_string(),
      "I'm so excited about the upcoming vacation!".to_string(),
      "I'm really worried about the exam tomorrow.".to_string(),
      "This movie was incredibly boring and disappointing.".to_string(),
      "Thank you so much for your help, I really appreciate it.".to_string(),
      "Click here to buy now! Amazing deal, don't miss out!".to_string(),
      "I'm feeling sad and depressed lately.".to_string(),
      "This is the best day ever, I'm so happy!".to_string(),
      "I'm scared about what might happen next.".to_string(),
  ];
  }

  /// Run the interactive sentiment analysis system
  pub async fn run(&mut self) -> Result< (), Box< dyn std::error::Error > > 
  {
  println!("🎭 Sentiment Analysis & Content Moderation System");
  println!("================================================");
  println!();

  self.show_help();

  loop
  {
      print!("\n > ");
      io::stdout().flush()?;

      let mut input = String::new();
      io::stdin().read_line(&mut input)?;
      let input = input.trim();

      if input.is_empty()
      {
  continue;
      }

      match input
      {
  "/help" | "/h" => self.show_help(),
  "/quit" | "/q" => {
          println!("Thanks for using the sentiment analysis system!");
          break;
  }
  "/analyze" => self.analyze_interactive().await?,
  "/batch" => self.batch_analyze_interactive().await?,
  "/samples" => self.analyze_samples().await?,
  "/emotions" => self.show_emotion_guide(),
  "/moderation" => self.show_moderation_guide(),
  "/stats" => self.show_statistics(),
  "/export" => self.export_results()?,
  "/clear" => self.clear_history(),
  cmd if cmd.starts_with('/') =>
  {
          println!("❌ Unknown command : {}. Type /help for available commands.", cmd);
  }
  text => {
          // Direct sentiment analysis
          self.quick_analyze(text).await?;
  }
      }
  }

  Ok(())
  }

  /// Show help information
  fn show_help(&self) 
  {
  println!("Available commands:");
  println!("  /analyze    - Interactive sentiment analysis with full options");
  println!("  /batch      - Batch analysis of multiple texts");
  println!("  /samples    - Analyze pre-loaded sample texts");
  println!("  /emotions   - Show emotional tone reference guide");
  println!("  /moderation - Show content moderation categories");
  println!("  /stats      - Show comprehensive system statistics");
  println!("  /export     - Export analysis results and statistics");
  println!("  /clear      - Clear analysis history");
  println!("  /help       - Show this help");
  println!("  /quit       - Exit the system");
  println!();
  println!("You can also type text directly for quick sentiment analysis.");
  println!("Example : I love this product!");
  }

  /// Quick sentiment analysis
  async fn quick_analyze(&mut self, text : &str) -> Result< (), Box< dyn std::error::Error > > 
  {
  println!("\n🔍 Analyzing : \"{}\"", text);

  let start_time = std::time::Instant::now();
  match self.sentiment_platform.analyze_sentiment(text).await
  {
      Ok(result) => {
  self.display_analysis_result(&result);
  self.update_stats(&result, start_time.elapsed().as_millis() as u64);
      }
      Err(e) => {
  println!("❌ Analysis failed : {}", e);
      }
  }

  Ok(())
  }

  /// Interactive sentiment analysis with options
  async fn analyze_interactive(&mut self) -> Result< (), Box< dyn std::error::Error > > 
  {
  println!("\n📝 Interactive Sentiment Analysis");
  println!("=================================");

  print!("Enter text to analyze : ");
  io::stdout().flush()?;
  let mut text = String::new();
  io::stdin().read_line(&mut text)?;
  let text = text.trim();

  if text.is_empty()
  {
      println!("❌ Text cannot be empty.");
      return Ok(());
  }

  if text.len() > self.sentiment_platform.config.max_text_length
  {
      println!(
  "⚠️  Text length ({}) exceeds maximum ({}). Truncating...",
  text.len(),
  self.sentiment_platform.config.max_text_length
      );
  }

  println!("\n🔍 Analyzing sentiment and content...");

  let start_time = std::time::Instant::now();
  match self.sentiment_platform.analyze_sentiment(text).await
  {
      Ok(result) => {
  self.display_detailed_analysis(&result);
  self.update_stats(&result, start_time.elapsed().as_millis() as u64);
      }
      Err(e) => {
  println!("❌ Analysis failed : {}", e);
      }
  }

  Ok(())
  }

  /// Batch analysis interface
  async fn batch_analyze_interactive(&mut self) -> Result< (), Box< dyn std::error::Error > > 
  {
  println!("\n📦 Batch Sentiment Analysis");
  println!("===========================");

  println!("Enter texts to analyze (one per line, empty line to finish):");
  let mut texts = Vec::new();

  loop
  {
      print!("{}: ", texts.len() + 1);
      io::stdout().flush()?;
      let mut text = String::new();
      io::stdin().read_line(&mut text)?;
      let text = text.trim();

      if text.is_empty()
      {
  break;
      }
      texts.push(text.to_string());
  }

  if texts.is_empty()
  {
      println!("❌ No texts provided.");
      return Ok(());
  }

  let batch_request = BatchSentimentRequest {
      texts,
      include_emotional_analysis : true,
      include_moderation : true,
      batch_options : BatchOptions::default(),
  };

  println!("\n🔄 Processing {} texts...", batch_request.texts.len());

  let start_time = std::time::Instant::now();
  match self.sentiment_platform.analyze_batch(&batch_request).await
  {
      Ok(results) => {
  println!("\n📊 Batch Analysis Results:");
  println!("=========================");
  
  for (i, result) in results.iter().enumerate()
  {
          println!("\n{}. \"{}\"", i + 1, batch_request.texts[i]);
          match result
          {
      Ok(analysis) => {
              println!("   Sentiment : {} {}", analysis.sentiment.name(), self.get_sentiment_icon(&analysis.sentiment));
              println!("   Confidence : {:.1}%", analysis.confidence * 100.0);
              if !analysis.emotional_tones.is_empty()
              {
        let emotions : Vec< String > = analysis.emotional_tones.iter()
                  .map(|(tone, intensity)| format!("{} {:.1}", tone.icon(), intensity))
                  .collect();
        println!("   Emotions : {}", emotions.join(" "));
              }
              println!("   Moderation : {} {}", analysis.content_assessment.category.color(), analysis.content_assessment.category.name());
      }
      Err(e) => {
              println!("   ❌ Failed : {}", e);
      }
          }
  }

  self.stats.batch_analyses_completed += 1;
  self.stats.total_response_time_ms += start_time.elapsed().as_millis() as u64;
      }
      Err(e) => {
  println!("❌ Batch analysis failed : {}", e);
      }
  }

  Ok(())
  }

  /// Analyze sample texts
  async fn analyze_samples(&mut self) -> Result< (), Box< dyn std::error::Error > > 
  {
  println!("\n📚 Sample Text Analysis");
  println!("=======================");

  for (i, text) in self.sample_texts.iter().enumerate()
  {
      println!("{}. \"{}\"", i + 1, text);
  }

  print!("\nSelect sample (1-{}) or 'all' for all samples : ", self.sample_texts.len());
  io::stdout().flush()?;

  let mut input = String::new();
  io::stdin().read_line(&mut input)?;
  let input = input.trim();

  if input.eq_ignore_ascii_case("all")
  {
      println!("\n🔄 Analyzing all {} samples...", self.sample_texts.len());
      
      // Clone the sample texts to avoid borrow checker issues
      let sample_texts = self.sample_texts.clone();
      for (i, text) in sample_texts.iter().enumerate()
      {
  println!("\n--- Sample {} ---", i + 1);
  match self.sentiment_platform.analyze_sentiment(text).await
  {
          Ok(result) => {
      self.display_analysis_result(&result);
      self.update_stats(&result, result.processing_time_ms);
          }
          Err(e) => {
      println!("❌ Analysis failed for sample {}: {}", i + 1, e);
          }
  }
      }
  } else if let Ok(index) = input.parse::< usize >()
  {
      if index > 0 && index <= self.sample_texts.len()
      {
  let text = &self.sample_texts[index - 1];
  println!("\n🔍 Analyzing sample {}: \"{}\"", index, text);
  
  let start_time = std::time::Instant::now();
  match self.sentiment_platform.analyze_sentiment(text).await
  {
          Ok(result) => {
      self.display_detailed_analysis(&result);
      self.update_stats(&result, start_time.elapsed().as_millis() as u64);
          }
          Err(e) => {
      println!("❌ Analysis failed : {}", e);
          }
  }
      } else {
  println!("❌ Invalid sample number.");
      }
  }

  Ok(())
  }

  /// Show emotion guide
  fn show_emotion_guide(&self) 
  {
  println!("\n😊 Emotional Tone Reference Guide");
  println!("=================================");
  
  for tone in EmotionalTone::all_tones()
  {
      println!("{} {} - Associated with {}", tone.icon(), tone.name(), tone.sentiment_bias().name());
  }
  
  println!("\nEmotional tones are detected based on keywords and context.");
  println!("Multiple tones can be present in a single text with varying intensities.");
  }

  /// Show moderation guide
  fn show_moderation_guide(&self) 
  {
  println!("\n🛡️  Content Moderation Categories");
  println!("=================================");
  
  let categories = [
      ContentCategory::Safe,
      ContentCategory::Questionable,
      ContentCategory::Spam,
      ContentCategory::Harmful,
      ContentCategory::HateSpeech,
      ContentCategory::Violence,
  ];
  
  for category in categories
  {
      println!("{} {} - Severity Level : {}, Should Block : {}",
               category.color(),
               category.name(),
               category.severity_level(),
               if category.should_block() { "Yes" } else { "No" });
  }
  
  println!("\nModeration Actions:");
  let actions = [
      ModerationAction::Allow,
      ModerationAction::Review,
      ModerationAction::Flag,
      ModerationAction::Block,
  ];
  
  for action in actions
  {
      println!("{} {} - Severity : {}", action.icon(), action.name(), action.severity());
  }
  }

  /// Show system statistics
  fn show_statistics(&self) 
  {
  let platform_stats = self.sentiment_platform.generate_statistics();
  
  println!("\n📊 System Statistics");
  println!("===================");
  println!("Individual Analyses : {}", self.stats.analyses_completed);
  println!("Batch Analyses : {}", self.stats.batch_analyses_completed);
  println!("Total Platform Analyses : {}", platform_stats.total_count);
  println!("Emotions Detected : {}", self.stats.emotions_detected);
  println!("Content Blocked : {}", self.stats.content_blocked);
  
  println!("\n📈 Performance Metrics");
  println!("======================");
  println!("Average Processing Time : {:.2}ms", platform_stats.performance_metrics.average_processing_time);
  println!("Total Processing Time : {}ms", platform_stats.performance_metrics.total_processing_time);
  println!("Throughput : {:.2} texts/second", platform_stats.performance_metrics.throughput);
  println!("Memory Usage : {:.1}MB", platform_stats.performance_metrics.memory_usage_mb);
  
  if !platform_stats.sentiment_distribution.is_empty()
  {
      println!("\n💭 Sentiment Distribution");
      println!("=========================");
      for (sentiment, count) in platform_stats.sentiment_distribution
      {
  println!("{} {}: {}", 
                 self.get_sentiment_icon(&sentiment),
                 sentiment.name(), 
                 count);
      }
      println!("Average Sentiment Score : {:.2}", platform_stats.average_sentiment_score);
      println!("Standard Deviation : {:.2}", platform_stats.sentiment_score_std_dev);
  }
  
  if !platform_stats.top_emotional_tones.is_empty()
  {
      println!("\n😊 Top Emotional Tones");
      println!("======================");
      for (tone, intensity) in platform_stats.top_emotional_tones
      {
  println!("{} {}: {:.2}", tone.icon(), tone.name(), intensity);
      }
  }
  
  if !platform_stats.moderation_summary.category_distribution.is_empty()
  {
      println!("\n🛡️  Content Moderation Summary");
      println!("=============================");
      for (category, count) in platform_stats.moderation_summary.category_distribution
      {
  println!("{} {}: {}", category.color(), category.name(), count);
      }
      println!("Average Toxicity Score : {:.2}", platform_stats.moderation_summary.average_toxicity_score);
      println!("Blocked : {}, Flagged : {}", 
               platform_stats.moderation_summary.blocked_count,
               platform_stats.moderation_summary.flagged_count);
  }
  }

  /// Export results to file
  fn export_results(&self) -> Result< (), Box< dyn std::error::Error > > 
  {
  println!("\n💾 Export Analysis Results");
  println!("==========================");
  
  print!("Export filename (press Enter for default): ");
  io::stdout().flush()?;
  let mut filename = String::new();
  io::stdin().read_line(&mut filename)?;
  let filename = filename.trim();
  
  let filename = if filename.is_empty()
  {
      "sentiment_analysis_results.json".to_string()
  } else {
      filename.to_string()
  };

  let stats = self.sentiment_platform.generate_statistics();
  let export_data = serde_json::json!({
      "system_stats": self.stats,
      "platform_statistics": stats,
      "total_analyses": self.sentiment_platform.analysis_history.len(),
      "export_timestamp": chrono::Utc::now().to_rfc3339()
  });

  std::fs::write(&filename, serde_json::to_string_pretty(&export_data)?)?;
  println!("✅ Results exported to : {}", filename);
  
  Ok(())
  }

  /// Clear analysis history
  fn clear_history(&mut self) 
  {
  self.sentiment_platform.clear_history();
  self.stats = SystemStats::default();
  println!("✅ Analysis history cleared.");
  }

  /// Display analysis result with basic formatting
  fn display_analysis_result(&self, result : &SentimentResult) 
  {
  println!("📊 Sentiment : {} {} (Confidence : {:.1}%)",
             self.get_sentiment_icon(&result.sentiment),
             result.sentiment.name(),
             result.confidence * 100.0);
  
  if !result.emotional_tones.is_empty()
  {
      let emotions : Vec< String > = result.emotional_tones.iter()
  .map(|(tone, intensity)| format!("{} {} ({:.1})", tone.icon(), tone.name(), intensity))
  .collect();
      println!("😊 Emotions : {}", emotions.join(", "));
  }
  
  println!("🛡️  Moderation : {} {} (Toxicity : {:.1}%)",
             result.content_assessment.category.color(),
             result.content_assessment.category.name(),
             result.content_assessment.toxicity_score * 100.0);
  
  if !result.content_assessment.flags.is_empty()
  {
      println!("🚩 Flags : {}", result.content_assessment.flags.join(", "));
  }
  
  println!("⏱️  Processing Time : {}ms", result.processing_time_ms);
  }

  /// Display detailed analysis result
  fn display_detailed_analysis(&self, result : &SentimentResult) 
  {
  println!("\n🎭 Detailed Analysis Results");
  println!("=============================");
  println!("Text : \"{}\"", result.text);
  println!();
  
  println!("📊 Sentiment Analysis:");
  println!("  Category : {} {}", self.get_sentiment_icon(&result.sentiment), result.sentiment.name());
  println!("  Score : {:.2} (Range : {:.1}-{:.1})", 
             result.sentiment_score,
             result.sentiment.score_range().0,
             result.sentiment.score_range().1);
  println!("  Polarity : {:.2}", result.sentiment.polarity());
  println!("  Confidence : {:.1}%", result.confidence * 100.0);
  
  if !result.emotional_tones.is_empty()
  {
      println!("\n😊 Emotional Tones:");
      for (tone, intensity) in &result.emotional_tones
      {
  println!("  {} {} - Intensity : {:.2} (Bias : {})",
                 tone.icon(),
                 tone.name(),
                 intensity,
                 tone.sentiment_bias().name());
      }
  }
  
  println!("\n🛡️  Content Moderation:");
  println!("  Category : {} {}", result.content_assessment.category.color(), result.content_assessment.category.name());
  println!("  Severity Level : {}", result.content_assessment.category.severity_level());
  println!("  Should Block : {}", if result.content_assessment.category.should_block() { "Yes" } else { "No" });
  println!("  Toxicity Score : {:.1}%", result.content_assessment.toxicity_score * 100.0);
  println!("  Confidence : {:.1}%", result.content_assessment.confidence * 100.0);
  println!("  Recommendation : {} {}", result.content_assessment.recommendation.icon(), result.content_assessment.recommendation.name());
  
  if !result.content_assessment.flags.is_empty()
  {
      println!("  Flags : {}", result.content_assessment.flags.join(", "));
  }
  
  println!("\n⏱️  Performance:");
  println!("  Processing Time : {}ms", result.processing_time_ms);
  }

  /// Get sentiment icon
  fn get_sentiment_icon(&self, sentiment : &SentimentCategory) -> &'static str 
  {
  match sentiment
  {
      SentimentCategory::VeryPositive => "😍",
      SentimentCategory::Positive => "😊",
      SentimentCategory::Neutral => "😐",
      SentimentCategory::Negative => "😞",
      SentimentCategory::VeryNegative => "😡",
  }
  }

  /// Update system statistics
  fn update_stats(&mut self, result : &SentimentResult, response_time : u64) 
  {
  self.stats.analyses_completed += 1;
  self.stats.total_response_time_ms += response_time;
  self.stats.emotions_detected += result.emotional_tones.len();
  
  if result.content_assessment.recommendation == ModerationAction::Block
  {
      self.stats.content_blocked += 1;
  }
  }
}

#[ tokio::main ]
async fn main() -> Result< (), Box< dyn std::error::Error > > 
{
  // Load API key from environment or workspace secrets
  let api_key = std::env::var("HUGGINGFACE_API_KEY")
  .or_else(|_| {
      use workspace_tools as workspace;
      let workspace = workspace::workspace()
  .map_err(|_| std::env::VarError::NotPresent)?; // Convert WorkspaceError
      let secrets = workspace.load_secrets_from_file("-secrets.sh")
  .map_err(|_| std::env::VarError::NotPresent)?; // Convert WorkspaceError
      secrets.get("HUGGINGFACE_API_KEY")
  .cloned()
  .ok_or(std::env::VarError::NotPresent)
  })?;

  // Initialize HuggingFace client
  let secret = Secret::new(api_key);
  let env = HuggingFaceEnvironmentImpl::build(secret, None)?;
  let client = Client::build(env)?;

  // Create and run the sentiment analysis system platform
  let mut platform = SentimentSystemPlatform::new(client);
  platform.run().await?;

  Ok(())
}