pub use crate::model::ability::Ability;
pub use crate::model::gear::{Gear, Mark};
pub use crate::model::gear_level::GearLevel;
pub use crate::model::ship::Ship;
pub use crate::model::unit::Unit;
mod ability;
mod gear;
mod gear_level;
mod ship;
mod unit;
#[derive(Debug, Deserialize)]
pub enum Alignment {
#[serde(rename = "Light Side")]
LightSide,
#[serde(rename = "Dark Side")]
DarkSide,
}