apecs 0.8.0

An asyncronous and parallel entity-component system
Documentation
[dependencies.any_vec]
version = "0.10"

[dependencies.apecs-derive]
version = "0.3.0"

[dependencies.async-channel]
version = "1.6"

[dependencies.itertools]
version = "0.10"

[dependencies.log]
version = "0.4"

[dependencies.moongraph]
default-features = false
features = ["parallel"]
version = "0.4"

[dependencies.parking_lot]
version = "0.12"

[dependencies.rayon]
version = "1.5"

[dependencies.smallvec]
version = "1.9"

[dependencies.snafu]
version = "0.8"
[dev-dependencies.async-broadcast]
version = "0.4"

[dev-dependencies.env_logger]
version = "0.9"

[dev-dependencies.futures-lite]
version = "1.12.0"

[dev-dependencies.smol]
version = "2.0"

[dev-dependencies.wasm-bindgen-futures]
version = "0.4"

[dev-dependencies.wasm-bindgen-test]
version = "0.3"

[features]
default = ["derive", "panic_on_async_holdup"]
derive = []
panic_on_async_holdup = []

[lib]
bench = false
name = "apecs"
path = "src/lib.rs"

[package]
categories = ["concurrency", "game-engines"]
description = "An asyncronous and parallel entity-component system"
documentation = "https://docs.rs/apecs/"
edition = "2021"
keywords = ["gamedev", "ecs", "async"]
license = "MIT OR Apache-2.0"
name = "apecs"
readme = "README.md"
repository = "https://github.com/schell/apecs"
version = "0.8.0"