[dependencies.any_vec]
version = "^0.10"
[dependencies.anyhow]
version = "^1.0"
[dependencies.apecs-derive]
version = "^0.2"
[dependencies.async-broadcast]
version = "^0.4"
[dependencies.async-channel]
version = "^1.6"
[dependencies.async-executor]
version = "^1.4"
[dependencies.async-oneshot]
version = "^0.5"
[dependencies.casuarius]
version = "^0.1"
[dependencies.itertools]
version = "^0.10"
[dependencies.log]
version = "^0.4"
[dependencies.parking_lot]
version = "^0.12"
[dependencies.rayon]
version = "^1.5"
[dependencies.rustc-hash]
version = "^1.1"
[dependencies.smallvec]
version = "^1.9"
[dev-dependencies.async-timer]
version = "^0.7"
[dev-dependencies.env_logger]
version = "^0.9"
[dev-dependencies.wasm-bindgen-test]
version = "^0.3"
[features]
default = []
[lib]
bench = false
name = "apecs"
path = "src/lib.rs"
[package]
categories = ["concurrency", "game-engines"]
description = "An asyncronous and parallel entity-component system"
documentation = "https://docs.rs/apecs/"
edition = "2021"
keywords = ["gamedev", "ecs", "async"]
license = "MIT OR Apache-2.0"
name = "apecs"
readme = "README.md"
repository = "https://github.com/schell/apecs"
resolver = "1"
version = "0.4.1"