use crate::{
parse::Token,
utils::{DynString, PatchedMap},
};
pub struct Cinematics;
impl Cinematics {
pub fn template() -> Token {
let mut root = PatchedMap::with_capacity(3);
root.push_back("ascii_pregame", DynString::with_capacity(0_u16, ""));
root.push_back("ascii_victory", DynString::with_capacity(0_u16, ""));
root.push_back("ascii_loss", DynString::with_capacity(0_u16, ""));
root.into()
}
}