[dependencies.archetype_ecs]
version = "1.1.7"
[dependencies.ash_renderer]
version = "0.4.8"
[dependencies.glam]
features = ["approx"]
version = "0.30.9"
[dependencies.gltf]
version = "1.4"
[dependencies.thiserror]
version = "2.0.17"
[dev-dependencies.approx]
version = "0.5"
[dev-dependencies.ash]
version = "0.38"
[dev-dependencies.criterion]
version = "0.8.1"
[dev-dependencies.proptest]
version = "1.4"
[dev-dependencies.winit]
version = "0.30"
[[example]]
name = "01_basic_animation"
path = "examples/01_basic_animation.rs"
[[example]]
name = "02_skinned_mesh"
path = "examples/02_skinned_mesh.rs"
[lib]
name = "anymotion"
path = "src/lib.rs"
[package]
authors = ["Saptak Santra"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["game-development", "rendering"]
description = "Prototype skeletal animation library for ECS-native game engines"
edition = "2024"
keywords = ["animation", "skeletal", "ecs", "gamedev"]
license = "Apache-2.0"
name = "anymotion"
readme = "README.md"
version = "0.1.1"
[[test]]
name = "animation_system_test"
path = "tests/animation_system_test.rs"
[[test]]
name = "sampling_integration"
path = "tests/sampling_integration.rs"