[package]
edition = "2021"
rust-version = "1.70"
name = "anvilkit"
version = "0.1.0"
authors = ["AnvilKit Contributors"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "AnvilKit game engine — a modular, ECS-based game engine built with Rust"
homepage = "https://github.com/ketd/AnvilKit"
documentation = "https://docs.rs/anvilkit"
readme = "README.md"
keywords = [
"gamedev",
"engine",
"ecs",
"graphics",
"rust",
]
categories = [
"game-development",
"graphics",
"rendering",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/ketd/AnvilKit"
[features]
debug = [
"anvilkit-core/debug",
"anvilkit-ecs/debug",
"anvilkit-render/debug",
]
default = []
rapier = ["anvilkit-ecs/rapier"]
serde = [
"anvilkit-core/serde",
"anvilkit-ecs/serde",
]
[lib]
name = "anvilkit"
path = "src/lib.rs"
[dependencies.anvilkit-assets]
version = "0.1.0"
[dependencies.anvilkit-audio]
version = "0.1.0"
[dependencies.anvilkit-camera]
version = "0.1.0"
[dependencies.anvilkit-core]
version = "0.1.0"
[dependencies.anvilkit-ecs]
version = "0.1.0"
[dependencies.anvilkit-input]
version = "0.1.0"
[dependencies.anvilkit-render]
version = "0.1.0"