animsmith-fbx 0.1.0

FBX ingestion into the animsmith core model, via the official ufbx bindings
Documentation
# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
#
# When uploading crates to the registry Cargo will automatically
# "normalize" Cargo.toml files for maximal compatibility
# with all versions of Cargo and also rewrite `path` dependencies
# to registry (e.g., crates.io) dependencies.
#
# If you are reading this file be aware that the original Cargo.toml
# will likely look very different (and much more reasonable).
# See Cargo.toml.orig for the original contents.

[package]
edition = "2024"
rust-version = "1.88"
name = "animsmith-fbx"
version = "0.1.0"
build = false
include = [
    "src/**",
    "assets/**",
    "examples/**",
    "tests/**",
    "testdata/**",
    "build.rs",
    "Cargo.toml",
    "LICENSE-APACHE",
    "LICENSE-MIT",
    "THIRD-PARTY.md",
]
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "FBX ingestion into the animsmith core model, via the official ufbx bindings"
documentation = "https://docs.rs/animsmith-fbx"
readme = "README.md"
keywords = [
    "animation",
    "gltf",
    "lint",
    "gamedev",
    "fbx",
]
categories = [
    "game-development",
    "graphics",
    "development-tools",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/mmannerm/animsmith"

[package.metadata.docs.rs]
default-target = "x86_64-unknown-linux-gnu"
targets = []

[lib]
name = "animsmith_fbx"
path = "src/lib.rs"

[[test]]
name = "load"
path = "tests/load.rs"

[dependencies.animsmith-core]
version = "0.1.0"

[dependencies.glam]
version = "0.33"

[dependencies.thiserror]
version = "2"

[dependencies.ufbx]
version = "0.11"

[dev-dependencies.tempfile]
version = "3"