[package]
edition = "2024"
rust-version = "1.88"
name = "animsmith-fbx"
version = "0.1.0"
build = false
include = [
"src/**",
"assets/**",
"examples/**",
"tests/**",
"testdata/**",
"build.rs",
"Cargo.toml",
"LICENSE-APACHE",
"LICENSE-MIT",
"THIRD-PARTY.md",
]
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "FBX ingestion into the animsmith core model, via the official ufbx bindings"
documentation = "https://docs.rs/animsmith-fbx"
readme = "README.md"
keywords = [
"animation",
"gltf",
"lint",
"gamedev",
"fbx",
]
categories = [
"game-development",
"graphics",
"development-tools",
]
license = "MIT OR Apache-2.0"
repository = "https://github.com/mmannerm/animsmith"
[package.metadata.docs.rs]
default-target = "x86_64-unknown-linux-gnu"
targets = []
[lib]
name = "animsmith_fbx"
path = "src/lib.rs"
[[test]]
name = "load"
path = "tests/load.rs"
[dependencies.animsmith-core]
version = "0.1.0"
[dependencies.glam]
version = "0.33"
[dependencies.thiserror]
version = "2"
[dependencies.ufbx]
version = "0.11"
[dev-dependencies.tempfile]
version = "3"