pub struct EngineClipBoundaryCheck<'a> { /* private fields */ }Expand description
Engine-owned Unreal 5.8 check over exact same-load FBX stack timing.
Implementations§
Source§impl<'a> EngineClipBoundaryCheck<'a>
impl<'a> EngineClipBoundaryCheck<'a>
Sourcepub fn new(
source: &'a LoadedSource,
provenance: Option<&'a PredictionProvenanceV3>,
) -> Result<Self, PredictionRuleError>
pub fn new( source: &'a LoadedSource, provenance: Option<&'a PredictionProvenanceV3>, ) -> Result<Self, PredictionRuleError>
Bind an optional exact-profile provenance record to the same loaded source.
Trait Implementations§
Source§impl Check for EngineClipBoundaryCheck<'_>
impl Check for EngineClipBoundaryCheck<'_>
Source§fn id(&self) -> &'static str
fn id(&self) -> &'static str
Stable identifier, e.g.
"loop-seam". Used in config, JSON
output, and --select.Source§fn applicability(&self, _ctx: &CheckCtx<'_>) -> Applicability
fn applicability(&self, _ctx: &CheckCtx<'_>) -> Applicability
Whether this document and configuration declare work for the check. Read more
Source§fn evaluate(&self, _ctx: &CheckCtx<'_>) -> CheckOutput
fn evaluate(&self, _ctx: &CheckCtx<'_>) -> CheckOutput
Evaluate every modelled work unit, returning content findings and
explicit coverage. Missing prerequisites are gaps, never findings.
Source§fn prediction_facet_demand_v2(
&self,
_ctx: &CheckCtx<'_>,
) -> PredictionFacetDemandV2
fn prediction_facet_demand_v2( &self, _ctx: &CheckCtx<'_>, ) -> PredictionFacetDemandV2
Bounded V2 facet demand, collected before current-output evaluation.
Source§fn evaluate_with_prediction_allocation_v2(
&self,
_ctx: &CheckCtx<'_>,
allocation: PredictionRuleAllocationV2<'_>,
) -> CheckOutput
fn evaluate_with_prediction_allocation_v2( &self, _ctx: &CheckCtx<'_>, allocation: PredictionRuleAllocationV2<'_>, ) -> CheckOutput
Evaluate after the catalog allocator has reserved this check’s slots.
Source§fn enabled_by_default(&self) -> bool
fn enabled_by_default(&self) -> bool
Whether the check runs when its configuration has no explicit
severity setting. Read moreSource§fn allows_severity_off(&self) -> bool
fn allows_severity_off(&self) -> bool
Whether an explicitly selected and applicable check may be disabled
with
severity = "off". Read moreAuto Trait Implementations§
impl<'a> Freeze for EngineClipBoundaryCheck<'a>
impl<'a> RefUnwindSafe for EngineClipBoundaryCheck<'a>
impl<'a> Send for EngineClipBoundaryCheck<'a>
impl<'a> Sync for EngineClipBoundaryCheck<'a>
impl<'a> Unpin for EngineClipBoundaryCheck<'a>
impl<'a> UnsafeUnpin for EngineClipBoundaryCheck<'a>
impl<'a> UnwindSafe for EngineClipBoundaryCheck<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more