//! Loop mode for [`Tween`](crate::Tween).
/// Controls how a tween behaves when it reaches the end of its duration.
////// # Example
////// ```rust
/// use animato_tween::Loop;
////// let mode = Loop::PingPong;
/// ```
#[derive(Clone, Debug, PartialEq)]#[cfg_attr(feature ="serde",derive(serde::Serialize, serde::Deserialize))]pubenumLoop{/// Play once and stop. Default.
Once,/// Play exactly `n` times, then stop.
Times(u32),/// Play forward repeatedly, forever.
Forever,/// Play forward, then backward, then forward — forever.
PingPong,}