use std::process::Child;
pub enum HealthStatus {
Healthy,
ProcessExited(Option<i32>),
}
pub fn check_process(child: &mut Child) -> HealthStatus {
match child.try_wait() {
Ok(Some(status)) => HealthStatus::ProcessExited(status.code()),
Ok(None) => HealthStatus::Healthy,
Err(_) => HealthStatus::ProcessExited(None),
}
}