ane-editor 0.2.0

A New Editor / Agent Native Editor — a modern vim-inspired terminal editor built for humans and code agents
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
# Chord Examples

Every valid scope/component combination with worked before/after examples.

Chords have four parts: `<action><positional><scope><component>`. See
[Chord System](01-chord-system.md) for the full grammar reference. Each example
below shows the short form, long form (with parameter names in parentheses),
and a code snippet demonstrating the effect.

---

## Line scope (`l`)

Line scope targets a single line by number or cursor position. No LSP required.

### Line + Self (`ls`)

The entire line.

```
cels(target:1, value:"let y = 20;")
ChangeEntireLineSelf(target:1, value:"let y = 20;")
```

```rust
// before                          // after
let x = 10;                       let x = 10;
let old = 42;                     let y = 20;
let z = 30;                       let z = 30;
```

### Line + Beginning (`lb`)

Zero-width point at the start of the line.

```
aelb(target:0, value:"// ")
AppendEntireLineBeginning(target:0, value:"// ")
```

```rust
// before                          // after
let x = 10;                       // let x = 10;
```

### Line + End (`le`)

Zero-width point at the end of the line.

```
aele(target:0, value:" // TODO")
AppendEntireLineEnd(target:0, value:" // TODO")
```

```rust
// before                          // after
let x = 10;                       let x = 10; // TODO
```

### Line + Name (`ln`)

For Line scope, Name returns a point at the start of the line (same as
Beginning). Primarily useful with Next/Previous positionals.

```
dals(target:2)
DeleteEntireLineSelf(target:2)
```

```rust
// before                          // after
fn main() {                        fn main() {
    let x = 10;                        let x = 10;
    let old = 42;                  }
}
```

---

## Buffer scope (`b`)

Buffer scope targets the entire file. No LSP required.

### Buffer + Self (`bs`)

The full file contents.

```
yebs
YankEntireBufferSelf
```

Copies the entire file to the yank register. No modification.

### Buffer + Beginning (`bb`)

Zero-width point at the start of the file.

```
aebb(value:"use std::io;\n\n")
AppendEntireBufferBeginning(value:"use std::io;\n\n")
```

```rust
// before                          // after
fn main() {}                       use std::io;

                                   fn main() {}
```

### Buffer + End (`be`)

Zero-width point at the end of the file.

```
aebe(value:"\n\nfn helper() {}")
AppendEntireBufferEnd(value:"\n\nfn helper() {}")
```

```rust
// before                          // after
fn main() {}                       fn main() {}

                                   fn helper() {}
```

### Buffer + Name (`bn`)

For Buffer scope, Name returns a point at position (0, 0). Equivalent to
Beginning.

---

## Function scope (`f`)

Function scope targets a function or method by name or cursor position. Requires LSP.

### Function + Self (`fs`)

The entire function definition.

```
cefs(target:greet, value:"fn greet() { println!(\"hey\"); }")
ChangeEntireFunctionSelf(target:greet, value:"fn greet() { println!(\"hey\"); }")
```

```rust
// before                          // after
fn greet(name: &str) {             fn greet() { println!("hey"); }
    println!("Hello, {name}!");
}
```

### Function + Name (`fn`)

The function's identifier (name only, via LSP selectionRange).

```
cifn(target:process, value:"handle")
ChangeInsideFunctionName(target:process, value:"handle")
```

```rust
// before                          // after
fn process(data: &[u8]) {          fn handle(data: &[u8]) {
    // ...                             // ...
}                                  }
```

### Function + Contents (`fc`)

The brace-delimited body `{ ... }`.

```
cifc(target:init, value:"\n    todo!()\n")
ChangeInsideFunctionContents(target:init, value:"\n    todo!()\n")
```

```rust
// before                          // after
fn init() {                        fn init() {
    setup();                           todo!()
    connect();                     }
}
```

### Function + End (`fe`)

Zero-width point at the end of the function.

```
aefe(target:main, value:"\n\nfn helper() {}")
AppendEntireFunctionEnd(target:main, value:"\n\nfn helper() {}")
```

```rust
// before                          // after
fn main() {                        fn main() {
    run();                             run();
}                                  }

                                   fn helper() {}
```

### Function + Parameters (`fp`)

The parenthesized parameter list `(...)`.

```
cifp(target:add, value:"a: i32, b: i32")
ChangeInsideFunctionParameters(target:add, value:"a: i32, b: i32")
```

```rust
// before                          // after
fn add(x: f64, y: f64) -> f64 {   fn add(a: i32, b: i32) -> f64 {
    x + y                              x + y
}                                  }
```

### Function + Arguments (`fa`)

The parenthesized argument list at a **call site** of the named function,
searched outside the function's own definition.

```
cifa(target:process, value:"new_data, true")
ChangeInsideFunctionArguments(target:process, value:"new_data, true")
```

```rust
// before                          // after
fn process(data: &[u8]) { ... }   fn process(data: &[u8]) { ... }

fn main() {                        fn main() {
    process(old_data);                 process(new_data, true);
}                                  }
```

---

## Variable scope (`v`)

Variable scope targets a variable or constant declaration. Requires LSP.
The cursor can be anywhere within the declaration line (on the keyword, name,
or value) and the scope resolves to the full statement.

### Variable + Self (`vs`)

The entire variable declaration.

```
devs(target:temp)
DeleteEntireVariableSelf(target:temp)
```

```rust
// before                          // after
let count = 0;                     let count = 0;
let temp = calculate();
let result = finish();             let result = finish();
```

### Variable + Name (`vn`)

The variable's identifier. Cursor position does not matter -- even if the
cursor is on the value side, the name is correctly identified via LSP
documentSymbol or text-based fallback.

```
cevn(target:old_name, value:"new_name")
ChangeEntireVariableName(target:old_name, value:"new_name")
```

```rust
// before                          // after
let old_name = compute();          let new_name = compute();
```

### Variable + Value (`vv`)

The right-hand side of the `=` assignment.

```
cevv(target:config, value:"Config::default()")
ChangeEntireVariableValue(target:config, value:"Config::default()")
```

```rust
// before                          // after
let config = load_from_file();     let config = Config::default();
```

### Variable + End (`ve`)

Zero-width point at the end of the variable declaration.

```
aeve(target:items, value:"\nlet count = items.len();")
AppendEntireVariableEnd(target:items, value:"\nlet count = items.len();")
```

```rust
// before                          // after
let items = vec![1, 2, 3];        let items = vec![1, 2, 3];
                                   let count = items.len();
```

---

## Struct scope (`s`)

Struct scope targets a struct or enum definition. Requires LSP.

### Struct + Self (`ss`)

The entire struct/enum definition.

```
yess(target:Config)
YankEntireStructSelf(target:Config)
```

Copies the full `struct Config { ... }` definition. No modification.

### Struct + Name (`sn`)

The struct's identifier.

```
cesn(target:OldName, value:"NewName")
ChangeEntireStructName(target:OldName, value:"NewName")
```

```rust
// before                          // after
struct OldName {                   struct NewName {
    field: i32,                        field: i32,
}                                  }
```

### Struct + Contents (`sc`)

The brace-delimited body `{ ... }`.

```
cisc(target:Point, value:"\n    x: f64,\n    y: f64,\n    z: f64,\n")
ChangeInsideStructContents(target:Point, value:"\n    x: f64,\n    y: f64,\n    z: f64,\n")
```

```rust
// before                          // after
struct Point {                     struct Point {
    x: f64,                            x: f64,
    y: f64,                            y: f64,
}                                      z: f64,
                                   }
```

### Struct + End (`se`)

Zero-width point at the end of the struct definition.

```
aese(target:Color, value:"\n\nimpl Color {\n    fn new() -> Self { todo!() }\n}")
AppendEntireStructEnd(target:Color, value:"\n\nimpl Color {\n    fn new() -> Self { todo!() }\n}")
```

```rust
// before                          // after
struct Color {                     struct Color {
    r: u8, g: u8, b: u8,              r: u8, g: u8, b: u8,
}                                  }

                                   impl Color {
                                       fn new() -> Self { todo!() }
                                   }
```

---

## Member scope (`m`)

Member scope targets a struct field or enum variant. Requires LSP. Use
`parent:<name>` to disambiguate when the same field name appears in
multiple structs.

### Member + Self (`ms`)

The entire field or variant declaration.

```
dems(target:deprecated_field, parent:Config)
DeleteEntireMemberSelf(target:deprecated_field, parent:Config)
```

```rust
// before                          // after
struct Config {                    struct Config {
    name: String,                      name: String,
    deprecated_field: bool,        }
}
```

### Member + Name (`mn`)

The field or variant identifier.

```
cemn(target:x, parent:Point, value:"horizontal")
ChangeEntireMemberName(target:x, parent:Point, value:"horizontal")
```

```rust
// before                          // after
struct Point {                     struct Point {
    x: f64,                            horizontal: f64,
    y: f64,                            y: f64,
}                                  }
```

### Member + Value (`mv`)

The type annotation (for struct fields) or the variant payload (for enum
variants).

```
cemv(target:count, parent:Stats, value:" usize")
ChangeEntireMemberValue(target:count, parent:Stats, value:" usize")
```

```rust
// before                          // after
struct Stats {                     struct Stats {
    count: i32,                        count: usize,
}                                  }
```

### Member + End (`me`)

Zero-width point at the end of the field/variant declaration.

```
aeme(target:name, parent:User, value:"\n    email: String,")
AppendEntireMemberEnd(target:name, parent:User, value:"\n    email: String,")
```

```rust
// before                          // after
struct User {                      struct User {
    name: String,                      name: String,
}                                      email: String,
                                   }
```

---

## Delimiter scope (`d`)

Delimiter scope targets the innermost matching delimiter pair surrounding the
cursor: parentheses `()`, braces `{}`, brackets `[]`, double quotes `""`,
single quotes `''`, or backticks ` `` `. No LSP required. Purely text-based
scanning.

### Delimiter + Self (`ds`)

The full delimiter pair including the delimiters themselves.

```
ceds(value:"[1, 2, 3]")
ChangeEntireDelimiterSelf(value:"[1, 2, 3]")
```

```rust
// before (cursor on "old")        // after
let x = (old, data);               let x = [1, 2, 3];
```

### Delimiter + Contents (`dc`)

The text between the delimiters, exclusive of the delimiters.

```
cidc(value:"x, y, z")
ChangeInsideDelimiterContents(value:"x, y, z")
```

```rust
// before (cursor on "a")          // after
call(a, b, c)                      call(x, y, z)
```

### Delimiter + Beginning (`db`)

Zero-width point at the opening delimiter.

```
jtdb
JumpToDelimiterBeginning
```

Moves the cursor to the position of the opening delimiter. TUI-only.

### Delimiter + End (`de`)

Zero-width point at the closing delimiter.

```
jtde
JumpToDelimiterEnd
```

Moves the cursor to the position of the closing delimiter. TUI-only.

### Delimiter + Name (`dn`)

The opening delimiter character itself. Useful for identifying or changing
which delimiter type is in play.

```
cedn(value:"{")
ChangeEntireDelimiterName(value:"{")
```

```rust
// before (cursor inside parens)   // after
let v = (1, 2, 3);                 let v = {1, 2, 3);
```

Note: changing a single delimiter character without its pair is rarely
useful on its own -- this component exists primarily for inspection (Yank)
or as part of a multi-chord workflow.

---

## Positional variations

The examples above primarily use `e` (Entire) and `i` (Inside). Here are the
other positionals demonstrated with various scope/component pairs.

### Before (`b`) -- text before the component

```
dbfs(target:main)
DeleteBeforeFunctionSelf(target:main)
```

```rust
// before                          // after
use std::io;                       fn main() {
                                       run();
fn main() {                        }
    run();
}
```

### After (`a`) -- text after the component

```
dafs(target:first)
DeleteAfterFunctionSelf(target:first)
```

```rust
// before                          // after
fn first() {}                      fn first() {}
fn second() {}
fn third() {}
```

### Until (`u`) -- from cursor to the start of the component

Requires a cursor position. Range ends *before* the target.

```
cufb(cursor:"2,0")
ChangeUntilFunctionBeginning(cursor:"2,0")
```

Deletes from cursor position (2, 0) up to (but not including) the start of
the function's beginning point.

### To (`t`) -- from cursor through the end of the component

Like Until but with inclusive endpoint semantics.

```
ctfe(cursor:"1,4")
ChangeToFunctionEnd(cursor:"1,4")
```

```rust
// before (cursor at line 1, col 4)   // after
fn example() {                         fn example() {
    first_call();                      }
    second_call();
}
```

### Outside (`o`) -- everything except the component

Returns the scope minus the component. May produce two disjoint ranges (head
and tail).

```
dofp(target:add)
DeleteOutsideFunctionParameters(target:add)
```

```rust
// before                          // after
fn add(x: i32, y: i32) -> i32 {   (x: i32, y: i32)
    x + y
}
```

### Next (`n`) -- advance to the next symbol

```
jnfn
JumpNextFunctionName
```

Jumps the cursor to the name of the next function after the current cursor
position. TUI-only.

```
ynfs
YankNextFunctionSelf
```

Yanks the entire next function after the cursor.

### Previous (`p`) -- go to the previous symbol

```
jpfn
JumpPreviousFunctionName
```

Jumps the cursor to the name of the previous function before the current
cursor position. TUI-only.

---

## Jump action (`j`)

Jump moves the cursor without modifying the buffer. TUI-only -- the CLI
rejects Jump chords before any file I/O. Jump always transitions to Edit
mode after landing.

```
jtfc    JumpToFunctionContents      -- jump to the opening brace of the current function
jnfn    JumpNextFunctionName        -- jump to the name of the next function
jpfn    JumpPreviousFunctionName    -- jump to the name of the previous function
jtbe    JumpToBufferEnd             -- jump to end of file
jofb    JumpOutsideFunctionBeginning -- jump to the line before the function
jofe    JumpOutsideFunctionEnd      -- jump to the line after the function
jtdb    JumpToDelimiterBeginning    -- jump to the opening delimiter
jtde    JumpToDelimiterEnd          -- jump to the closing delimiter
```

### Jump + Outside

Jump with the Outside positional requires Beginning or End to specify
direction. `jofb` jumps to before the function, `jofe` jumps to after it.
Other components with Outside are invalid.

---

## List Action

The `List` action collects matching items and displays them in an interactive overlay (TUI) or prints them to stdout (CLI). Unlike modification actions, List produces no diff.

### List + Function Name

Lists all function names in the buffer or a specific scope.

```
lefn                        ListEntireFunctionName
lafn(cursor:"5,0")          ListAfterFunctionName
llfn                        ListLastFunctionName
lffn                        ListFirstFunctionName
```

In TUI, this opens a scrollable dialog:

```
┌─────────────────────────────────────┐
│ List Results                        │
├─────────────────────────────────────┤
│ setup                    (line 1)   │
│ initialize               (line 8)   │
│ process_data             (line 15)  │
│ cleanup                  (line 22)  │
└─────────────────────────────────────┘
```

Use arrow keys to navigate, press Enter to jump, Escape to close.

In CLI, this prints to stdout:

```
$ ane exec file.rs lefn
1:1   setup
8:1   initialize
15:1  process_data
22:1  cleanup
```

### List + Function Definition

Lists function signatures (declarations without bodies).

```
lefd                        ListEntireFunctionDefinition
```

```rust
// buffer with three functions
pub fn setup() {
    // body
}

fn initialize(config: Config) -> Result<()> {
    // body
}

async fn process(&mut self) -> Vec<Item> {
    // body
}
```

With `lefd`, the dialog shows:

```
┌─────────────────────────────────────────────┐
│ List Results                                │
├─────────────────────────────────────────────┤
│ pub fn setup()                  (line 1)    │
│ fn initialize(config: Config..  (line 5)    │
│ async fn process(&mut self)..   (line 10)   │
└─────────────────────────────────────────────┘
```

Each item displays the full function signature up to (but not including) the opening brace.

### List + Struct Name

Lists struct (and enum) names, respecting the positional filter.

```
lesn                        ListEntireStructName
lisn(cursor:"12,0")         ListInsideStructName
```

---

## Word Component

A word is a maximal run of non-whitespace characters. Word is text-based and requires no LSP.

### Line + Word

#### Jump to word

```
jnlw                        JumpNextLineWord
jplw                        JumpPreviousLineWord
jflw                        JumpFirstLineWord
jllw                        JumpLastLineWord
jElw(cursor:"0,8")          JumpEntireLineWord
```

```rust
// before: cursor on first word
let config = Config::default();
│
│ jflw: jumps to "let" (first word)
│ jnlw: jumps to "config" (next word)
│ jllw: jumps to "default" (last word)
```

#### Change a word

```
celw(cursor:"0,4", value:"mut x")          ChangeEntireLineWord
```

```rust
// before
let value = 42;
    cursor is on "value"

// after
let mut x = 42;
```

### Buffer + Word

Lists or operates on words across the entire file.

```
lelw                        ListEntireLineWord
lewb(target:"config")       YankEntireBufferWord
```

---

## Definition Component

The Definition component targets the declaration part of a scope, excluding the body.

### Function Definition

The definition includes visibility, keyword, name, parameters, and return type, but excludes the brace block.

```
lefd                        ListEntireFunctionDefinition
cefd(target:process)        ChangeEntireFunctionDefinition
yevd(target:init)           YankEntireFunctionDefinition (same as lefd, but only one item)
defd(target:helper)         DeleteEntireFunctionDefinition
```

```rust
// before: changing the signature of process()
pub fn process(old_arg: String) -> bool {
    println!("working");
    true
}

// chord: cefd(target:process, value:"fn process(new_arg: &str) -> Result<()>")
// after
fn process(new_arg: &str) -> Result<()> {
    println!("working");
    true
}
```

The body remains untouched; only the signature is replaced.

For trait methods and extern functions (no brace body), Definition is the full scope excluding the trailing semicolon:

```rust
// trait method
fn required_fn(&self) -> String;
          Definition component includes everything except the semicolon

// after cefd: entire line is replaced with the new signature
```

### Variable Definition

For variables, Definition includes the keyword, name, and type annotation, but excludes the assignment (RHS).

```
yevd(target:config)         YankEntireVariableDefinition
```

```rust
// buffer
let config: Config = Config::default();

// yevd(target:config) yanks: "let config: Config"
// (excludes the "= Config::default()" part)

let my_count: i32 = 0;

// yevd(target:my_count) yanks: "let my_count: i32"
```

### Struct Definition

For structs and enums, Definition includes visibility, keyword, name, and generic parameters, but excludes the brace block.

```
lefd                        ListEntireStructDefinition
cesd(target:Config)         ChangeEntireStructDefinition
```

```rust
// before: changing a struct's signature
pub struct Config<T> {
    field: T,
    count: usize,
}

// chord: cesd(target:Config, value:"struct SimpleConfig")
// after
struct SimpleConfig {
    field: T,
    count: usize,
}
```

---

## Last and First Positionals

These select the last (or first) occurrence of a component within a scope.

### Last Positional

```
jlfn                        JumpLastFunctionName
jlfn(target:outer)          JumpLastFunctionName (inside outer function)
celmn                       ChangeEntireLastMemberName
```

```rust
// buffer with multiple functions
fn outer() {
    fn inner_one() { }
    let x = 10;
    fn inner_two() { }
}

// with cursor inside outer:
jlfn     → jumps to inner_two (last function in the buffer)
jlfn(target:outer) → jumps to inner_two (last function inside outer)
```

### First Positional

```
jffn                        JumpFirstFunctionName
jffn(target:outer)          JumpFirstFunctionName (inside outer function)
```

```rust
// buffer with multiple functions
fn outer() {
    fn inner_one() { }
    let x = 10;
    fn inner_two() { }
}

// with cursor inside outer:
jffn     → jumps to inner_one (first function in the buffer)
jffn(target:outer) → jumps to inner_one (first function inside outer)
```

### First and Last with Word

```
jflw                        JumpFirstLineWord
jllw                        JumpLastLineWord
```

```rust
// line: "  let mut config = Config::new();"
//         │                                  │
//       first                              last

jflw  →  cursor jumps to "let"
jllw  →  cursor jumps to "new"
```

---

## Scope/component validity matrix

A chord with an invalid scope/component combination is rejected at parse time.

|              | Beginning | Contents | End | Value | Parameters | Arguments | Name | Self | Word | Definition |
|--------------|:---------:|:--------:|:---:|:-----:|:----------:|:---------:|:----:|:----:|:----:|:----------:|
| **Line**       | Y         | --       | Y   | --    | --         | --        | Y    | Y    | Y    | --         |
| **Buffer**     | Y         | --       | Y   | --    | --         | --        | Y    | Y    | Y    | --         |
| **Function**   | --        | Y        | Y   | --    | Y          | Y         | Y    | Y    | --   | Y          |
| **Variable**   | --        | --       | Y   | Y     | --         | --        | Y    | Y    | --   | Y          |
| **Struct**     | --        | Y        | Y   | --    | --         | --        | Y    | Y    | --   | Y          |
| **Member**     | --        | --       | Y   | Y     | --         | --        | Y    | Y    | --   | --         |
| **Delimiter**  | Y         | Y        | Y   | --    | --         | --        | Y    | Y    | --   | --         |

---

[<- Chord System]01-chord-system.md | [Next: Using the TUI ->]03-using-the-tui.md