pub struct BasicState {
pub boolean: Value<bool>,
pub number: Value<u32>,
pub string: Value<String>,
}Fields§
§boolean: Value<bool>§number: Value<u32>§string: Value<String>Trait Implementations§
Source§impl AnyMap for BasicState
impl AnyMap for BasicState
Source§impl Debug for BasicState
impl Debug for BasicState
Source§impl Default for BasicState
impl Default for BasicState
Source§fn default() -> BasicState
fn default() -> BasicState
Returns the “default value” for a type. Read more
Source§impl State for BasicState
impl State for BasicState
fn type_info(&self) -> Type
fn as_any_map(&self) -> Option<&dyn AnyMap>
fn as_int(&self) -> Option<i64>
fn as_float(&self) -> Option<f64>
fn as_hex(&self) -> Option<Hex>
fn as_color(&self) -> Option<Color>
fn as_char(&self) -> Option<char>
fn as_str(&self) -> Option<&str>
fn as_bool(&self) -> Option<bool>
fn as_any_list(&self) -> Option<&(dyn AnyList + 'static)>
fn as_maybe(&self) -> Option<&dyn AnyMaybe>
Auto Trait Implementations§
impl Freeze for BasicState
impl RefUnwindSafe for BasicState
impl !Send for BasicState
impl !Sync for BasicState
impl Unpin for BasicState
impl UnsafeUnpin for BasicState
impl UnwindSafe for BasicState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more