use std::sync::Arc;
use serde::{Deserialize, Serialize};
use crate::stela::VisualMotion;
#[derive(Debug, Deserialize, Serialize)]
pub struct Sidebar {
pub cards: Vec<SidebarCard>,
}
#[derive(Debug, Deserialize, Serialize)]
pub struct SidebarCard {
pub title: Arc<str>,
pub body: Arc<str>,
pub motions: Vec<VisualMotion>,
}