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//! Callback interfaces of asynchronous message for [`Connection`] and [`Channel`].
//!
//! In AMQP_0-9-1 protocol, some messages (`methods` in AMQP's term) can be initiated by server.
//! These messages are handled asynchronously by client via callbacks.
//!
//! User should define its own callback types and implement the traits [`ConnectionCallback`]
//! and [`ChannelCallback`].
//!
//! After open a connection, immediately register the callbacks by [`Connection::register_callback`].
//! After open a channel, immediately register the callbacks by [`Channel::register_callback`].
//!
//! # Examples
//! See [`DefaultConnectionCallback`] and [`DefaultChannelCallback`] for simple example.
//!
//! The default callback implementations are only for demo and debugging purposes.
//! User is expected to implement its own callbacks.
//!
//! [`Connection`]: ../connection/struct.Connection.html
//! [`Connection::register_callback`]: ../connection/struct.Connection.html#method.register_callback
//! [`Channel`]: ../channel/struct.Channel.html
//! [`Channel::register_callback`]: ../channel/struct.Channel.html#method.register_callback
use std::str::from_utf8;
use super::{channel::Channel, connection::Connection};
use crate::api::Result;
use crate::frame::Cancel;
use crate::{
frame::{Ack, Close, CloseChannel, Nack, Return},
BasicProperties,
};
use async_trait::async_trait;
use tracing::{error, info};
/////////////////////////////////////////////////////////////////////////////
/// Callback interfaces for asynchronous `Connection` class message.
///
/// See [module][`self`] documentation for general guidelines.
#[async_trait]
pub trait ConnectionCallback {
/// Callback to handle `close` connection request from server.
///
/// Returns [`Ok`] to reply server that the request is received and
/// handled properly.
///
/// # Errors
///
/// If returns [`Err`], no reply to server, which means server won't know
/// whether the request has been received by client, and may consider
/// the connection isn't shutdown.
async fn close(&mut self, connection: &Connection, close: Close) -> Result<()>;
/// Callback to handle connection `blocked` indication from server
async fn blocked(&mut self, connection: &Connection, reason: String);
/// Callback to handle connection `unblocked` indication from server
async fn unblocked(&mut self, connection: &Connection);
}
/// Default type that implements `ConnectionCallback`.
///
/// For demo and debugging purpose only.
pub struct DefaultConnectionCallback;
#[async_trait]
impl ConnectionCallback for DefaultConnectionCallback {
async fn close(&mut self, _connection: &Connection, close: Close) -> Result<()> {
error!("{}!", close);
Ok(())
}
async fn blocked(&mut self, _connection: &Connection, reason: String) {
info!("connection blocked by server, reason: {}.", reason);
}
async fn unblocked(&mut self, _connection: &Connection) {
info!("connection unblocked by server.");
}
}
/////////////////////////////////////////////////////////////////////////////
/// Callback interfaces for asynchronous `Channel` class message.
///
/// See [module][`self`] documentation for general guidelines.
#[async_trait]
pub trait ChannelCallback {
/// Callback to handle `close` channel request from server.
///
/// Returns [`Ok`] to reply server that the request is received and
/// handled properly.
///
/// # Errors
///
/// If returns [`Err`], no reply to server, which means server won't know
/// whether the request has been received by client, and may consider
/// the channel isn't closed.
async fn close(&mut self, channel: &Channel, close: CloseChannel) -> Result<()>;
/// Callback to handle server's request to `cancel` the consumer of current channel.
///
/// Returns [`Ok`] to reply server that request has been received and
/// the consumer will be cancelled.
///
/// # Errors
///
/// If returns [`Err`], no reply to server and no consumer will be cancelled.
async fn cancel(&mut self, channel: &Channel, cancel: Cancel) -> Result<()>;
/// Callback to handle server's `flow` request to pause or restart
/// the flow of sending content data.
///
/// if `active` = [`true`], request to start, otherwise to pause.
///
/// Returns [`true`] to indicate to server that client starts sending data.
/// Returns [`false`] to indicate to server that client stops sending data.
async fn flow(&mut self, channel: &Channel, active: bool) -> Result<bool>;
/// Callback to handle `ack` indication from server.
///
/// Only occurs in `publish confirm` mode, sent by server to acknowledges
/// one or more messages published.
async fn publish_ack(&mut self, channel: &Channel, ack: Ack);
/// Callback to handle `nack` indication from server.
///
/// Only occurs in `publish confirm` mode, sent by server to inform publisher
/// of unhandled messages.
async fn publish_nack(&mut self, channel: &Channel, nack: Nack);
/// Callback to handle `return` indication with undeliverable message from server.
///
/// The [ret][`Return`] contains the reason why the message is returned.
///
/// The [basic_properties][`BasicProperties`] contains the propertities
/// of the returned message.
///
/// The [content][`Vec<u8>`] contains the body of the returned message.
///
/// [`Return`]: ../struct.Return.html
/// [`BasicProperties`]: ../struct.BasicProperties.html
async fn publish_return(
&mut self,
channel: &Channel,
ret: Return,
basic_properties: BasicProperties,
content: Vec<u8>,
);
}
/// Default type that implements `ChannelCallback`.
///
/// For demo and debugging purpose only.
pub struct DefaultChannelCallback;
#[async_trait]
impl ChannelCallback for DefaultChannelCallback {
async fn close(&mut self, _channel: &Channel, close: CloseChannel) -> Result<()> {
error!("{}!", close);
Ok(())
}
async fn cancel(&mut self, _channel: &Channel, cancel: Cancel) -> Result<()> {
info!("receive cancel for consumer: {}.", cancel.consumer_tag());
Ok(())
}
async fn flow(&mut self, _channel: &Channel, active: bool) -> Result<bool> {
info!("channel flow request from server, {}.", active);
Ok(true)
}
async fn publish_ack(&mut self, _channel: &Channel, ack: Ack) {
info!("channel publish ack from server, {}.", ack.delivery_tag());
}
async fn publish_nack(&mut self, _channel: &Channel, nack: Nack) {
info!("channel publish nack from server, {}.", nack.delivery_tag());
}
async fn publish_return(
&mut self,
_channel: &Channel,
ret: Return,
basic_properties: BasicProperties,
content: Vec<u8>,
) {
info!(">>>>> Publish Return Start <<<<<.");
info!("{}.", ret);
info!("{}.", basic_properties,);
info!("{}.", from_utf8(&content).unwrap());
info!(">>>>> Publish Return End <<<<<.");
}
}