Aldaron's Memory Interface
Aldaron's Memory Interface provides useful data structures that are not in the standard library.
Features
- Provide geometrical data structs, and do math with them
- Automatic-size-adjusting octree
Contributing
Roadmap to 1.0 (Future Features)
- All data structures do what they are supposed to.
- 32-bit-indexed Vec (
VecD
).
Change Log
0.11
- Update to euler 0.4
- Removed Parent and Child structs (use
Rc<RefCell>
instead) - Removed casting macros
0.10
- Switch to using Euler for
Vec*
types.
0.9
- Fixed Octree bugs.
- Made
Mat4
use f32s instead of f64s
0.8
- Octree now uses
BBox
instead of Vec3 for positioning. - Renamed
BBox
toBCube
. - Added
BBox
. - Renamed
Pos
toCollider
. - A few other changes.