ami 0.10.0

Data structures and casting macros
Documentation

Aldaron's Memory Interface

Aldaron's Memory Interface provides data structures and casting macros.

Features

  • Casting pointers with the cast!() and cast_mut!() macros
  • Provide geometrical data structs, an do math with them
  • Automatic-size-adjusting octree

Contributing

Roadmap to 1.0 (Future Features)

  • Remove unneeded features.

Change Log

0.10

  • Switch to using Euler for Vec* types.

0.9

  • Fixed Octree bugs.
  • Made Mat4 use f32s instead of f64s

0.8

  • Octree now uses BBox instead of Vec3 for positioning.
  • Renamed BBox to BCube.
  • Added BBox.
  • Renamed Pos to Collider.
  • A few other changes.

Developed by Plop Grizzly