Aldaron's Memory Interface
Aldaron's Memory Interface provides data structures and casting macros.
Features
- Casting pointers with the
cast!()
andcast_mut!()
macros - Provide geometrical data structs, an do math with them
- Automatic-size-adjusting octree
Contributing
Roadmap to 1.0 (Future Features)
- Remove unneeded features.
Change Log
0.10
- Switch to using Euler for
Vec*
types.
0.9
- Fixed Octree bugs.
- Made
Mat4
use f32s instead of f64s
0.8
- Octree now uses
BBox
instead of Vec3 for positioning. - Renamed
BBox
toBCube
. - Added
BBox
. - Renamed
Pos
toCollider
. - A few other changes.