1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
use std::{
fs::{create_dir, remove_dir_all},
path::Path,
process::Command,
};
use crate::{
error::{ErrorKind, Result, ResultExt},
templates,
};
#[derive(Clone, Debug)]
pub struct New {
pub project_name: String,
pub version: Option<String>,
pub no_defaults: bool,
}
impl New {
pub fn execute(&self) -> Result<()> {
self.execute_inner()
.chain_err(|| ErrorKind::New(self.project_name.clone()))
}
fn execute_inner(&self) -> Result<()> {
let path = Path::new(&self.project_name);
if path.exists() {
bail!("project directory {:?} already exists", path);
}
create_dir(path).chain_err(|| "could not create project folder")?;
let mut params = templates::Parameters::new();
params.insert(
"project_name".into(),
templates::Value::scalar(self.project_name.to_owned()),
);
if let Err(err) = templates::deploy("main", &self.version, self.no_defaults, path, ¶ms)
{
remove_dir_all(path).chain_err(|| "could not clean up project folder")?;
Err(err)
} else {
Command::new("git")
.arg("init")
.current_dir(path)
.spawn()?
.try_wait()?;
Ok(())
}
}
}
impl Default for New {
#[must_use]
fn default() -> Self {
Self {
project_name: "game".to_owned(),
version: None,
no_defaults: false,
}
}
}