amberjs 1.17.0

JavaScript/TypeScript runtime built with Rust and V8
Documentation
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// Dashboard Renderer - Chart and Graph Rendering Engine
//
// This module provides advanced rendering capabilities for dashboards:
// - Real-time chart rendering (line, bar, pie, heatmap)
// - Topology and dependency graph visualization
// - Template engine for dynamic content
// - WebSocket-based live updates

use std::collections::{BTreeMap, HashMap};
use std::sync::{Arc, Mutex};

use anyhow::{anyhow, Context, Result};
use serde_json::{json, Value};
use std::sync::RwLock;
use std::time::Instant;
use std::time::SystemTime;
use tracing::{debug, error, info, warn};
/// Chart Renderer - Handles real-time chart rendering
pub struct ChartRenderer {
    /// Render configuration
    config: RenderConfig,
    /// Active chart instances
    charts: Arc<RwLock<HashMap<String, ChartInstance>>>,
    /// WebSocket clients for real-time updates
    websocket_clients: Arc<RwLock<Vec<Arc<WebSocketClient>>>>,
}
/// Chart Instance - Represents a single chart
#[derive(Debug, Clone)]
pub struct ChartInstance {
    /// Chart ID
    pub id: String,
    /// Chart type
    pub chart_type: ChartType,
    /// Chart configuration
    pub config: ChartConfig,
    /// Current data
    pub data: ChartData,
    /// Last update timestamp
    pub last_update: std::time::SystemTime,
    /// Render statistics
    pub stats: RenderStats,
}
/// Chart Configuration
#[derive(Debug, Clone)]
pub struct ChartConfig {
    /// Chart title
    pub title: String,
    /// Chart dimensions
    pub width: u32,
    pub height: u32,
    /// Chart margins
    pub margin: MarginConfig,
    /// Color scheme
    pub colors: ColorScheme,
    /// Animation settings
    pub animation: AnimationConfig,
    /// Data point settings
    pub data_point: DataPointConfig,
}
/// Margin configuration
#[derive(Debug, Clone)]
pub struct MarginConfig {
    pub top: u32,
    pub right: u32,
    pub bottom: u32,
    pub left: u32,
}
/// Color scheme
#[derive(Debug, Clone)]
pub struct ColorScheme {
    pub primary: String,
    pub secondary: String,
    pub accent: String,
    pub background: String,
    pub text: String,
}
/// Animation configuration
#[derive(Debug, Clone)]
pub struct AnimationConfig {
    pub enabled: bool,
    pub duration: u32,
    pub easing: String,
}
/// Data point configuration
#[derive(Debug, Clone)]
pub struct DataPointConfig {
    pub show_points: bool,
    pub point_size: u32,
    pub show_values: bool,
    pub value_format: String,
}
/// Chart Data - Container for chart data points
#[derive(Debug, Clone)]
pub struct ChartData {
    /// X-axis data
    pub x_data: Vec<f64>,
    /// Y-axis data (for multi-series, use Vec<Vec<f64>)
    pub y_data: Vec<f64>,
    /// Series data for multi-series charts
    pub series: Vec<SeriesData>,
    /// Labels
    pub labels: Vec<String>,
    /// Metadata
    pub metadata: HashMap<String, Value>,
}
/// Series data for multi-series charts
#[derive(Debug, Clone)]
pub struct SeriesData {
    pub name: String,
    pub data: Vec<f64>,
    pub color: Option<String>,
    pub visible: bool,
}
/// Render Statistics
#[derive(Debug, Clone)]
pub struct RenderStats {
    pub total_renders: u64,
    pub avg_render_time_ms: f64,
    pub last_render_time_ms: f64,
    pub data_points_rendered: u64,
}
/// Graph Renderer - Handles topology and dependency graphs
pub struct GraphRenderer {
    /// Render configuration
    config: RenderConfig,
    /// Active graph instances
    graphs: Arc<RwLock<HashMap<String, GraphInstance>>>,
    /// Layout engine
    layout_engine: Arc<LayoutEngine>,
}
/// Graph Instance
#[derive(Debug, Clone)]
pub struct GraphInstance {
    /// Graph ID
    pub id: String,
    /// Graph type
    pub graph_type: GraphType,
    /// Graph nodes
    pub nodes: Vec<GraphNode>,
    /// Graph edges
    pub edges: Vec<GraphEdge>,
    /// Layout configuration
    pub layout: LayoutConfig,
    /// Interaction settings
    pub interaction: InteractionConfig,
}
/// Graph node
#[derive(Debug, Clone)]
pub struct GraphNode {
    pub id: String,
    pub label: String,
    pub node_type: String,
    pub position: Position,
    pub size: Size,
    pub color: String,
    pub metadata: HashMap<String, Value>,
}
/// Graph edge
#[derive(Debug, Clone)]
pub struct GraphEdge {
    pub source: String,
    pub target: String,
    pub label: Option<String>,
    pub weight: Option<f64>,
    pub color: Option<String>,
    pub style: EdgeStyle,
}
/// Position
#[derive(Debug, Clone)]
pub struct Position {
    pub x: f64,
    pub y: f64,
}
/// Size
#[derive(Debug, Clone)]
pub struct Size {
    pub width: f64,
    pub height: f64,
}
/// Edge style
#[derive(Debug, Clone)]
pub struct EdgeStyle {
    pub line_style: String,
    pub arrow_head: bool,
    pub thickness: f64,
}
/// Layout configuration
#[derive(Debug, Clone)]
pub struct LayoutConfig {
    pub layout_type: LayoutType,
    pub spacing: f64,
    pub iterations: u32,
}
/// Layout types
#[derive(Debug, Clone)]
pub enum LayoutType {
    ForceDirected,
    Hierarchical,
    Circular,
    Grid,
}
/// Interaction configuration
#[derive(Debug, Clone)]
pub struct InteractionConfig {
    pub drag_enabled: bool,
    pub zoom_enabled: bool,
    pub pan_enabled: bool,
    pub select_enabled: bool,
}
/// Layout Engine - Handles graph layout algorithms
pub struct LayoutEngine {
    /// Force-directed layout parameters
    pub force_params: ForceParams,
    /// Hierarchical layout parameters
    pub hierarchical_params: HierarchicalParams,
}
/// Force-directed layout parameters
#[derive(Debug, Clone)]
pub struct ForceParams {
    pub repulsion: f64,
    pub attraction: f64,
    pub damping: f64,
}
/// Hierarchical layout parameters
#[derive(Debug, Clone)]
pub struct HierarchicalParams {
    pub direction: String,
    pub spacing: f64,
    pub node_separation: f64,
}
/// WebSocket Client - For real-time updates
pub struct WebSocketClient {
    /// Client ID
    pub id: String,
    /// WebSocket connection
    pub connection: Arc<
        tokio::sync::Mutex<
            Option<
                tokio_tungstenite::WebSocketStream<
                    tokio_tungstenite::MaybeTlsStream<tokio::net::TcpStream>,
                >,
            >,
        >,
    >,
    /// Client metadata
    pub metadata: HashMap<String, Value>,
}
/// Template Engine - Dynamic content generation
pub struct TemplateEngine {
    /// Template cache
    templates: Arc<RwLock<HashMap<String, Template>>>,
}
/// Template definition
#[derive(Debug, Clone)]
pub struct Template {
    /// Template ID
    pub id: String,
    /// Template content
    pub content: String,
    /// Template variables
    pub variables: Vec<String>,
    /// Template functions
    pub functions: HashMap<String, TemplateFunction>,
}
/// Template function
#[derive(Debug, Clone)]
pub struct TemplateFunction {
    pub name: String,
    pub implementation: String,
}
/// Render Configuration
#[derive(Debug, Clone)]
pub struct RenderConfig {
    /// Default chart dimensions
    pub default_width: u32,
    pub default_height: u32,
    /// Default colors
    pub default_colors: ColorScheme,
    /// Animation settings
    pub default_animation: AnimationConfig,
    /// WebSocket port
    pub websocket_port: u16,
    /// Max concurrent renders
    pub max_concurrent_renders: usize,
    /// Render timeout (ms)
    pub render_timeout_ms: u64,
}
impl Default for RenderConfig {
    fn default() -> Self {
        Self {
            default_width: 800,
            default_height: 600,
            default_colors: ColorScheme {
                primary: "#3b82f6".to_string(),
                secondary: "#10b981".to_string(),
                accent: "#f59e0b".to_string(),
                background: "#ffffff".to_string(),
                text: "#374151".to_string(),
            },
            default_animation: AnimationConfig {
                enabled: true,
                duration: 300,
                easing: "easeInOutQuart".to_string(),
            },
            websocket_port: 8080,
            max_concurrent_renders: 100,
            render_timeout_ms: 5000,
        }
    }
}
impl ChartRenderer {
    /// Create a new chart renderer
    pub fn new(config: RenderConfig) -> Self {
        info!("Initializing Chart Renderer...");
        Self {
            charts: Arc::new(Mutex::new(HashMap::new())),
            websocket_clients: Arc::new(Mutex::new(Vec::new())),
            config,
        }
    }
    /// Create a new chart instance
    pub async fn create_chart(
        &self,
        id: String,
        chart_type: ChartType,
        config: ChartConfig,
    ) -> Result<()> {
        debug!("Creating chart: {} (type: {:?})", id, chart_type);
        let chart: _ = ChartInstance {
            id: id.clone(),
            chart_type,
            config,
            data: ChartData {
                x_data: Vec::new(),
                y_data: Vec::new(),
                series: Vec::new(),
                labels: Vec::new(),
                metadata: HashMap::new(),
            },
            last_update: std::time::SystemTime::now(),
            stats: RenderStats {
                total_renders: 0,
                avg_render_time_ms: 0.0,
                last_render_time_ms: 0.0,
                data_points_rendered: 0,
            },
        };
        let mut charts = self.charts.write().await;
        charts.insert(id, chart);
        info!("Chart created: {}", id);
        Ok(())
    }
    /// Update chart data
    pub async fn update_chart_data(&self, id: &str, data: ChartData) -> Result<()> {
        debug!("Updating chart data: {}", id);
        let mut charts = self.charts.write().await;
        let chart: _ = charts
            .get_mut(id)
            .ok_or_else(|| anyhow!("Chart not found: {}", id))?;
        chart.data = data;
        chart.last_update = std::time::SystemTime::now();
        // Broadcast update to WebSocket clients
        self.broadcast_chart_update(id, &chart.data).await?;
        Ok(())
    }
    /// Render chart to SVG
    pub async fn render_chart_svg(&self, id: &str) -> Result<String> {
        let start_time: _ = std::time::Instant::now();
        let charts: _ = self.charts.read().await;
        let chart: _ = charts
            .get(id)
            .ok_or_else(|| anyhow!("Chart not found: {}", id))?;
        let svg: _ = match chart.chart_type {
            ChartType::LineChart => self.render_line_chart(chart).await?,
            ChartType::BarChart => self.render_bar_chart(chart).await?,
            ChartType::PieChart => self.render_pie_chart(chart).await?,
            ChartType::HeatMap => self.render_heatmap(chart).await?,
            ChartType::StatChart => self.render_stat_chart(chart).await?,
            ChartType::Table => self.render_table(chart).await?,
        };
        // Update render stats
        let render_time: _ = start_time.elapsed().as_millis() as f64;
        drop(charts);
        let mut charts = self.charts.write().await;
        if let Some(chart) = charts.get_mut(id) {
            chart.stats.total_renders += 1;
            chart.stats.last_render_time_ms = render_time;
            chart.stats.avg_render_time_ms = (chart.stats.avg_render_time_ms
                * (chart.stats.total_renders - 1) as f64
                + render_time)
                / chart.stats.total_renders as f64;
            chart.stats.data_points_rendered = chart.data.x_data.len() as u64;
        }
        Ok(svg)
    }
    /// Render line chart
    async fn render_line_chart(&self, chart: &ChartInstance) -> Result<String> {
        let config: _ = &chart.config;
        let data: _ = &chart.data;
        let mut svg = String::new();
        svg.push_str(&format!(
            r#"<svg width="{}" height="{}" xmlns="http://www.w3.org/2000/svg">
  <rect width="100%" height="100%" fill="{}"/>
"#,
            config.width, config.height, config.colors.background
        ));
        // Calculate scales
        let max_y: _ = data.y_data.iter().fold(0.0, f64::max);
        let max_x: _ = data.x_data.len() as f64;
        // Render axes
        svg.push_str(&format!(
            r#"  <g class="axes">
    <line x1="{}" y1="{}" x2="{}" y2="{}" stroke="{}" stroke-width="2"/>
    <line x1="{}" y1="{}" x2="{}" y2="{}" stroke="{}" stroke-width="2"/>
  </g>
"#,
            config.margin.left,
            config.height - config.margin.bottom,
            config.width - config.margin.right,
            config.height - config.margin.bottom,
            config.colors.text,
            config.margin.left,
            config.margin.top,
            config.margin.left,
            config.height - config.margin.bottom,
            config.colors.text
        ));
        // Render line
        if !data.x_data.is_empty() && !data.y_data.is_empty() {
            let mut path = String::new();
            let width: _ =
                config.width as f64 - config.margin.left as f64 - config.margin.right as f64;
            let height: _ =
                config.height as f64 - config.margin.top as f64 - config.margin.bottom as f64;
            for (i, (x, y)) in data.x_data.iter().zip(data.y_data.iter()).enumerate() {
                let px: _ = config.margin.left as f64 + (i as f64 / max_x) * width;
                let py: _ =
                    config.height as f64 - config.margin.bottom as f64 - (y / max_y) * height;
                if i == 0 {
                    path.push_str(&format!("M {} {}", px, py));
                } else {
                    path.push_str(&format!(" L {} {}", px, py));
                }
            }
            svg.push_str(&format!(
                r#"  <path d="{}" fill="none" stroke="{}" stroke-width="3"/>
"#,
                path, config.colors.primary
            ));
        }
        // Render data points
        if config.data_point.show_points {
            let width: _ =
                config.width as f64 - config.margin.left as f64 - config.margin.right as f64;
            let height: _ =
                config.height as f64 - config.margin.top as f64 - config.margin.bottom as f64;
            for (i, (x, y)) in data.x_data.iter().zip(data.y_data.iter()).enumerate() {
                let px: _ = config.margin.left as f64 + (i as f64 / max_x) * width;
                let py: _ =
                    config.height as f64 - config.margin.bottom as f64 - (y / max_y) * height;
                svg.push_str(&format!(
                    r#"  <circle cx="{}" cy="{}" r="{}" fill="{}"/>
"#,
                    px, py, config.data_point.point_size, config.colors.accent
                ));
            }
        }
        svg.push_str("</svg>");
        Ok(svg)
    }
    /// Render bar chart
    async fn render_bar_chart(&self, chart: &ChartInstance) -> Result<String> {
        let config: _ = &chart.config;
        let data: _ = &chart.data;
        let mut svg = String::new();
        svg.push_str(&format!(
            r#"<svg width="{}" height="{}" xmlns="http://www.w3.org/2000/svg">
  <rect width="100%" height="100%" fill="{}"/>
"#,
            config.width, config.height, config.colors.background
        ));
        // Calculate scales
        let max_y: _ = data.y_data.iter().fold(0.0, f64::max);
        let bar_width: _ =
            (config.width as f64 - config.margin.left as f64 - config.margin.right as f64)
                / data.y_data.len() as f64;
        // Render bars
        for (i, y) in data.y_data.iter().enumerate() {
            let x: _ = config.margin.left as f64 + i as f64 * bar_width;
            let bar_height: _ = (y / max_y)
                * (config.height as f64 - config.margin.top as f64 - config.margin.bottom as f64);
            let y_pos: _ = config.height as f64 - config.margin.bottom as f64 - bar_height;
            svg.push_str(&format!(
                r#"  <rect x="{}" y="{}" width="{}" height="{}" fill="{}"/>
"#,
                x,
                y_pos,
                bar_width - 2.0,
                bar_height,
                config.colors.primary
            ));
            // Render value labels
            if config.data_point.show_values {
                svg.push_str(&format!(
                    r#"  <text x="{}" y="{}" fill="{}" text-anchor="middle" font-size="12">{}</text>
"#,
                    x + bar_width / 2.0,
                    y_pos - 5.0,
                    config.colors.text,
                    format!("{}", y)
                ));
            }
        }
        svg.push_str("</svg>");
        Ok(svg)
    }
    /// Render pie chart
    async fn render_pie_chart(&self, chart: &ChartInstance) -> Result<String> {
        let config: _ = &chart.config;
        let data: _ = &chart.data;
        let total: f64 = data.y_data.iter().sum();
        let center_x: _ = config.width as f64 / 2.0;
        let center_y: _ = config.height as f64 / 2.0;
        let radius: _ = (config.width.min(config.height) as f64 / 2.0) - 20.0;
        let mut svg = String::new();
        svg.push_str(&format!(
            r#"<svg width="{}" height="{}" xmlns="http://www.w3.org/2000/svg">
  <rect width="100%" height="100%" fill="{}"/>
"#,
            config.width, config.height, config.colors.background
        ));
        let mut current_angle = 0.0;
        let colors: _ = vec![
            &config.colors.primary,
            &config.colors.secondary,
            &config.colors.accent,
            "#ef4444",
            "#8b5cf6",
            "#ec4899",
        ];
        for (i, value) in data.y_data.iter().enumerate() {
            let slice_angle: _ = (value / total) * std::f64::consts::PI * 2.0;
            let end_angle: _ = current_angle + slice_angle;
            let x1: _ = center_x + radius * current_angle.cos();
            let y1: _ = center_y + radius * current_angle.sin();
            let x2: _ = center_x + radius * end_angle.cos();
            let y2: _ = center_y + radius * end_angle.sin();
            let large_arc: _ = if slice_angle > std::f64::consts::PI {
                1
            } else {
                0
            };
            let color: _ = colors[i % colors.len()];
            svg.push_str(&format!(
                r#"  <path d="M {} {} L {} {} A {} {} 0 {} 1 {} {} Z" fill="{}"/>
"#,
                center_x, center_y, x1, y1, radius, radius, large_arc, x2, y2, color
            ));
            // Add label
            let label_angle: _ = current_angle + slice_angle / 2.0;
            let label_x: _ = center_x + (radius * 0.7) * label_angle.cos();
            let label_y: _ = center_y + (radius * 0.7) * label_angle.sin();
            if config.data_point.show_values {
                svg.push_str(&format!(
                    r#"  <text x="{}" y="{}" fill="white" text-anchor="middle" font-size="14" font-weight="bold">{}</text>
"#,
                    label_x, label_y,
                    format!("{:.1}%", (value / total) * 100.0)));
            }
            current_angle = end_angle;
        }
        svg.push_str("</svg>");
        Ok(svg)
    }
    /// Render heatmap
    async fn render_heatmap(&self, chart: &ChartInstance) -> Result<String> {
        // Simplified heatmap implementation
        let config: _ = &chart.config;
        let mut svg = String::new();
        svg.push_str(&format!(
            r#"<svg width="{}" height="{}" xmlns="http://www.w3.org/2000/svg">
  <rect width="100%" height="100%" fill="{}"/>
"#,
            config.width, config.height, config.colors.background
        ));
        // TODO: Implement full heatmap rendering logic
        svg.push_str("  <!-- Heatmap rendering to be implemented -->");
        svg.push_str("</svg>");
        Ok(svg)
    }
    /// Render stat chart
    async fn render_stat_chart(&self, chart: &ChartInstance) -> Result<String> {
        let config: _ = &chart.config;
        let data: _ = &chart.data;
        let value: _ = if !data.y_data.is_empty() {
            data.y_data[data.y_data.len() - 1]
        } else {
            0.0
        };
        let mut svg = String::new();
        svg.push_str(&format!(
            r#"<svg width="{}" height="{}" xmlns="http://www.w3.org/2000/svg">
  <rect width="100%" height="100%" fill="{}"/>
  <text x="50%" y="40%" text-anchor="middle" font-size="48" font-weight="bold" fill="{}">{}</text>
  <text x="50%" y="60%" text-anchor="middle" font-size="24" fill="{}">{}</text>
</svg>
"#,
            config.width,
            config.height,
            config.colors.background,
            config.colors.primary,
            format!("{:.2}", value),
            config.colors.text,
            config.title
        ));
        Ok(svg)
    }
    /// Render table
    async fn render_table(&self, chart: &ChartInstance) -> Result<String> {
        let config: _ = &chart.config;
        let data: _ = &chart.data;
        let mut svg = String::new();
        svg.push_str(&format!(
            r#"<svg width="{}" height="{}" xmlns="http://www.w3.org/2000/svg">
  <rect width="100%" height="100%" fill="{}"/>
"#,
            config.width, config.height, config.colors.background
        ));
        // TODO: Implement full table rendering logic
        svg.push_str("  <!-- Table rendering to be implemented -->");
        svg.push_str("</svg>");
        Ok(svg)
    }
    /// Broadcast chart update to WebSocket clients
    async fn broadcast_chart_update(&self, chart_id: &str, data: &ChartData) -> Result<()> {
        let clients: _ = self.websocket_clients.read().await;
        let update: _ = json!({
            "type": "chart_update",
            "chart_id": chart_id,
            "data": data,
            "timestamp": chrono::Utc::now().to_rfc3339()
        });
        for client in clients.iter() {
            if let Err(e) = client.send_update(&update).await {
                warn!("Failed to send update to client {}: {}", client.id, e);
            }
        }
        Ok(())
    }
    /// Add WebSocket client
    pub async fn add_websocket_client(&self, client: Arc<WebSocketClient>) {
        let mut clients = self.websocket_clients.write().await;
        clients.push(client);
    }
    /// Remove WebSocket client
    pub async fn remove_websocket_client(&self, client_id: &str) {
        let mut clients = self.websocket_clients.write().await;
        clients.retain(|c| c.id != client_id);
    }
    /// Get chart statistics
    pub async fn get_chart_stats(&self, id: &str) -> Result<RenderStats> {
        let charts: _ = self.charts.read().await;
        let chart: _ = charts
            .get(id)
            .ok_or_else(|| anyhow!("Chart not found: {}", id))?;
        Ok(chart.stats.clone())
    }
    /// List all charts
    pub async fn list_charts(&self) -> Vec<String> {
        let charts: _ = self.charts.read().await;
        charts.keys().cloned().collect()
    }
    /// Delete chart
    pub async fn delete_chart(&self, id: &str) -> Result<()> {
        let mut charts = self.charts.write().await;
        charts.remove(id);
        Ok(())
    }
}
impl GraphRenderer {
    /// Create a new graph renderer
    pub fn new(config: RenderConfig) -> Self {
        info!("Initializing Graph Renderer...");
        Self {
            graphs: Arc::new(Mutex::new(HashMap::new())),
            layout_engine: Arc::new(Mutex::new(LayoutEngine::new())),
            config,
        }
    }
    /// Create a new graph instance
    pub async fn create_graph(
        &self,
        id: String,
        graph_type: GraphType,
        nodes: Vec<GraphNode>,
        edges: Vec<GraphEdge>,
    ) -> Result<()> {
        debug!("Creating graph: {} (type: {:?})", id, graph_type);
        let layout: _ = LayoutConfig {
            layout_type: LayoutType::ForceDirected,
            spacing: 100.0,
            iterations: 100,
        };
        let interaction: _ = InteractionConfig {
            drag_enabled: true,
            zoom_enabled: true,
            pan_enabled: true,
            select_enabled: true,
        };
        let graph: _ = GraphInstance {
            id: id.clone(),
            graph_type,
            nodes,
            edges,
            layout,
            interaction,
        };
        let mut graphs = self.graphs.write().await;
        graphs.insert(id, graph);
        info!("Graph created: {}", id);
        Ok(())
    }
    /// Render graph to SVG
    pub async fn render_graph_svg(&self, id: &str) -> Result<String> {
        let graphs: _ = self.graphs.read().await;
        let graph: _ = graphs
            .get(id)
            .ok_or_else(|| anyhow!("Graph not found: {}", id))?;
        let svg: _ = match graph.graph_type {
            GraphType::TopologyGraph => self.render_topology_graph(graph).await?,
            GraphType::DependencyGraph => self.render_dependency_graph(graph).await?,
            GraphType::TraceGraph => self.render_trace_graph(graph).await?,
            GraphType::NetworkGraph => self.render_network_graph(graph).await?,
        };
        Ok(svg)
    }
    /// Render topology graph
    async fn render_topology_graph(&self, graph: &GraphInstance) -> Result<String> {
        let mut svg = String::new();
        svg.push_str(&format!(
            r#"<svg width="{}" height="{}" xmlns="http://www.w3.org/2000/svg">
  <rect width="100%" height="100%" fill="white"/>
"#,
            self.config.default_width, self.config.default_height
        ));
        // Render edges first
        for edge in &graph.edges {
            if let (Some(source), Some(target)) = (
                graph.nodes.iter().find(|n| n.id == edge.source),
                graph.nodes.iter().find(|n| n.id == edge.target),
            ) {
                svg.push_str(&format!(
                    r#"  <line x1="{}" y1="{}" x2="{}" y2="{}" stroke="{}" stroke-width="{}"/>
"#,
                    source.position.x,
                    source.position.y,
                    target.position.x,
                    target.position.y,
                    edge.color.as_deref().unwrap_or("#999999"),
                    edge.style.thickness
                ));
                if edge.style.arrow_head {
                    let dx: _ = target.position.x - source.position.x;
                    let dy: _ = target.position.y - source.position.y;
                    let angle: _ = dy.atan2(dx);
                    let arrow_x: _ = target.position.x - 10.0 * angle.cos();
                    let arrow_y: _ = target.position.y - 10.0 * angle.sin();
                    svg.push_str(&format!(
                        r#"  <polygon points="{},{} {},{} {},{}" fill="{}"/>
"#,
                        target.position.x,
                        target.position.y,
                        arrow_x - 5.0 * (angle + 0.3).cos(),
                        arrow_y - 5.0 * (angle + 0.3).sin(),
                        arrow_x - 5.0 * (angle - 0.3).cos(),
                        arrow_y - 5.0 * (angle - 0.3).sin(),
                        edge.color.as_deref().unwrap_or("#999999")
                    ));
                }
            }
        }
        // Render nodes
        for node in &graph.nodes {
            let text_element: _ = format!(
                "<text x=\"{}\" y=\"{}\" text-anchor=\"middle\" dy=\".3em\" font-size=\"12\" fill=\"#333\">{}</text>",
                node.position.x, node.position.y, node.label
            );
            svg.push_str(&format!(
                "  <circle cx=\"{}\" cy=\"{}\" r=\"{}\" fill=\"{}\" stroke=\"#333\" stroke-width=\"2\"/>\n",
                node.position.x, node.position.y,
                node.size.width / 2.0,
                node.color
            ));
            svg.push_str("  ");
            svg.push_str(&text_element);
            svg.push('\n');
        }
        svg.push_str("</svg>");
        Ok(svg)
    }
    /// Render dependency graph
    async fn render_dependency_graph(&self, graph: &GraphInstance) -> Result<String> {
        // Simplified dependency graph - similar to topology
        self.render_topology_graph(graph).await
    }
    /// Render trace graph
    async fn render_trace_graph(&self, graph: &GraphInstance) -> Result<String> {
        // Simplified trace graph - similar to topology
        self.render_topology_graph(graph).await
    }
    /// Render network graph
    async fn render_network_graph(&self, graph: &GraphInstance) -> Result<String> {
        // Simplified network graph - similar to topology
        self.render_topology_graph(graph).await
    }
    /// Apply layout to graph
    pub async fn apply_layout(&self, id: &str) -> Result<()> {
        let mut graphs = self.graphs.write().await;
        let graph: _ = graphs
            .get_mut(id)
            .ok_or_else(|| anyhow!("Graph not found: {}", id))?;
        match graph.layout.layout_type {
            LayoutType::ForceDirected => {
                self.layout_engine.apply_force_directed(graph).await?;
            }
            LayoutType::Hierarchical => {
                self.layout_engine.apply_hierarchical(graph).await?;
            }
            LayoutType::Circular => {
                self.layout_engine.apply_circular(graph).await?;
            }
            LayoutType::Grid => {
                self.layout_engine.apply_grid(graph).await?;
            }
        }
        Ok(())
    }
    /// List all graphs
    pub async fn list_graphs(&self) -> Vec<String> {
        let graphs: _ = self.graphs.read().await;
        graphs.keys().cloned().collect()
    }
    /// Delete graph
    pub async fn delete_graph(&self, id: &str) -> Result<()> {
        let mut graphs = self.graphs.write().await;
        graphs.remove(id);
        Ok(())
    }
}
impl LayoutEngine {
    /// Create a new layout engine
    pub fn new() -> Self {
        Self {
            force_params: ForceParams {
                repulsion: 1000.0,
                attraction: 0.1,
                damping: 0.9,
            },
            hierarchical_params: HierarchicalParams {
                direction: "TB".to_string(),
                spacing: 100.0,
                node_separation: 50.0,
            },
        }
    }
    /// Apply force-directed layout
    async fn apply_force_directed(&self, graph: &mut GraphInstance) -> Result<()> {
        // Simplified force-directed layout
        // In a real implementation, this would use more sophisticated physics simulation
        let n: _ = graph.nodes.len();
        let center_x: _ = self.hierarchical_params.spacing * 3.0;
        let center_y: _ = self.hierarchical_params.spacing * 3.0;
        let radius: _ = self.hierarchical_params.spacing * 2.0;
        for (i, node) in graph.nodes.iter_mut().enumerate() {
            let angle: _ = (i as f64 / n as f64) * std::f64::consts::PI * 2.0;
            node.position.x = center_x + radius * angle.cos();
            node.position.y = center_y + radius * angle.sin();
        }
        Ok(())
    }
    /// Apply hierarchical layout
    async fn apply_hierarchical(&self, graph: &mut GraphInstance) -> Result<()> {
        // Simplified hierarchical layout
        // Group nodes by their connections
        let mut levels: HashMap<String, Vec<usize>> = HashMap::new();
        let mut level_count = 0;
        // Find root nodes (nodes with no incoming edges)
        for (i, node) in graph.nodes.iter().enumerate() {
            let has_incoming: _ = graph.edges.iter().any(|e| e.target == node.id);
            if !has_incoming {
                levels
                    .entry("level_0".to_string())
                    .or_insert_with(Vec::new)
                    .push(i);
            }
        }
        // Assign other nodes to levels
        for (i, node) in graph.nodes.iter().enumerate() {
            if levels.values().any(|v| v.contains(&i)) {
                continue;
            }
            let max_source_level: _ = graph
                .edges
                .iter()
                .filter(|e| e.target == node.id)
                .filter_map(|e| graph.nodes.iter().position(|n| n.id == e.source))
                .filter_map(|idx| {
                    levels
                        .iter()
                        .find(|(_, v)| v.contains(&idx))
                        .map(|(k, _)| k)
                })
                .max()
                .map(|k| k.parse::<u32>().unwrap_or(0))
                .unwrap_or(0);
            let level_key: _ = format!("level_{}", max_source_level + 1);
            levels.entry(level_key).or_insert_with(Vec::new).push(i);
        }
        // Position nodes
        for (level_key, node_indices) in levels {
            let level: _ = level_key.parse::<u32>().unwrap_or(0);
            let y: _ = level as f64 * self.hierarchical_params.spacing;
            for (i, node_idx) in node_indices.iter().enumerate() {
                let x: _ = i as f64 * self.hierarchical_params.node_separation;
                graph.nodes[*node_idx].position.x = x;
                graph.nodes[*node_idx].position.y = y;
            }
        }
        Ok(())
    }
    /// Apply circular layout
    async fn apply_circular(&self, graph: &mut GraphInstance) -> Result<()> {
        // Simplified circular layout
        self.apply_force_directed(graph).await
    }
    /// Apply grid layout
    async fn apply_grid(&self, graph: &mut GraphInstance) -> Result<()> {
        // Simplified grid layout
        let n: _ = graph.nodes.len();
        let cols: _ = (n as f64).sqrt().ceil() as usize;
        let spacing: _ = self.hierarchical_params.node_separation;
        for (i, node) in graph.nodes.iter_mut().enumerate() {
            let row: _ = i / cols;
            let col: _ = i % cols;
            node.position.x = col as f64 * spacing;
            node.position.y = row as f64 * spacing;
        }
        Ok(())
    }
}
impl WebSocketClient {
    /// Create a new WebSocket client
    pub fn new(id: String) -> Self {
        Self {
            id,
            connection: Arc::new(Mutex::new(tokio::sync::Mutex::new(None))),
            metadata: HashMap::new(),
        }
    }
    /// Send update to client
    pub async fn send_update(&self, update: &Value) -> Result<()> {
        // In a real implementation, this would send via WebSocket
        debug!("Sending update to client {}: {}", self.id, update);
        Ok(())
    }
}
impl TemplateEngine {
    /// Create a new template engine
    pub fn new() -> Self {
        Self {
            templates: Arc::new(Mutex::new(HashMap::new())),
        }
    }
    /// Add template
    pub async fn add_template(&self, template: Template) -> Result<()> {
        let mut templates = self.templates.write().await;
        templates.insert(template.id.clone(), template);
        Ok(())
    }
    /// Render template
    pub async fn render_template(
        &self,
        id: &str,
        variables: &HashMap<String, Value>,
    ) -> Result<String> {
        let templates: _ = self.templates.read().await;
        let template: _ = templates
            .get(id)
            .ok_or_else(|| anyhow!("Template not found: {}", id))?;
        let mut result = template.content.clone();
        // Simple variable substitution
        for (key, value) in variables {
            let placeholder: _ = format!("{{{}}}", key);
            let value_str: _ = match value {
                Value::String(s) => s.clone(),
                Value::Number(n) => n.to_string(),
                Value::Bool(b) => b.to_string(),
                _ => format!("{}", value),
            };
            result = result.replace(&placeholder, &value_str);
        }
        Ok(result)
    }
}
#[cfg(test)]
mod tests {
    #[tokio::test]
    async fn test_chart_renderer_creation() {
        let config: _ = RenderConfig::default();
        let renderer: _ = ChartRenderer::new(config);
        assert!(renderer.list_charts().await.is_empty());
    }
    #[tokio::test]
    async fn test_create_and_render_chart() {
        let config: _ = RenderConfig::default();
        let renderer: _ = ChartRenderer::new(config);
        let chart_config: _ = ChartConfig {
            title: "Test Chart".to_string(),
            width: 800,
            height: 600,
            margin: MarginConfig {
                top: 20,
                right: 20,
                bottom: 40,
                left: 40,
            },
            colors: config.default_colors.clone(),
            animation: config.default_animation.clone(),
            data_point: DataPointConfig {
                show_points: true,
                point_size: 5,
                show_values: false,
                value_format: "{}".to_string(),
            },
        };
        renderer
            .create_chart("test-chart".to_string(), ChartType::LineChart, chart_config)
            .await
            .unwrap();
        let chart_data: _ = ChartData {
            x_data: vec![1.0, 2.0, 3.0, 4.0, 5.0],
            y_data: vec![10.0, 20.0, 15.0, 25.0, 30.0],
            series: Vec::new(),
            labels: Vec::new(),
            metadata: HashMap::new(),
        };
        renderer
            .update_chart_data("test-chart", chart_data)
            .await
            .unwrap();
        let svg: _ = renderer.render_chart_svg("test-chart").await.unwrap();
        assert!(svg.contains("<svg"));
        assert!(svg.contains("Test Chart"));
    }
    #[tokio::test]
    async fn test_pie_chart_rendering() {
        let config: _ = RenderConfig::default();
        let renderer: _ = ChartRenderer::new(config);
        let chart_config: _ = ChartConfig {
            title: "Test Pie Chart".to_string(),
            width: 600,
            height: 600,
            margin: MarginConfig {
                top: 20,
                right: 20,
                bottom: 20,
                left: 20,
            },
            colors: config.default_colors.clone(),
            animation: config.default_animation.clone(),
            data_point: DataPointConfig {
                show_points: false,
                point_size: 5,
                show_values: true,
                value_format: "{}".to_string(),
            },
        };
        renderer
            .create_chart("pie-chart".to_string(), ChartType::PieChart, chart_config)
            .await
            .unwrap();
        let chart_data: _ = ChartData {
            x_data: vec![], // Not used for pie chart
            y_data: vec![30.0, 20.0, 50.0],
            series: Vec::new(),
            labels: vec!["A".to_string(), "B".to_string(), "C".to_string()],
            metadata: HashMap::new(),
        };
        renderer
            .update_chart_data("pie-chart", chart_data)
            .await
            .unwrap();
        let svg: _ = renderer.render_chart_svg("pie-chart").await.unwrap();
        assert!(svg.contains("<svg"));
        assert!(svg.contains("path"));
    }
    #[tokio::test]
    async fn test_graph_renderer_creation() {
        let config: _ = RenderConfig::default();
        let renderer: _ = GraphRenderer::new(config);
        assert!(renderer.list_graphs().await.is_empty());
    }
    #[tokio::test]
    async fn test_create_and_render_graph() {
        let config: _ = RenderConfig::default();
        let renderer: _ = GraphRenderer::new(config);
        let nodes: _ = vec![
            GraphNode {
                id: "node1".to_string(),
                label: "Node 1".to_string(),
                node_type: "service".to_string(),
                position: Position { x: 100.0, y: 100.0 },
                size: Size {
                    width: 50.0,
                    height: 50.0,
                },
                color: "#3b82f6".to_string(),
                metadata: HashMap::new(),
            },
            GraphNode {
                id: "node2".to_string(),
                label: "Node 2".to_string(),
                node_type: "service".to_string(),
                position: Position { x: 300.0, y: 100.0 },
                size: Size {
                    width: 50.0,
                    height: 50.0,
                },
                color: "#10b981".to_string(),
                metadata: HashMap::new(),
            },
        ];
        let edges: _ = vec![GraphEdge {
            source: "node1".to_string(),
            target: "node2".to_string(),
            label: Some("call".to_string()),
            weight: Some(1.0),
            color: None,
            style: EdgeStyle {
                line_style: "solid".to_string(),
                arrow_head: true,
                thickness: 2.0,
            },
        }];
        renderer
            .create_graph(
                "test-graph".to_string(),
                GraphType::TopologyGraph,
                nodes,
                edges,
            )
            .await
            .unwrap();
        let svg: _ = renderer.render_graph_svg("test-graph").await.unwrap();
        assert!(svg.contains("<svg"));
        assert!(svg.contains("line"));
        assert!(svg.contains("circle"));
    }
    #[tokio::test]
    async fn test_layout_engine() {
        let engine: _ = LayoutEngine::new();
        let mut nodes = vec![
            GraphNode {
                id: "n1".to_string(),
                label: "Node 1".to_string(),
                node_type: "service".to_string(),
                position: Position { x: 0.0, y: 0.0 },
                size: Size {
                    width: 50.0,
                    height: 50.0,
                },
                color: "#3b82f6".to_string(),
                metadata: HashMap::new(),
            },
            GraphNode {
                id: "n2".to_string(),
                label: "Node 2".to_string(),
                node_type: "service".to_string(),
                position: Position { x: 0.0, y: 0.0 },
                size: Size {
                    width: 50.0,
                    height: 50.0,
                },
                color: "#10b981".to_string(),
                metadata: HashMap::new(),
            },
        ];
        let edges: _ = vec![GraphEdge {
            source: "n1".to_string(),
            target: "n2".to_string(),
            label: None,
            weight: None,
            color: None,
            style: EdgeStyle {
                line_style: "solid".to_string(),
                arrow_head: false,
                thickness: 2.0,
            },
        }];
        let mut graph = GraphInstance {
            id: "test".to_string(),
            graph_type: GraphType::TopologyGraph,
            nodes,
            edges,
            layout: LayoutConfig {
                layout_type: LayoutType::ForceDirected,
                spacing: 100.0,
                iterations: 50,
            },
            interaction: InteractionConfig {
                drag_enabled: true,
                zoom_enabled: true,
                pan_enabled: true,
                select_enabled: true,
            },
        };
        engine.apply_force_directed(&mut graph).await.unwrap();
        // Nodes should have been repositioned
        assert!(graph.nodes[0].position.x != 0.0 || graph.nodes[0].position.y != 0.0);
    }
    #[tokio::test]
    async fn test_template_engine() {
        let engine: _ = TemplateEngine::new();
        let template: _ = Template {
            id: "test".to_string(),
            content: "Hello {name}, you have {count} messages".to_string(),
            variables: vec!["name".to_string(), "count".to_string()],
            functions: HashMap::new(),
        };
        engine.add_template(template).await.unwrap();
        let mut variables = HashMap::new();
        variables.insert("name".to_string(), Value::String("World".to_string()));
        variables.insert("count".to_string(), Value::String("5".to_string()));
        let result: _ = engine.render_template("test", &variables).await.unwrap();
        assert_eq!(result, "Hello World, you have 5 messages");
    }
    #[tokio::test]
    async fn test_chart_stats() {
        let config: _ = RenderConfig::default();
        let renderer: _ = ChartRenderer::new(config);
        let chart_config: _ = ChartConfig {
            title: "Stats Test".to_string(),
            width: 800,
            height: 600,
            margin: MarginConfig {
                top: 20,
                right: 20,
                bottom: 40,
                left: 40,
            },
            colors: config.default_colors.clone(),
            animation: config.default_animation.clone(),
            data_point: DataPointConfig {
                show_points: false,
                point_size: 5,
                show_values: false,
                value_format: "{}".to_string(),
            },
        };
        renderer
            .create_chart(
                "stats-chart".to_string(),
                ChartType::LineChart,
                chart_config,
            )
            .await
            .unwrap();
        let chart_data: _ = ChartData {
            x_data: vec![1.0, 2.0, 3.0],
            y_data: vec![10.0, 20.0, 30.0],
            series: Vec::new(),
            labels: Vec::new(),
            metadata: HashMap::new(),
        };
        renderer
            .update_chart_data("stats-chart", chart_data)
            .await
            .unwrap();
        // Render multiple times to check stats
        renderer.render_chart_svg("stats-chart").await.unwrap();
        renderer.render_chart_svg("stats-chart").await.unwrap();
        let stats: _ = renderer.get_chart_stats("stats-chart").await.unwrap();
        assert!(stats.total_renders > 0);
        assert!(stats.avg_render_time_ms >= 0.0);
    }
}