use super::circuit::QuantumCircuit;
use super::gates::GateType;
use std::f64::consts::PI;
use std::collections::{HashMap, BTreeMap};
pub struct QuantumOptimizer {
pub enable_gate_cancellation: bool,
pub enable_rotation_merge: bool,
pub enable_depth_optimization: bool,
}
impl QuantumOptimizer {
pub fn new() -> Self {
Self {
enable_gate_cancellation: true,
enable_rotation_merge: true,
enable_depth_optimization: true,
}
}
pub fn optimize(&self, circuit: &QuantumCircuit) -> QuantumCircuit {
let mut gates = circuit.gates().to_vec();
if self.enable_gate_cancellation {
gates = self.cancel_adjacent_gates(gates);
}
if self.enable_rotation_merge {
gates = self.merge_rotations(gates);
}
if self.enable_depth_optimization {
gates = self.reorder_for_parallelism(gates, circuit.num_qubits());
}
let mut optimized = QuantumCircuit::new(circuit.num_qubits());
for gate in gates {
match gate {
GateType::Hadamard(q) => optimized.add_hadamard(q),
GateType::PauliX(q) => optimized.add_pauli_x(q),
GateType::PauliY(q) => optimized.add_pauli_y(q),
GateType::PauliZ(q) => optimized.add_pauli_z(q),
GateType::Phase(q, theta) => optimized.add_phase(q, theta),
GateType::RotationX(q, theta) => optimized.add_rotation_x(q, theta),
GateType::RotationY(q, theta) => optimized.add_rotation_y(q, theta),
GateType::RotationZ(q, theta) => optimized.add_rotation_z(q, theta),
GateType::CNOT(c, t) => optimized.add_cnot(c, t),
GateType::CZ(c, t) => optimized.add_cz(c, t),
GateType::SWAP(q1, q2) => optimized.add_swap(q1, q2),
_ => {}
}
}
optimized
}
fn cancel_adjacent_gates(&self, gates: Vec<GateType>) -> Vec<GateType> {
if gates.is_empty() {
return gates;
}
let mut result: Vec<GateType> = Vec::new();
for gate in gates {
let should_cancel: _ = if let Some(last) = result.last() {
self.gates_cancel(last, &gate)
} else {
false
};
if should_cancel {
result.pop();
} else {
result.push(gate);
}
}
result
}
fn gates_cancel(&self, gate1: &GateType, gate2: &GateType) -> bool {
match (gate1, gate2) {
(GateType::Hadamard(q1), GateType::Hadamard(q2)) => q1 == q2,
(GateType::PauliX(q1), GateType::PauliX(q2)) => q1 == q2,
(GateType::PauliY(q1), GateType::PauliY(q2)) => q1 == q2,
(GateType::PauliZ(q1), GateType::PauliZ(q2)) => q1 == q2,
(GateType::CNOT(c1, t1), GateType::CNOT(c2, t2)) => c1 == c2 && t1 == t2,
(GateType::SWAP(a1, b1), GateType::SWAP(a2, b2)) => {
(a1 == a2 && b1 == b2) || (a1 == b2 && b1 == a2)
}
_ => false,
}
}
fn merge_rotations(&self, gates: Vec<GateType>) -> Vec<GateType> {
if gates.is_empty() {
return gates;
}
let mut result: Vec<GateType> = Vec::new();
for gate in gates {
let merged: _ = if let Some(last) = result.last() {
self.try_merge_rotations(last, &gate)
} else {
None
};
if let Some(merged_gate) = merged {
result.pop();
if !self.is_identity_rotation(&merged_gate) {
result.push(merged_gate);
}
} else {
result.push(gate);
}
}
result
}
fn try_merge_rotations(&self, gate1: &GateType, gate2: &GateType) -> Option<GateType> {
match (gate1, gate2) {
(GateType::RotationZ(q1, theta1), GateType::RotationZ(q2, theta2)) if q1 == q2 => {
Some(GateType::RotationZ(*q1, theta1 + theta2))
}
(GateType::RotationX(q1, theta1), GateType::RotationX(q2, theta2)) if q1 == q2 => {
Some(GateType::RotationX(*q1, theta1 + theta2))
}
(GateType::RotationY(q1, theta1), GateType::RotationY(q2, theta2)) if q1 == q2 => {
Some(GateType::RotationY(*q1, theta1 + theta2))
}
(GateType::Phase(q1, theta1), GateType::Phase(q2, theta2)) if q1 == q2 => {
Some(GateType::Phase(*q1, theta1 + theta2))
}
_ => None,
}
}
fn is_identity_rotation(&self, gate: &GateType) -> bool {
let theta: _ = match gate {
GateType::RotationX(_, t) | GateType::RotationY(_, t) | GateType::RotationZ(_, t) => *t,
GateType::Phase(_, t) => *t,
_ => return false,
};
let normalized: _ = theta.rem_euclid(2.0 * PI);
normalized.abs() < 1e-10 || (2.0 * PI - normalized).abs() < 1e-10
}
fn reorder_for_parallelism(&self, gates: Vec<GateType>, num_qubits: usize) -> Vec<GateType> {
if gates.is_empty() {
return gates;
}
let mut layers: Vec<Vec<GateType>> = Vec::new();
let mut qubit_last_layer: Vec<usize> = vec![0; num_qubits];
for gate in gates {
let qubits: _ = gate.qubits();
let earliest_layer: _ = qubits
.iter()
.map(|&q| qubit_last_layer[q])
.max()
.unwrap_or(0);
while layers.len() <= earliest_layer {
layers.push(Vec::new());
}
layers[earliest_layer].push(gate);
for &q in &qubits {
qubit_last_layer[q] = earliest_layer + 1;
}
}
layers.into_iter().flatten().collect()
}
}
impl Default for QuantumOptimizer {
fn default() -> Self {
Self::new()
}
}