use anyhow::Result;
use std::sync::{Arc, Mutex, RwLock};
use std::time::Duration;
#[derive(Debug, Clone)]
pub struct GPUDevice {
pub id: usize,
pub name: String,
pub memory: u64, pub compute_capability: String,
pub available: bool,
}
#[derive(Debug, Clone)]
pub struct GPUStats {
pub device_count: usize,
pub active_devices: usize,
pub total_memory: u64,
pub used_memory: u64,
pub utilization: f32,
}
#[derive(Debug)]
pub struct GPUAccelerator {
devices: Vec<GPUDevice>,
active_device: Arc<RwLock<usize>>,
stats: Arc<RwLock<GPUStats>>,
}
impl GPUAccelerator {
pub async fn new() -> Result<Self> {
let devices: _ = Self::detect_gpu_devices().await;
let total_memory: u64 = devices.iter().map(|d| d.memory).sum();
let active_count: _ = devices.iter().filter(|d| d.available).count();
let stats: _ = GPUStats {
device_count: devices.len(),
active_devices: active_count,
total_memory,
used_memory: 0,
utilization: 0.0,
};
Ok(GPUAccelerator {
devices,
active_device: Arc::new(Mutex::new(0)),
stats: Arc::new(Mutex::new(stats)),
})
}
async fn detect_gpu_devices() -> Vec<GPUDevice> {
vec![
GPUDevice {
id: 0,
name: "NVIDIA RTX 4090".to_string(),
memory: 24576, compute_capability: "8.9".to_string(),
available: true,
},
GPUDevice {
id: 1,
name: "NVIDIA RTX 4080".to_string(),
memory: 16384, compute_capability: "8.9".to_string(),
available: false, },
]
}
pub fn is_available(&self) -> bool {
self.devices.iter().any(|d| d.available)
}
pub fn get_available_devices(&self) -> Vec<&GPUDevice> {
self.devices.iter().filter(|d| d.available).collect()
}
pub async fn select_device(&self, task_type: &str) -> Result<usize> {
let available_devices: _ = self.get_available_devices();
if available_devices.is_empty() {
return Err(anyhow::anyhow!("No GPU devices available"));
}
let device_id: _ = match task_type {
"training" => {
available_devices
.iter()
.max_by_key(|d| d.memory)
.map(|d| d.id)
.unwrap()
}
"inference" => {
available_devices[0].id
}
_ => {
available_devices[0].id
}
};
let mut active_device = self.active_device.write().await;
*active_device = device_id;
Ok(device_id)
}
pub async fn compute(&self, model: &AIModel, input: &Tensor) -> Result<Tensor> {
if !self.is_available() {
return Err(anyhow::anyhow!("No GPU devices available"));
}
let active_device_id: _ = *self.active_device.read().await;
self.simulate_gpu_compute(model, input, active_device_id)
.await
}
pub async fn batch_compute(&self, model: &AIModel, inputs: &[Tensor]) -> Result<Vec<Tensor>> {
if !self.is_available() {
return Err(anyhow::anyhow!("No GPU devices available"));
}
let mut results = Vec::with_capacity(inputs.len());
for input in inputs {
let result: _ = self.compute(model, input).await?;
results.push(result);
}
Ok(results)
}
pub async fn parallel_compute(
&self,
model: &AIModel,
inputs: &[Tensor],
_batch_size: usize,
) -> Result<Vec<Tensor>> {
if !self.is_available() {
return Err(anyhow::anyhow!("No GPU devices available"));
}
let mut results = Vec::with_capacity(inputs.len());
for input in inputs {
let result: _ = self.compute(model, input).await?;
results.push(result);
}
Ok(results)
}
async fn simulate_gpu_compute(
&self,
model: &AIModel,
input: &Tensor,
device_id: usize,
) -> Result<Tensor> {
let device: _ = self.devices.iter().find(|d| d.id == device_id);
if let Some(device) = device {
println!("Computing on GPU {} ({})", device.name, device.id);
}
tokio::time::sleep(tokio::time::Duration::from_millis(1)).await;
let output: _ = model.compute(input)?;
self.update_stats().await?;
Ok(output)
}
async fn update_stats(&self) -> Result<()> {
let mut stats = self.stats.write().await;
stats.used_memory += 100; if stats.used_memory > stats.total_memory {
stats.used_memory = stats.total_memory;
}
stats.utilization = stats.used_memory as f32 / stats.total_memory as f32;
Ok(())
}
pub async fn get_stats(&self) -> Result<GPUStats> {
let stats: _ = self.stats.read().await;
Ok(stats.clone())
}
pub async fn reset_stats(&self) -> Result<()> {
let mut stats = self.stats.write().await;
stats.used_memory = 0;
stats.utilization = 0.0;
Ok(())
}
pub async fn memory_info(&self) -> Result<MemoryInfo> {
let stats: _ = self.stats.read().await;
Ok(MemoryInfo {
total: stats.total_memory,
used: stats.used_memory,
free: stats.total_memory - stats.used_memory,
utilization: stats.utilization,
})
}
pub async fn clear_memory(&self) -> Result<()> {
let mut stats = self.stats.write().await;
stats.used_memory = 0;
stats.utilization = 0.0;
println!("GPU memory cleared");
Ok(())
}
}
#[derive(Debug, Clone)]
pub struct MemoryInfo {
pub total: u64,
pub used: u64,
pub free: u64,
pub utilization: f32,
}
pub trait GPUKernel {
fn name(&self) -> &str;
fn execute(&self, input: &Tensor) -> Result<Tensor>;
}
#[derive(Debug)]
pub struct Conv2DKernel {
kernel_size: (usize, usize),
stride: (usize, usize),
padding: (usize, usize),
}
impl Conv2DKernel {
pub fn new(
kernel_size: (usize, usize),
stride: (usize, usize),
padding: (usize, usize),
) -> Self {
Conv2DKernel {
kernel_size,
stride,
padding,
}
}
}
impl GPUKernel for Conv2DKernel {
fn name(&self) -> &str {
"conv2d"
}
fn execute(&self, input: &Tensor) -> Result<Tensor> {
let input_shape: _ = input.shape();
if input_shape.len() != 4 {
return Err(anyhow::anyhow!(
"Conv2D expects 4D input tensor (N, C, H, W)"
));
}
let (batch_size, channels, height, width) = (
input_shape[0],
input_shape[1],
input_shape[2],
input_shape[3],
);
let (kernel_h, kernel_w) = self.kernel_size;
let (stride_h, stride_w) = self.stride;
let (pad_h, pad_w) = self.padding;
let output_height: _ = (height + 2 * pad_h - kernel_h) / stride_h + 1;
let output_width: _ = (width + 2 * pad_w - kernel_w) / stride_w + 1;
if output_height == 0 || output_width == 0 {
return Err(anyhow::anyhow!("Invalid output dimensions"));
}
let output_shape: _ = vec![batch_size, channels, output_height, output_width];
let mut output_data = vec![0.0_f32; batch_size * channels * output_height * output_width];
for b in 0..batch_size {
for c in 0..channels {
for oh in 0..output_height {
for ow in 0..output_width {
let mut sum = 0.0_f32;
for kh in 0..kernel_h {
for kw in 0..kernel_w {
let ih: _ = oh * stride_h + kh - pad_h;
let iw: _ = ow * stride_w + kw - pad_w;
if ih >= 0 && ih < height && iw >= 0 && iw < width {
let input_idx: _ = b * channels * height * width
+ c * height * width
+ ih * width
+ iw;
let kernel_val: _ = 1.0 / (kernel_h * kernel_w) as f32;
sum += input.data()[input_idx] * kernel_val;
}
}
}
let output_idx: _ = b * channels * output_height * output_width
+ c * output_height * output_width
+ oh * output_width
+ ow;
output_data[output_idx] = sum;
}
}
}
}
Ok(Tensor::new_with_data(output_data, output_shape)?)
}
}
#[derive(Debug)]
pub struct AttentionKernel {
num_heads: usize,
}
impl AttentionKernel {
pub fn new(num_heads: usize) -> Self {
AttentionKernel { num_heads }
}
}
impl GPUKernel for AttentionKernel {
fn name(&self) -> &str {
"multihead_attention"
}
fn execute(&self, input: &Tensor) -> Result<Tensor> {
let input_shape: _ = input.shape();
if input_shape.len() != 3 {
return Err(anyhow::anyhow!(
"Attention expects 3D input tensor (seq_len, batch_size, hidden_size)"
));
}
let (seq_len, batch_size, hidden_size) = (input_shape[0], input_shape[1], input_shape[2]);
let head_dim: _ = hidden_size / self.num_heads;
if hidden_size % self.num_heads != 0 {
return Err(anyhow::anyhow!(
"Hidden size must be divisible by number of heads"
));
}
let q: _ = input.data().to_vec();
let k: _ = input.data().to_vec();
let v: _ = input.data().to_vec();
let mut output_data = vec![0.0_f32; input_shape.iter().product()];
for batch in 0..batch_size {
for head in 0..self.num_heads {
let head_offset: _ = head * head_dim;
for seq in 0..seq_len {
let mut attention_scores = vec![0.0_f32; seq_len];
let mut max_score = f32::NEG_INFINITY;
for key_seq in 0..seq_len {
let mut score = 0.0_f32;
for dim in 0..head_dim {
let q_idx: _ = batch * seq_len * hidden_size
+ seq * hidden_size
+ head_offset
+ dim;
let k_idx: _ = batch * seq_len * hidden_size
+ key_seq * hidden_size
+ head_offset
+ dim;
score += q[q_idx] * k[k_idx];
}
attention_scores[key_seq] = score / (head_dim as f32).sqrt();
if score > max_score {
max_score = score;
}
}
let mut sum_exp = 0.0_f32;
for score in &mut attention_scores {
*score = (*score - max_score).exp();
sum_exp += *score;
}
for score in &mut attention_scores {
*score /= sum_exp;
}
let mut output_sum = 0.0_f32;
for key_seq in 0..seq_len {
let mut weighted_value = 0.0_f32;
for dim in 0..head_dim {
let v_idx: _ = batch * seq_len * hidden_size
+ key_seq * hidden_size
+ head_offset
+ dim;
weighted_value += v[v_idx] * attention_scores[key_seq];
}
output_sum += weighted_value;
}
let output_idx: _ =
batch * seq_len * hidden_size + seq * hidden_size + head_offset;
output_data[output_idx] = output_sum;
}
}
}
Ok(Tensor::new_with_data(output_data, input_shape.clone())?)
}
}