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RenderDiagnostics

Struct RenderDiagnostics 

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pub struct RenderDiagnostics {
Show 26 fields pub adapter: AdapterDiagnostics, pub passes: Vec<PassTiming>, pub textures: TexturePoolStats, pub upload_textures: UploadTexturePoolStats, pub readback_buffers: ReadbackBufferPoolStats, pub uniform_buffers: UniformBufferPoolStats, pub pipelines: PipelineCacheStats, pub result_cache: ResultCacheStats, pub presented_frames: u64, pub dropped_frames: u64, pub repeated_frames: u64, pub decoder_wait: Duration, pub max_filter_samples: u32, pub motion_blur_subframes: u32, pub degradations: Vec<CapabilityDiagnostic>, pub graph_nodes: u64, pub graph_passes: u64, pub graph_submissions: u64, pub source_submissions: u64, pub source_conversions: u64, pub yuv_repacks: u64, pub readback_submissions: u64, pub frame_submissions: u64, pub render_passes: u64, pub copy_operations: u64, pub copy_bytes: u64,
}
Expand description

Snapshot of render performance, cache, memory, and scheduling behavior.

Fields§

§adapter: AdapterDiagnostics

Reproducibility metadata.

§passes: Vec<PassTiming>

Latest bounded pass timing history. Empty unless pass timing is enabled.

§textures: TexturePoolStats

Intermediate texture allocation/reuse counters.

§upload_textures: UploadTexturePoolStats

Source-upload texture allocation/reuse and live-byte counters.

§readback_buffers: ReadbackBufferPoolStats

Mapped readback-buffer allocation/reuse and live-byte counters.

§uniform_buffers: UniformBufferPoolStats

Submission uniform-arena allocation/reuse and live-byte counters.

§pipelines: PipelineCacheStats

Runtime and built-in pipeline cache counts.

§result_cache: ResultCacheStats

Kept graph results: budget, occupancy, hits, misses, invalidations.

§presented_frames: u64

Frames presented by the caller.

§dropped_frames: u64

Requests that could not render a new frame.

§repeated_frames: u64

Presentations that held a previous frame.

§decoder_wait: Duration

Accumulated host decoder wait time.

§max_filter_samples: u32

Active maximum filter samples: what the passes take, which may be less than the caller asked for (see Self::degradations).

§motion_blur_subframes: u32

Active temporal subframe count.

§degradations: Vec<CapabilityDiagnostic>

Fallbacks applied to what the caller asked for: a filter sample budget reduced to what the passes take.

§graph_nodes: u64

Non-source nodes encoded by completed graph executions.

§graph_passes: u64

Actual render passes encoded by completed graph executions.

§graph_submissions: u64

Queue submissions issued by completed graph executions.

§source_submissions: u64

Queue submissions issued by source presentation/conversion.

§source_conversions: u64

Source passes that converted a decoded picture into the working color space: YUV to RGB, or an RGBA presentation.

§yuv_repacks: u64

Decoded 4:2:0 pictures copied plane for plane into NV12 targets, with no color conversion and no graph.

§readback_submissions: u64

Queue submissions issued by output packing and readback.

§frame_submissions: u64

Queue submissions combining graph execution with output readback.

§render_passes: u64

Actual render passes across graph, source, and readback work.

§copy_operations: u64

GPU copy commands encoded for output readback.

§copy_bytes: u64

Logical texel bytes copied by output readback commands.

Trait Implementations§

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impl Clone for RenderDiagnostics

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RenderDiagnostics

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for RenderDiagnostics

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for RenderDiagnostics

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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