alpha2-geometry 0.3.1

Deterministic vector geometry and coverage rasterization for alpha2 shapes.
Documentation

alpha2-geometry

Deterministic vector geometry and coverage rasterization for alpha2 shapes.

Part of alpha2, a media engine that renders timeline projects on the GPU. It turns a shapes generator's content tree into device-pixel paths, cuts them by length, strokes them, and rasterizes their coverage the same way, to the byte, on every target. Most programs use it through the alpha2 crate.

License

MIT, copyright Alpha2 contributors.