use alpha2_time::{FrameRate, TICKS_PER_SECOND};
use serde::{Deserialize, Serialize};
use crate::MissingFramePolicy;
const PACING_SLACK_MS: f64 = 0.5;
#[derive(Copy, Clone, Debug, Default, Deserialize, Eq, PartialEq, Serialize)]
#[serde(rename_all = "snake_case")]
pub enum PlaybackPolicy {
#[default]
DropVideoKeepAudio,
PreserveEveryVideoFrame,
SilentScrub,
OfflineExact,
}
impl PlaybackPolicy {
pub const ALL: [Self; 4] = [
Self::DropVideoKeepAudio,
Self::PreserveEveryVideoFrame,
Self::SilentScrub,
Self::OfflineExact,
];
#[must_use]
pub const fn missing_frames(self) -> MissingFramePolicy {
match self {
Self::DropVideoKeepAudio | Self::SilentScrub => MissingFramePolicy::HoldPrevious,
Self::PreserveEveryVideoFrame | Self::OfflineExact => MissingFramePolicy::Wait,
}
}
#[must_use]
pub fn audible(self, rate: f64) -> bool {
self == Self::DropVideoKeepAudio && (rate - 1.0).abs() < f64::EPSILON
}
#[must_use]
pub const fn waits_for_frames(self) -> bool {
matches!(self, Self::PreserveEveryVideoFrame | Self::OfflineExact)
}
}
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub struct ClockStep {
pub tick: i64,
pub audible: bool,
pub wait_for_frame: bool,
}
const AUDIO_STALL_MS: f64 = 250.0;
#[derive(Clone, Debug)]
pub struct PlaybackClock {
policy: PlaybackPolicy,
rate: f64,
frame_rate: FrameRate,
origin_ms: f64,
origin_tick: i64,
start_tick: i64,
following_audio: bool,
last_audio: Option<i64>,
last_audio_ms: f64,
frame: i64,
frame_ms: f64,
}
impl PlaybackClock {
#[must_use]
pub fn new(
policy: PlaybackPolicy,
frame_rate: FrameRate,
rate: f64,
tick: i64,
now_ms: f64,
) -> Self {
let frame = frame_rate.frame_at_or_before(alpha2_time::MediaTime(tick.max(0)));
Self {
policy,
rate,
frame_rate,
origin_ms: now_ms,
origin_tick: tick,
start_tick: tick,
following_audio: true,
last_audio: None,
last_audio_ms: now_ms,
frame: frame.unwrap_or(0),
frame_ms: now_ms,
}
}
#[must_use]
pub const fn policy(&self) -> PlaybackPolicy {
self.policy
}
pub fn step(&mut self, now_ms: f64, heard: Option<i64>, presented: bool) -> ClockStep {
let audible = self.policy.audible(self.rate);
match self.policy {
PlaybackPolicy::DropVideoKeepAudio | PlaybackPolicy::SilentScrub => {
let time = if audible {
self.follow_audio(now_ms, heard)
} else {
self.wall_tick(now_ms)
};
ClockStep {
tick: self.frame_start_at(time),
audible,
wait_for_frame: false,
}
}
PlaybackPolicy::PreserveEveryVideoFrame | PlaybackPolicy::OfflineExact => {
let paced = self.policy == PlaybackPolicy::PreserveEveryVideoFrame;
let period = self.frame_ms_at_rate();
let due = !paced || now_ms - self.frame_ms >= period - PACING_SLACK_MS;
if presented && due {
self.frame = (self.frame + if self.rate < 0.0 { -1 } else { 1 }).max(0);
self.frame_ms = if paced {
(self.frame_ms + period).max(now_ms - period)
} else {
now_ms
};
}
ClockStep {
tick: self.frame_tick(),
audible: false,
wait_for_frame: true,
}
}
}
}
fn follow_audio(&mut self, now_ms: f64, heard: Option<i64>) -> i64 {
let heard = heard.map(|position| position.max(self.start_tick));
match heard {
Some(position) if Some(position) != self.last_audio => {
self.last_audio = Some(position);
self.last_audio_ms = now_ms;
self.following_audio = true;
}
Some(position)
if self.following_audio && now_ms - self.last_audio_ms > AUDIO_STALL_MS =>
{
self.following_audio = false;
self.origin_ms = now_ms;
self.origin_tick = position;
}
_ => {}
}
match heard {
Some(position) if self.following_audio => position,
_ => self.wall_tick(now_ms),
}
}
fn wall_tick(&self, now_ms: f64) -> i64 {
#[allow(clippy::cast_precision_loss)]
let ticks_per_ms = TICKS_PER_SECOND as f64 / 1000.0;
let elapsed = (now_ms - self.origin_ms).max(0.0) * ticks_per_ms;
#[allow(clippy::cast_possible_truncation)]
let advanced = (elapsed * self.rate).floor() as i64;
self.origin_tick.saturating_add(advanced)
}
fn frame_start_at(&self, tick: i64) -> i64 {
self.frame_rate
.frame_at_or_before(alpha2_time::MediaTime(tick.max(0)))
.and_then(|frame| self.frame_rate.frame_start(frame))
.map_or(0, alpha2_time::MediaTime::ticks)
}
fn frame_tick(&self) -> i64 {
self.frame_rate
.frame_start(self.frame)
.map_or(0, alpha2_time::MediaTime::ticks)
}
fn frame_ms_at_rate(&self) -> f64 {
let frame_ms = 1000.0 * f64::from(self.frame_rate.denominator())
/ f64::from(self.frame_rate.numerator());
frame_ms / self.rate.abs().max(f64::MIN_POSITIVE)
}
}
#[cfg(test)]
mod tests {
use super::*;
fn rate() -> FrameRate {
FrameRate::new(25, 1).expect("rate")
}
#[test]
fn keeping_audio_follows_it_and_falls_back_to_the_wall_clock_when_it_stalls() {
let mut clock = PlaybackClock::new(PlaybackPolicy::DropVideoKeepAudio, rate(), 1.0, 0, 0.0);
let step = clock.step(10.0, Some(1_200), false);
assert_eq!(
(step.tick, step.audible, step.wait_for_frame),
(0, true, false)
);
clock.step(100.0, Some(1_200), true);
let stalled = clock.step(400.0, Some(1_200), true);
assert_eq!(stalled.tick, 0);
let later = clock.step(500.0, Some(1_200), true);
assert_eq!(later.tick, 2 * 4_800);
assert_eq!(clock.step(510.0, Some(50_000), true).tick, 10 * 4_800);
let mut fast = PlaybackClock::new(PlaybackPolicy::DropVideoKeepAudio, rate(), 2.0, 0, 0.0);
let step = fast.step(1_000.0, Some(7), true);
assert_eq!((step.tick, step.audible), (240_000, false));
}
#[test]
fn audio_heard_before_the_start_shows_the_start() {
let ntsc = FrameRate::new(30_000, 1_001).expect("rate");
let mut clock =
PlaybackClock::new(PlaybackPolicy::DropVideoKeepAudio, ntsc, 1.0, 8_008, 0.0);
assert_eq!(clock.step(5.0, Some(8_007), false).tick, 8_008);
assert_eq!(clock.step(10.0, Some(8_007), true).tick, 8_008);
assert_eq!(clock.step(20.0, Some(9_000), true).tick, 8_008);
let mut stalled =
PlaybackClock::new(PlaybackPolicy::DropVideoKeepAudio, ntsc, 1.0, 8_008, 0.0);
stalled.step(1.0, Some(8_007), false);
assert_eq!(stalled.step(300.0, Some(8_007), true).tick, 8_008);
assert_eq!(stalled.step(400.0, Some(8_007), true).tick, 16_016);
}
#[test]
fn preserving_every_frame_advances_one_frame_at_a_time_and_waits() {
let mut clock =
PlaybackClock::new(PlaybackPolicy::PreserveEveryVideoFrame, rate(), 1.0, 0, 0.0);
let frame = 4_800; assert_eq!(clock.step(0.0, None, false).tick, 0);
assert_eq!(clock.step(20.0, None, true).tick, 0);
let next = clock.step(41.0, None, true);
assert_eq!(
(next.tick, next.audible, next.wait_for_frame),
(frame, false, true)
);
assert_eq!(clock.step(500.0, None, false).tick, frame);
assert_eq!(clock.step(501.0, None, true).tick, 2 * frame);
}
#[test]
fn preserving_every_frame_keeps_the_rate_on_any_display() {
for (num, den) in [
(24_000, 1_001),
(25, 1),
(30_000, 1_001),
(30, 1),
(60_000, 1_001),
(60, 1),
] {
let rate = FrameRate::new(num, den).expect("rate");
let fps = f64::from(num) / f64::from(den);
for hz in [59.94, 60.0, 120.0, 144.0] {
for grain in [0.0, 0.1, 1.0] {
if fps > hz {
continue;
}
let mut clock = PlaybackClock::new(
PlaybackPolicy::PreserveEveryVideoFrame,
rate,
1.0,
0,
0.0,
);
let seconds = 60.0;
#[allow(clippy::cast_possible_truncation, clippy::cast_sign_loss)]
let refreshes = (seconds * hz) as u64;
let mut tick = 0;
for refresh in 0..=refreshes {
#[allow(clippy::cast_precision_loss)]
let exact = refresh as f64 * 1_000.0 / hz;
let now = if grain > 0.0 {
(exact / grain).round() * grain
} else {
exact
};
tick = clock.step(now, None, true).tick;
}
let shown = clock.frame;
let expected = seconds * fps;
#[allow(clippy::cast_precision_loss)]
let short = expected - shown as f64;
assert!(
short.abs() <= 1.0,
"{fps} fps at {hz} Hz, {grain} ms: {shown} frames in {seconds} s, not {expected} (tick {tick})"
);
}
}
}
}
#[test]
fn offline_exact_moves_as_soon_as_each_frame_is_shown() {
let mut clock = PlaybackClock::new(PlaybackPolicy::OfflineExact, rate(), 1.0, 9_600, 0.0);
assert_eq!(clock.step(0.0, None, false).tick, 9_600);
assert_eq!(clock.step(0.0, None, true).tick, 14_400);
assert_eq!(
PlaybackPolicy::OfflineExact.missing_frames(),
MissingFramePolicy::Wait
);
assert_eq!(
PlaybackPolicy::SilentScrub.missing_frames(),
MissingFramePolicy::HoldPrevious
);
}
#[test]
fn the_wall_clock_holds_at_its_start_until_its_start_time() {
let mut clock = PlaybackClock::new(PlaybackPolicy::SilentScrub, rate(), 1.0, 0, 1_000.0);
assert_eq!(clock.step(992.0, None, false).tick, 0);
assert_eq!(clock.step(1_500.0, None, true).tick, 12 * 4_800);
let mut silent = PlaybackClock::new(
PlaybackPolicy::DropVideoKeepAudio,
rate(),
1.0,
9_600,
1_000.0,
);
assert_eq!(silent.step(990.0, None, false).tick, 9_600);
}
#[test]
fn scrubbing_is_silent_and_follows_the_wall_clock_backwards_too() {
let mut clock = PlaybackClock::new(PlaybackPolicy::SilentScrub, rate(), -1.0, 120_000, 0.0);
let step = clock.step(500.0, Some(0), true);
assert_eq!((step.tick, step.audible), (12 * 4_800, false));
}
#[test]
fn audio_positions_inside_one_frame_ask_for_that_frame_once() {
let mut clock = PlaybackClock::new(PlaybackPolicy::DropVideoKeepAudio, rate(), 1.0, 0, 0.0);
let ticks: Vec<i64> = [(16.0, 4_800), (32.0, 6_400), (48.0, 9_599)]
.into_iter()
.map(|(now, heard)| clock.step(now, Some(heard), true).tick)
.collect();
assert_eq!(ticks, [4_800; 3]);
assert_eq!(clock.step(64.0, Some(9_600), true).tick, 9_600);
}
#[test]
fn the_wall_clock_after_an_audio_stall_is_quantized_too() {
let mut clock = PlaybackClock::new(PlaybackPolicy::DropVideoKeepAudio, rate(), 1.0, 0, 0.0);
clock.step(0.0, Some(100), false);
assert_eq!(clock.step(300.0, Some(100), true).tick, 0);
assert_eq!(clock.step(330.0, Some(100), true).tick, 0);
assert_eq!(clock.step(340.0, Some(100), true).tick, 4_800);
}
#[test]
fn reverse_play_asks_for_the_frame_containing_the_time() {
let mut clock = PlaybackClock::new(PlaybackPolicy::SilentScrub, rate(), -1.0, 122_200, 0.0);
assert_eq!(clock.step(10.0, None, true).tick, 120_000);
assert_eq!(clock.step(40.0, None, true).tick, 115_200);
assert_eq!(clock.step(10_000.0, None, true).tick, 0);
}
}