pub struct Layout {
pub id: Option<String>,
pub root: Box<LayoutNode>,
pub at: Option<f64>,
pub duration: Option<f64>,
pub inset: Option<Inset>,
pub align: Option<Align>,
pub enter: Option<Motion>,
pub exit: Option<Motion>,
}Expand description
A layout generator.
Fields§
§id: Option<String>The node’s name, for other nodes to refer to.
root: Box<LayoutNode>The root box, as a project’s layout generator writes it.
at: Option<f64>Seconds from the parent’s start (an overlay’s: the video’s). Ignored in a sequence.
duration: Option<f64>Length in seconds. Default: the node’s own length, else what its parent gives it.
inset: Option<Inset>Pixels kept clear inside the parent’s area: one number, or [top, right, bottom, left].
align: Option<Align>Where in its area the picture or text lies. Default center.
enter: Option<Motion>How it comes in at its start.
exit: Option<Motion>How it goes out, ending at its end.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Layout
impl<'de> Deserialize<'de> for Layout
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Layout
Auto Trait Implementations§
impl Freeze for Layout
impl RefUnwindSafe for Layout
impl Send for Layout
impl Sync for Layout
impl Unpin for Layout
impl UnsafeUnpin for Layout
impl UnwindSafe for Layout
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more