pub struct Stack {
pub id: Option<String>,
pub children: Vec<Node>,
pub at: Option<f64>,
pub duration: Option<f64>,
pub inset: Option<Inset>,
pub enter: Option<Motion>,
pub exit: Option<Motion>,
pub stagger: Option<f64>,
}Expand description
Children over each other.
Fields§
§id: Option<String>The node’s name, for other nodes to refer to.
children: Vec<Node>The children, each drawn over the ones before and starting at its own at.
at: Option<f64>Seconds from the parent’s start (an overlay’s: the video’s). Ignored in a sequence.
duration: Option<f64>Length in seconds. Default: the node’s own length, else what its parent gives it.
inset: Option<Inset>Pixels kept clear inside the parent’s area: one number, or [top, right, bottom, left].
enter: Option<Motion>How it comes in at its start.
exit: Option<Motion>How it goes out, ending at its end.
stagger: Option<f64>Seconds between the children’s entrances. With it, the node’s enter and exit move
each child rather than the whole, and child i’s entrance (its own enter too) starts
i * stagger after the child does.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Stack
impl<'de> Deserialize<'de> for Stack
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Stack
Auto Trait Implementations§
impl Freeze for Stack
impl RefUnwindSafe for Stack
impl Send for Stack
impl Sync for Stack
impl Unpin for Stack
impl UnsafeUnpin for Stack
impl UnwindSafe for Stack
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more