alopex-core 0.7.2

Core storage engine for Alopex DB - LSM-tree, columnar storage, and vector index
Documentation
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use alopex_core::types::Value;
use rand::prelude::*;
use rand::rngs::StdRng;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::Mutex;

use super::replay::effective_seed;
/// ワークロード操作。
#[derive(Clone, Debug)]
pub enum Operation {
    Get(Vec<u8>),
    Put(Vec<u8>, Vec<u8>),
    Delete(Vec<u8>),
    Scan(Vec<u8>),
}

/// ワークロード設定。
#[derive(Clone, Debug)]
pub struct WorkloadConfig {
    pub operation_count: usize,
    pub key_space_size: usize,
    pub value_size: usize,
    pub seed: u64,
}

impl Default for WorkloadConfig {
    fn default() -> Self {
        Self {
            operation_count: 100,
            key_space_size: 1000,
            value_size: 64,
            seed: 7,
        }
    }
}

/// 決定論的ワークロードジェネレーター。
pub struct WorkloadGenerator {
    cfg: WorkloadConfig,
    rng: StdRng,
}

impl WorkloadGenerator {
    pub fn new(cfg: WorkloadConfig) -> Self {
        let mut cfg = cfg;
        cfg.seed = effective_seed(cfg.seed);
        Self {
            rng: StdRng::seed_from_u64(cfg.seed),
            cfg,
        }
    }

    pub fn next_operation(&mut self) -> Operation {
        let choice = self.rng.gen_range(0..4);
        let key = self.random_key();
        match choice {
            0 => Operation::Get(key),
            1 => {
                let val = self.random_value();
                Operation::Put(key, val)
            }
            2 => Operation::Delete(key),
            _ => Operation::Scan(self.random_prefix()),
        }
    }

    pub fn generate_batch(&mut self) -> Vec<Operation> {
        let mut ops = Vec::with_capacity(self.cfg.operation_count);
        for _ in 0..self.cfg.operation_count {
            ops.push(self.next_operation());
        }
        ops
    }

    fn random_key(&mut self) -> Vec<u8> {
        let k = self.rng.gen_range(0..self.cfg.key_space_size);
        format!("key_{:08}", k).into_bytes()
    }

    fn random_prefix(&mut self) -> Vec<u8> {
        let k = self.rng.gen_range(0..self.cfg.key_space_size);
        format!("key_{:04}", k % 100).into_bytes()
    }

    fn random_value(&mut self) -> Vec<u8> {
        (0..self.cfg.value_size).map(|_| self.rng.gen()).collect()
    }
}

/// モデル比率設定。
#[derive(Clone, Debug)]
pub struct ModelMix {
    pub kv: f64,
    pub sql: f64,
    pub vector: f64,
    pub columnar: f64,
}

impl ModelMix {
    pub fn balanced() -> Self {
        Self {
            kv: 0.25,
            sql: 0.25,
            vector: 0.25,
            columnar: 0.25,
        }
    }

    fn weights(&self) -> [f64; 4] {
        let mut w = [self.kv, self.sql, self.vector, self.columnar];
        let total: f64 = w.iter().sum();
        if total <= f64::EPSILON {
            w = [1.0, 1.0, 1.0, 1.0];
        }
        w
    }
}

/// マルチモデルワークロード設定。
#[derive(Clone, Debug)]
pub struct MultiModelWorkloadConfig {
    pub model_mix: ModelMix,
    pub workload: WorkloadConfig,
    pub vector_dim: usize,
    pub columnar_width: usize,
}

impl Default for MultiModelWorkloadConfig {
    fn default() -> Self {
        Self {
            model_mix: ModelMix::balanced(),
            workload: WorkloadConfig::default(),
            vector_dim: 16,
            columnar_width: 4,
        }
    }
}

/// SQL操作。
#[derive(Clone, Debug)]
pub enum SqlOperation {
    Insert {
        table: String,
        row: Vec<(String, Value)>,
    },
    Select {
        table: String,
        filter: Option<String>,
    },
    Update {
        table: String,
        set: Vec<(String, Value)>,
        filter: Option<String>,
    },
    Delete {
        table: String,
        filter: Option<String>,
    },
}

/// ベクトル操作。
#[derive(Clone, Debug)]
pub enum VectorOperation {
    Insert {
        id: u64,
        vector: Vec<f32>,
        metadata: Option<Value>,
    },
    Search {
        query: Vec<f32>,
        k: usize,
    },
    Delete {
        id: u64,
    },
}

/// カラムナー操作。
#[derive(Clone, Debug)]
pub enum ColumnarOperation {
    BatchInsert {
        columns: Vec<Column>,
    },
    Scan {
        filter: Option<String>,
        projection: Vec<String>,
    },
}

/// カラムナーの列データ。
#[derive(Clone, Debug)]
pub struct Column {
    pub name: String,
    pub values: Vec<Value>,
}

/// マルチモデルの操作。
#[derive(Clone, Debug)]
pub enum MultiModelOperation {
    Kv(Operation),
    Sql(SqlOperation),
    Vector(VectorOperation),
    Columnar(ColumnarOperation),
}

/// マルチモデルワークロードジェネレーター。
pub struct MultiModelWorkloadGenerator {
    cfg: MultiModelWorkloadConfig,
    rng: StdRng,
    kv_gen: WorkloadGenerator,
}

impl MultiModelWorkloadGenerator {
    pub fn new(cfg: MultiModelWorkloadConfig) -> Self {
        let mut cfg = cfg;
        cfg.workload.seed = effective_seed(cfg.workload.seed);
        let kv_gen = WorkloadGenerator::new(cfg.workload.clone());
        Self {
            rng: StdRng::seed_from_u64(cfg.workload.seed),
            cfg,
            kv_gen,
        }
    }

    pub fn next_operation(&mut self) -> MultiModelOperation {
        match self.pick_model() {
            0 => MultiModelOperation::Kv(self.kv_gen.next_operation()),
            1 => MultiModelOperation::Sql(self.random_sql_op()),
            2 => MultiModelOperation::Vector(self.random_vector_op()),
            _ => MultiModelOperation::Columnar(self.random_columnar_op()),
        }
    }

    pub fn generate_batch(&mut self, count: usize) -> Vec<MultiModelOperation> {
        (0..count).map(|_| self.next_operation()).collect()
    }

    fn pick_model(&mut self) -> usize {
        let w = self.cfg.model_mix.weights();
        let total: f64 = w.iter().sum();
        let r = self.rng.gen::<f64>() * total;
        let mut acc = 0.0;
        for (idx, weight) in w.iter().enumerate() {
            acc += weight;
            if r <= acc {
                return idx;
            }
        }
        w.len() - 1
    }

    fn random_sql_op(&mut self) -> SqlOperation {
        let choice = self.rng.gen_range(0..4);
        let table = if self.rng.gen_bool(0.5) {
            "users".to_string()
        } else {
            "items".to_string()
        };
        match choice {
            0 => SqlOperation::Insert {
                table,
                row: vec![
                    ("id".to_string(), self.random_value(8)),
                    ("name".to_string(), self.random_value(12)),
                ],
            },
            1 => SqlOperation::Select {
                table,
                filter: Some("id > 10".into()),
            },
            2 => SqlOperation::Update {
                table,
                set: vec![("name".to_string(), self.random_value(10))],
                filter: Some("id = 1".into()),
            },
            _ => SqlOperation::Delete {
                table,
                filter: Some("id < 5".into()),
            },
        }
    }

    fn random_vector_op(&mut self) -> VectorOperation {
        let choice = self.rng.gen_range(0..3);
        match choice {
            0 => VectorOperation::Insert {
                id: self.rng.gen_range(0..10_000),
                vector: self.random_vector(self.cfg.vector_dim),
                metadata: Some(self.random_value(16)),
            },
            1 => VectorOperation::Search {
                query: self.random_vector(self.cfg.vector_dim),
                k: 10,
            },
            _ => VectorOperation::Delete {
                id: self.rng.gen_range(0..10_000),
            },
        }
    }

    fn random_columnar_op(&mut self) -> ColumnarOperation {
        if self.rng.gen_bool(0.5) {
            let mut cols = Vec::with_capacity(self.cfg.columnar_width);
            for idx in 0..self.cfg.columnar_width {
                let name = format!("c{idx}");
                let mut values = Vec::with_capacity(16);
                for _ in 0..16 {
                    values.push(self.random_value(8));
                }
                cols.push(Column { name, values });
            }
            ColumnarOperation::BatchInsert { columns: cols }
        } else {
            let projection: Vec<String> = (0..self.cfg.columnar_width.min(4))
                .map(|i| format!("c{i}"))
                .collect();
            ColumnarOperation::Scan {
                filter: Some("c0 > 0".into()),
                projection,
            }
        }
    }

    fn random_value(&mut self, len: usize) -> Value {
        (0..len).map(|_| self.rng.gen()).collect()
    }

    fn random_vector(&mut self, dim: usize) -> Vec<f32> {
        (0..dim).map(|_| self.rng.gen_range(0.0..1.0)).collect()
    }
}

/// カラム定義。
#[derive(Clone, Debug)]
pub struct ColumnDef {
    pub name: String,
    pub data_type: String,
    pub nullable: bool,
}

/// ALTER TABLEの操作内容。
#[allow(clippy::enum_variant_names)]
#[derive(Clone, Debug)]
pub enum AlterAction {
    AddColumn(ColumnDef),
    DropColumn(String),
    RenameColumn { from: String, to: String },
}

/// DDL操作。
#[allow(clippy::enum_variant_names)]
#[derive(Clone, Debug)]
pub enum DdlOperation {
    CreateTable {
        name: String,
        columns: Vec<ColumnDef>,
    },
    DropTable {
        name: String,
    },
    TruncateTable {
        name: String,
    },
    AlterTable {
        name: String,
        action: AlterAction,
    },
}

/// DDLワークロードジェネレーター。
pub struct DdlWorkloadGenerator {
    rng: Mutex<StdRng>,
    table_counter: AtomicUsize,
}

impl DdlWorkloadGenerator {
    pub fn new(seed: u64) -> Self {
        let seed = effective_seed(seed);
        Self {
            rng: Mutex::new(StdRng::seed_from_u64(seed)),
            table_counter: AtomicUsize::new(1),
        }
    }

    /// 次のDDL操作を生成。
    pub fn next_ddl(&self) -> DdlOperation {
        let mut rng = self.rng.lock().unwrap();
        let choice = rng.gen_range(0..4);
        match choice {
            0 => {
                let id = self.table_counter.fetch_add(1, Ordering::Relaxed);
                let name = format!("tbl_{id}");
                DdlOperation::CreateTable {
                    name,
                    columns: self.random_columns(&mut rng),
                }
            }
            1 => {
                let name = self.pick_table_name(&mut rng);
                DdlOperation::DropTable { name }
            }
            2 => {
                let name = self.pick_table_name(&mut rng);
                DdlOperation::TruncateTable { name }
            }
            _ => {
                let name = self.pick_table_name(&mut rng);
                let action = self.random_alter(&mut rng, &name);
                DdlOperation::AlterTable { name, action }
            }
        }
    }

    fn pick_table_name(&self, rng: &mut StdRng) -> String {
        let max_id = self.table_counter.load(Ordering::Relaxed).max(1);
        let id = rng.gen_range(0..max_id);
        format!("tbl_{id}")
    }

    fn random_columns(&self, rng: &mut StdRng) -> Vec<ColumnDef> {
        let col_count = rng.gen_range(2..=4);
        let data_types = ["INT", "TEXT", "VECTOR", "BOOL"];
        (0..col_count)
            .map(|idx| ColumnDef {
                name: format!("c{idx}"),
                data_type: data_types[rng.gen_range(0..data_types.len())].to_string(),
                nullable: rng.gen_bool(0.3),
            })
            .collect()
    }

    fn random_alter(&self, rng: &mut StdRng, table: &str) -> AlterAction {
        match rng.gen_range(0..3) {
            0 => AlterAction::AddColumn(ColumnDef {
                name: format!("add_{:04x}", rng.gen::<u16>()),
                data_type: "INT".to_string(),
                nullable: rng.gen_bool(0.5),
            }),
            1 => AlterAction::DropColumn(format!("c{}", rng.gen_range(0..4))),
            _ => AlterAction::RenameColumn {
                from: "c0".to_string(),
                to: format!("c0_renamed_{table}"),
            },
        }
    }
}

/// 不正操作の定義。
#[derive(Clone, Debug)]
pub enum InvalidOperation {
    MalformedSql(String),
    UnknownTable(String),
    OversizedValue { key: Vec<u8>, value: Vec<u8> },
    NegativeVectorDim,
    UnsupportedColumnType(String),
}

/// 不正操作ジェネレーター。
pub struct InvalidOperationGenerator {
    rng: StdRng,
}

impl InvalidOperationGenerator {
    pub fn new(seed: u64) -> Self {
        let seed = effective_seed(seed);
        Self {
            rng: StdRng::seed_from_u64(seed),
        }
    }

    pub fn next_invalid(&mut self) -> InvalidOperation {
        match self.rng.gen_range(0..5) {
            0 => InvalidOperation::MalformedSql("SELECT * FROM".into()),
            1 => InvalidOperation::UnknownTable(format!("missing_{}", self.rng.gen::<u16>())),
            2 => {
                let key = format!("oversized_{:04x}", self.rng.gen::<u16>()).into_bytes();
                let value: Vec<u8> = (0..2048).map(|_| self.rng.gen()).collect();
                InvalidOperation::OversizedValue { key, value }
            }
            3 => InvalidOperation::NegativeVectorDim,
            _ => InvalidOperation::UnsupportedColumnType("GEOMETRY".into()),
        }
    }
}

/// カオス生成の構成。
#[derive(Clone, Debug)]
pub struct ChaosConfig {
    pub workload: WorkloadConfig,
    pub multi_model: MultiModelWorkloadConfig,
    pub ddl_seed: u64,
    pub invalid_seed: u64,
    pub dml_ratio: f64,
    pub multi_model_ratio: f64,
    pub ddl_ratio: f64,
    pub error_ratio: f64,
    pub crash_ratio: f64,
}

impl Default for ChaosConfig {
    fn default() -> Self {
        Self {
            workload: WorkloadConfig::default(),
            multi_model: MultiModelWorkloadConfig::default(),
            ddl_seed: 99,
            invalid_seed: 199,
            dml_ratio: 0.4,
            multi_model_ratio: 0.2,
            ddl_ratio: 0.2,
            error_ratio: 0.1,
            crash_ratio: 0.1,
        }
    }
}

/// カオス操作。
#[derive(Clone, Debug)]
pub enum ChaosOperation {
    Normal(Operation),
    MultiModel(MultiModelOperation),
    Ddl(DdlOperation),
    Invalid(InvalidOperation),
    TriggerCrash,
}

/// カオスワークロードジェネレーター。
pub struct ChaosWorkloadGenerator {
    rng: StdRng,
    cfg: ChaosConfig,
    workload_gen: WorkloadGenerator,
    multi_model_gen: MultiModelWorkloadGenerator,
    ddl_gen: DdlWorkloadGenerator,
    invalid_gen: InvalidOperationGenerator,
}

impl ChaosWorkloadGenerator {
    pub fn new(cfg: ChaosConfig) -> Self {
        let mut cfg = cfg;
        cfg.workload.seed = effective_seed(cfg.workload.seed);
        cfg.ddl_seed = effective_seed(cfg.ddl_seed);
        cfg.invalid_seed = effective_seed(cfg.invalid_seed);
        let rng = StdRng::seed_from_u64(cfg.workload.seed ^ 0x000c_4a05_u64);
        let invalid_seed = cfg.invalid_seed;
        let ddl_seed = cfg.ddl_seed;
        Self {
            rng,
            multi_model_gen: MultiModelWorkloadGenerator::new(cfg.multi_model.clone()),
            workload_gen: WorkloadGenerator::new(cfg.workload.clone()),
            ddl_gen: DdlWorkloadGenerator::new(ddl_seed),
            invalid_gen: InvalidOperationGenerator::new(invalid_seed),
            cfg,
        }
    }

    /// カオス操作を1件生成(DML/マルチモデル/DDL/Invalid/Crash を比率で混合)。
    pub fn next_chaos_operation(&mut self) -> ChaosOperation {
        let buckets = [
            self.cfg.dml_ratio,
            self.cfg.multi_model_ratio,
            self.cfg.ddl_ratio,
            self.cfg.error_ratio,
            self.cfg.crash_ratio,
        ];
        let total: f64 = buckets.iter().sum();
        let choice = if total <= f64::EPSILON {
            0
        } else {
            let r = self.rng.gen::<f64>() * total;
            let mut acc = 0.0;
            let mut idx = 0;
            for (i, w) in buckets.iter().enumerate() {
                acc += *w;
                if r <= acc {
                    idx = i;
                    break;
                }
            }
            idx
        };
        match choice {
            0 => ChaosOperation::Normal(self.workload_gen.next_operation()),
            1 => ChaosOperation::MultiModel(self.multi_model_gen.next_operation()),
            2 => ChaosOperation::Ddl(self.ddl_gen.next_ddl()),
            3 => ChaosOperation::Invalid(self.invalid_gen.next_invalid()),
            _ => ChaosOperation::TriggerCrash,
        }
    }

    /// 複数件生成。
    pub fn generate_batch(&mut self, count: usize) -> Vec<ChaosOperation> {
        (0..count).map(|_| self.next_chaos_operation()).collect()
    }
}