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use std::alloc::{GlobalAlloc, Layout, System};
use std::cell::RefCell;
pub fn count<F: FnOnce()>(run_while_counting: F) -> u64 {
    let initial_count = ALLOCATIONS.with(|f| *f.borrow());
    run_while_counting();
    ALLOCATIONS.with(|f| *f.borrow()) - initial_count
}
thread_local! {
    static ALLOCATIONS: RefCell<u64> = RefCell::new(0);
}
struct CountingAllocator;
unsafe impl GlobalAlloc for CountingAllocator {
    unsafe fn alloc(&self, l: Layout) -> *mut u8 {
        ALLOCATIONS.with(|f| {
            *f.borrow_mut() += 1;
        });
        System.alloc(l)
    }
    unsafe fn dealloc(&self, ptr: *mut u8, l: Layout) {
        System.dealloc(ptr, l);
    }
}
#[global_allocator]
static GLOBAL: CountingAllocator = CountingAllocator {};
#[test]
fn test_closure() {
    let allocations = count(|| {
        let mut v: Vec<u32> = Vec::new();
        v.push(12);
        assert_eq!(v.len(), 1);
    });
    assert_eq!(allocations, 1);
    let allocations = count(|| {
        let mut v: Vec<u32> = Vec::new();
        v.push(12);
        assert_eq!(v.len(), 1);
    });
    assert_eq!(allocations, 1);
    let allocations = count(|| {
        let mut v: Vec<u32> = Vec::new();
        v.push(12);
        assert_eq!(v.len(), 1);
        let mut v: Vec<u32> = Vec::new();
        v.push(12);
        assert_eq!(v.len(), 1);
    });
    assert_eq!(allocations, 2);
}