use crate::crispy::round_half_up;
use glam::Vec3;
#[inline(always)]
pub fn modifier_repeat_infinite(point: Vec3, spacing: Vec3) -> Vec3 {
modifier_repeat_infinite_rk(
point,
spacing,
Vec3::new(1.0 / spacing.x, 1.0 / spacing.y, 1.0 / spacing.z),
)
}
#[inline(always)]
pub fn modifier_repeat_infinite_rk(point: Vec3, spacing: Vec3, recip_spacing: Vec3) -> Vec3 {
crate::compiled::real::repeat_infinite::<f32>(point.into(), spacing, recip_spacing).into()
}
#[inline(always)]
pub fn modifier_repeat_finite(point: Vec3, count: [u32; 3], spacing: Vec3) -> Vec3 {
let count = Vec3::new(count[0] as f32, count[1] as f32, count[2] as f32);
crate::compiled::real::repeat_finite::<f32>(point.into(), count, spacing).into()
}
#[inline(always)]
pub fn modifier_repeat_x(point: Vec3, spacing: f32) -> Vec3 {
Vec3::new(
spacing * -round_half_up(point.x * (1.0 / spacing)) + point.x,
point.y,
point.z,
)
}
#[inline(always)]
pub fn modifier_repeat_y(point: Vec3, spacing: f32) -> Vec3 {
Vec3::new(
point.x,
spacing * -round_half_up(point.y * (1.0 / spacing)) + point.y,
point.z,
)
}
#[inline(always)]
pub fn modifier_repeat_z(point: Vec3, spacing: f32) -> Vec3 {
Vec3::new(
point.x,
point.y,
spacing * -round_half_up(point.z * (1.0 / spacing)) + point.z,
)
}
#[inline(always)]
pub fn modifier_repeat_polar(point: Vec3, count: u32) -> Vec3 {
super::polar_repeat::modifier_polar_repeat(point, count)
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_repeat_equivalence() {
let p = Vec3::new(3.2, 0.0, 0.0);
let s = Vec3::splat(2.0);
let r = modifier_repeat_infinite(p, s);
assert!((r.x - (-0.8)).abs() < 1e-6);
}
#[test]
fn test_repeat_infinite_origin() {
let spacing = Vec3::splat(2.0);
let result = modifier_repeat_infinite(Vec3::ZERO, spacing);
assert!((result - Vec3::ZERO).length() < 0.0001);
}
#[test]
fn test_repeat_finite_center() {
let count = [3, 3, 3];
let spacing = Vec3::splat(2.0);
let result = modifier_repeat_finite(Vec3::ZERO, count, spacing);
assert!((result - Vec3::ZERO).length() < 0.0001);
}
#[test]
fn test_repeat_x() {
let point = Vec3::new(3.2, 1.0, 2.0);
let result = modifier_repeat_x(point, 2.0);
assert!((result.x - (-0.8)).abs() < 0.0001);
assert!((result.y - 1.0).abs() < 0.0001);
assert!((result.z - 2.0).abs() < 0.0001);
}
#[test]
fn test_repeat_polar() {
let point = Vec3::new(1.0, 0.0, 0.0);
let result = modifier_repeat_polar(point, 6);
assert!((result.y).abs() < 0.0001);
}
}