# algoroutine
Light-weight *algebraic effect* (algebraic goroutine) in Rust.
Using `go!` macro just as Haskell's do notation while we use algebraic effects
instead of monads to avoid monad's composition issue.
Only *one-shot (linear) algebraic effect* based on coroutine is supported.
Therefore we need nightly compiler to transform code.
## Main macros and combinators
- `go!` macro to run effects and coroutines, just like `?` and `.await`.
- `Coroutine.map` to map results.
- `Coroutine.and_then` to chain operations.
## Example
```rust
go!(Log("start".into()) => Effect); // inject Log into Effect type
go!(State::Set(Some(9)));
let s = go!(State::Get);
go!(Log(format!("Got {:?}", s)));
let res = go!(prepare, None);
if !res.is_ok() {
go!(Log(format!("error code: {}", res.0)));
}
return res;
};
// Now we can use different ways to interpret `Log` and `State` effects!
let mut handler: Handler<Option<i32>> = Handler::new();
let ans = handler.handle(None, logic);
dbg!(ans);
```
To inject effects, we don't use `coproduct`, just `From`!
See [examples/logging_and_states](./examples/logging_and_state.rs) for details.
## Fun facts
- `goroutine` and `go` syntax is cool (but golang's type system is terrible)
- `algebraic effect` is cool
- `algebraic goroutine (algoroutine)` is probably bad ;)