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use std::marker::PhantomData;
use crate::{
attributes::Attribute,
markers::{Init, Uninit},
Element, Elements,
};
use super::IntoElements;
/// The `maction` element accepts the global [`Attribute`]s as well as `selection` and
/// `actiontype`.
///
/// [`Attribute`]: crate::attributes::Attribute
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord)]
pub enum ActionAttr {
/// The of the global [`Attribute`]s.
Global(Attribute),
/// The child element currently visible, only taken into account for `actiontype="toggle"` or
/// non-standard actiontype values. The default value is `1`, which is the first child element.
Selection(String),
/// The action which specifies what happens for this element. Special behavior for the
/// following values were implemented by some browsers:
///
/// * `statusline`: If there is a click on the expression or the reader moves the pointer over
/// it, the message is sent to the browser's status line. The syntax is:
///
/// ```html
/// <maction actiontype="statusline"> expression message </maction>.
/// ```
///
/// * `toggle`: When there is a click on the subexpression, the rendering alternates the
/// display of selected subexpressions. Therefore each click increments the selection value.
/// The syntax is:
///
/// ```html
/// <maction actiontype="toggle" selection="positive-integer">
/// expression1 expression2 expressionN
/// </maction>.
/// ```
ActionType(String),
}
/// Historically, the `maction` element provides a mechanism for binding actions to expressions.
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord)]
pub struct Action {
content: Elements,
attributes: Vec<ActionAttr>,
}
impl From<Elements> for Action {
fn from(value: Elements) -> Self {
Self {
content: value,
attributes: Default::default(),
}
}
}
impl Action {
/// Create new `maction` element.
pub fn with_mathml(math: impl IntoElements) -> Self {
Self {
content: math.into_elements(),
attributes: Default::default(),
}
}
/// Create a builder for [`Action`] element.
pub fn builder() -> ActionBuilder<Uninit> {
ActionBuilder::default()
}
/// Get a reference to the inner content of the [`Action`] element.
pub fn content(&self) -> &[Element] {
&self.content
}
/// Get a reference to all attributes of the [`Action`] element.
pub fn attributes(&self) -> &[ActionAttr] {
&self.attributes
}
}
crate::element_from_type!(Action => Action);
/// Builder of the [`Action`] element.
#[derive(Debug, Default, Clone, PartialEq, Eq, PartialOrd, Ord)]
pub struct ActionBuilder<T> {
content: Option<Elements>,
attributes: Vec<ActionAttr>,
_marker: PhantomData<(T,)>,
}
impl<T> ActionBuilder<T> {
/// Set the content of the [`Action`] element.
pub fn content(self, content: impl IntoElements) -> ActionBuilder<Init> {
ActionBuilder {
content: Some(content.into_elements()),
attributes: self.attributes,
_marker: PhantomData,
}
}
/// Add attributes.
pub fn attr<I, A>(mut self, attributes: I) -> Self
where
I: IntoIterator<Item = A>,
A: Into<ActionAttr>,
{
self.attributes
.extend(attributes.into_iter().map(Into::into));
self
}
}
impl ActionBuilder<Init> {
/// Build the [`Action`] element.
pub fn build(self) -> Action {
Action {
content: self.content.expect("Content is guaranteed to be init."),
attributes: self.attributes,
}
}
}