#!alchemyst
mod main {
func main(args) {
var output = image::new(128, 128, null);
image::process(
output,
image::ImageProcessingConfig {
uv_space: true,
},
@[](u, v, pixel) {
return color::Color {
r: u,
g: 0.0,
b: v,
a: 1.0,
};
},
);
image::save_ldr(output, "./resources/uv.png");
}
}