use rand::prelude::*;
use rand_pcg::Pcg64;
mod mutate;
pub use mutate::mutate_code;
pub fn build_code_from_seeds(seeds: &[u64], p_mutate: u16, code_buf: &mut [u64]) {
assert!(!seeds.is_empty());
Pcg64::seed_from_u64(seeds[0]).fill(code_buf);
for seed in seeds[1..].iter().copied() {
mutate_code(code_buf, seed, p_mutate);
}
}