use crate::Node;
#[derive(Default)]
pub struct Children {
pub children: Vec<Node>,
}
impl Children {
pub fn set<C>(mut self, child: C) -> Self
where
C: Into<Node>,
{
self.children.push(child.into());
self
}
pub fn set_node(mut self, child: Node) -> Self {
self.children.push(child);
self
}
pub fn is_empty(&self) -> bool {
self.children.is_empty()
}
}