Another Grid Library Except Terrible
This is a successor to my old crate cogs_gamedev's grids module.
It adds opinionated integer-based coordinates and directions, along with some other useful things:
- Iterators over areas, edges of areas, and lines
Grid<T>, which is like aHashMap<Coord, T>but faster
This crate is built alongside and for my W.I.P. roguelike Foxfire.