extern crate agg;
use agg::PixelData;
use agg::Pixel;
use agg::PixelDraw;
use agg::Render;
use agg::VertexSource;
use agg::SetColor;
use std::path::PathBuf;
use std::path::Path;
use std::env;
fn ppm_names() -> (PathBuf,PathBuf) {
let progname = env::args().next().unwrap();
let progname = Path::new(&progname);
let mut base = progname.file_stem().unwrap().to_string_lossy().into_owned();
let n = base.rfind("-").unwrap();
base.truncate(n);
let ppm = Path::new(&base).with_extension("ppm");
let test = Path::new("tests").join(ppm.clone());
(ppm, test)
}
pub struct Roundoff<T: VertexSource> {
pub src: T,
}
impl<T> Roundoff<T> where T: VertexSource {
fn new(src: T) -> Self {
Self { src }
}
}
impl<T> VertexSource for Roundoff<T> where T: VertexSource {
fn xconvert(&self) -> Vec<agg::Vertex<f64>> {
self.src.xconvert()
.into_iter()
.map(|v| agg::Vertex::new(v.x.floor(), v.y.floor(), v.cmd) )
.collect()
}
}
#[derive(Debug,Default)]
pub struct Spiral {
x: f64,
y: f64,
r1: f64,
r2: f64,
step: f64,
start_angle: f64,
da: f64,
dr: f64,
}
impl VertexSource for Spiral {
fn xconvert(&self) -> Vec<agg::Vertex<f64>> {
self.spin_spin_spin()
}
}
impl Spiral {
pub fn new(x: f64, y: f64, r1: f64, r2: f64, step: f64, start_angle: f64) -> Self {
let da = 8.0f64.to_radians();
let dr = step / 45.0;
Self {x, y, r1, r2, step, start_angle, da, dr}
}
pub fn spin_spin_spin(&self) -> Vec<agg::Vertex<f64>> {
let mut out = vec![];
let mut r = self.r1;
let mut angle = self.start_angle;
while r <= self.r2 {
let x = self.x + angle.cos() * r;
let y = self.y + angle.sin() * r;
if out.is_empty() {
out.push( agg::Vertex::move_to(x, y));
} else {
out.push( agg::Vertex::line_to(x, y));
}
r += self.dr;
angle += self.da;
}
out
}
}
fn chain() -> agg::Pixfmt<agg::Rgba32> {
let width = 16;
let height = 7;
let mut pix = agg::Pixfmt::<agg::Rgba32>::new(width, height);
let raw : [u32; 16*7] = [
0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0xb4c29999, 0xff9a5757, 0xff9a5757, 0xff9a5757, 0xff9a5757, 0xff9a5757, 0xff9a5757, 0xb4c29999, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff,
0x00ffffff, 0x00ffffff, 0x0cfbf9f9, 0xff9a5757, 0xff660000, 0xff660000, 0xff660000, 0xff660000, 0xff660000, 0xff660000, 0xff660000, 0xff660000, 0xb4c29999, 0x00ffffff, 0x00ffffff, 0x00ffffff,
0x00ffffff, 0x5ae0cccc, 0xffa46767, 0xff660000, 0xff975252, 0x7ed4b8b8, 0x5ae0cccc, 0x5ae0cccc, 0x5ae0cccc, 0x5ae0cccc, 0xa8c6a0a0, 0xff7f2929, 0xff670202, 0x9ecaa6a6, 0x5ae0cccc, 0x00ffffff,
0xff660000, 0xff660000, 0xff660000, 0xff660000, 0xff660000, 0xff660000, 0xa4c7a2a2, 0x3affff00, 0x3affff00, 0xff975151, 0xff660000, 0xff660000, 0xff660000, 0xff660000, 0xff660000, 0xff660000,
0x00ffffff, 0x5ae0cccc, 0xffa46767, 0xff660000, 0xff954f4f, 0x7ed4b8b8, 0x5ae0cccc, 0x5ae0cccc, 0x5ae0cccc, 0x5ae0cccc, 0xa8c6a0a0, 0xff7f2929, 0xff670202, 0x9ecaa6a6, 0x5ae0cccc, 0x00ffffff,
0x00ffffff, 0x00ffffff, 0x0cfbf9f9, 0xff9a5757, 0xff660000, 0xff660000, 0xff660000, 0xff660000, 0xff660000, 0xff660000, 0xff660000, 0xff660000, 0xb4c29999, 0x00ffffff, 0x00ffffff, 0x00ffffff,
0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0xb4c29999, 0xff9a5757, 0xff9a5757, 0xff9a5757, 0xff9a5757, 0xff9a5757, 0xff9a5757, 0xb4c29999, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff];
let mut colors = vec![];
for v in raw.iter() {
let r = ((v >> 16) & 0x0000_00ff_u32) as u8;
let g = ((v >> 8) & 0x00ff_u32) as u8;
let b = ((v ) & 0x00ff_u32) as u8;
let a = (v >> 24) as u8;
let c = agg::Rgba32::from_trait(agg::Srgba8::new(r,g,b,a));
colors.push( c.premultiply() );
}
let mut k = 0;
for j in 0 .. height {
for i in 0 .. width {
pix.set((i,j), colors[k]);
k += 1;
}
}
pix
}
#[test]
fn rasterizers2_pre() {
let (w,h) = (500, 450);
let pixf = agg::Pixfmt::<agg::Rgba8pre>::new(w, h);
let mut ren_base = agg::RenderingBase::new(pixf);
ren_base.clear( agg::Rgba8::new(255, 255, 242, 255) );
let start_angle = 0.0;
let line_width = 3.0;
let _width = w as f64;
let height = h as f64;
let (r1, r2) = (5.0, 70.0);
let step = 16.0;
{
let x = (w / 2) as f64;
let y = (h - h / 4 + 20) as f64;
let spiral = Spiral::new(x, y, r1, r2, step, start_angle);
let mut ras_aa = agg::RasterizerScanline::new();
let mut ren_aa = agg::RenderingScanlineAASolid::with_base(&mut ren_base);
let mut stroke = agg::ConvStroke::new(spiral);
stroke.width(line_width);
ren_aa.color( &agg::Rgba8::new(102, 77, 26, 255));
ras_aa.add_path(&stroke);
agg::render_scanlines(&mut ras_aa, &mut ren_aa);
}
{
let x = (w / 5) as f64;
let y = (h / 4 + 50) as f64;
let spiral = Spiral::new(x, y, r1, r2, step, start_angle);
let mut ren_prim = agg::RendererPrimatives::with_base(&mut ren_base);
ren_prim.line_color(agg::Rgba8::new(102, 77, 26, 255));
let mut ras_al = agg::RasterizerOutline::with_primative(&mut ren_prim);
let trans = Roundoff::new(spiral);
ras_al.add_path(&trans);
}
{
let x = (w / 2) as f64;
let y = (h / 4 + 50) as f64;
eprintln!("DDA SPIRAL: {} {} h {} h/4 {}", x, y, height, height/4.0);
let spiral = Spiral::new(x, y, r1, r2, step, start_angle);
let mut ren_prim = agg::RendererPrimatives::with_base(&mut ren_base);
ren_prim.line_color(agg::Rgba8::new(102, 77, 26, 255));
let mut ras_al = agg::RasterizerOutline::with_primative(&mut ren_prim);
ras_al.add_path(&spiral);
}
{
let x = (w/5) as f64;
let y = (h - h/4 + 20) as f64;
let spiral = Spiral::new(x, y, r1, r2, step, start_angle);
let mut ren_oaa = agg::RendererOutlineAA::with_base(&mut ren_base);
ren_oaa.color(agg::Rgba8::new(102,77,26,255));
ren_oaa.profile.width(3.0);
let mut ras_oaa = agg::RasterizerOutlineAA::with_renderer(&mut ren_oaa);
ras_oaa.round_cap(true);
ras_oaa.add_path(&spiral);
}
{
let x = (w - w/5) as f64;
let y = (h - h/4 + 20) as f64;
let spiral = Spiral::new(x, y, r1, r2, step, start_angle);
let filter = agg::PatternFilterBilinear::new();
let mut pattern = agg::LineImagePatternPow2::new(filter);
let ch = chain();
pattern.create( &ch );
let mut ren_img = agg::RendererOutlineImg::with_base_and_pattern(&mut ren_base, pattern);
let mut ras_img = agg::RasterizerOutlineAA::with_renderer(&mut ren_img);
ras_img.round_cap(true);
ras_img.add_path(&spiral);
}
{
let mut ras_aa = agg::RasterizerScanline::new();
let mut ren_aa = agg::RenderingScanlineAASolid::with_base(&mut ren_base);
text(&mut ras_aa, &mut ren_aa, 50.0, 75.0,
"Bresenham lines,\n\nregular accuracy");
text(&mut ras_aa, &mut ren_aa, (w/2-50) as f64, 75.0,
"Bresenham lines,\n\nsubpixel accuracy");
text(&mut ras_aa, &mut ren_aa, 50., (h/2+50) as f64,
"Anti-aliased lines");
text(&mut ras_aa, &mut ren_aa, (w/2-50) as f64, (h/2+50) as f64,
"Scanline rasterizer");
text(&mut ras_aa, &mut ren_aa, (w - w/5 - 50) as f64, (h/2+50) as f64,
"Arbitrary Image Pattern");
}
let (ppm, test) = ppm_names();
let data = ren_base.pixeldata();
let mut out = vec![];
for i in 0 .. data.len() {
if i%4 < 3 {
out.push(data[i]);
}
}
agg::ppm::write_ppm(&out, w, h, ppm.clone()).unwrap();
agg::ppm::compare_ppm(ppm, test);
}
fn text<T>(ras: &mut agg::RasterizerScanline,
ren: &mut agg::RenderingScanlineAASolid<T>,
x: f64, y: f64, txt: &str)
where T: PixelDraw
{
let mut t = agg::GsvText::new();
t.size(8.0, 0.0);
t.text(txt);
t.start_point(x,y);
t.flip(true);
let mut stroke = agg::ConvStroke::new(t);
stroke.width(0.7);
ras.add_path(&stroke);
ren.color(&agg::Rgba8::new(0,0,0,255));
agg::render_scanlines(ras, ren);
}