agg 0.1.0

High-quality 2D graphics engine based on Anti-grain Geometry
Documentation
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#include <stdio.h>

int main() {

    unsigned int flags = 0;
    for( int i = 0; i < 4; i++) {
        flags = i;
        printf("%d : %d : (flags & 1) == 0\n", flags, (flags & 1) );
    }
    
    return 0;
}