agg_gui/widget/backbuffer.rs
1//! Widget backbuffer types: caching specs, retained state, and compositing layers.
2//!
3//! Any widget can opt into a cached CPU backbuffer by returning `Some(&mut ...)`
4//! from [`Widget::backbuffer_cache_mut`]. The framework's `paint_subtree`
5//! handles caching transparently: when the widget is dirty (or has no bitmap
6//! yet) it allocates a fresh `Framebuffer`, runs `widget.paint` + all children
7//! into it via a software `GfxCtx`, and caches the resulting RGBA8 pixels as a
8//! shared `Arc<Vec<u8>>`. Every subsequent frame that finds the widget clean
9//! just blits the cached pixels through `ctx.draw_image_rgba_arc` — zero AGG
10//! cost in steady state. On the GL backend the `Arc`'s pointer identity keys
11//! the GPU texture cache (see `arc_texture_cache`), so the hardware texture
12//! is also reused across frames and dropped when the bitmap drops.
13//!
14//! LCD subpixel rendering works naturally inside a backbuffer: the widget
15//! paints its own background first (so text has a solid dst) and then any
16//! `fill_text` call composites the per-channel coverage mask onto that
17//! destination. No walk / sample / bg-declaration needed.
18
19use std::sync::atomic::{AtomicU64, Ordering};
20use std::sync::Arc;
21
22use crate::layout_props::Insets;
23
24/// How a widget's backbuffer stores pixels.
25///
26/// The choice controls what the framework allocates as the render
27/// target during `paint_subtree_backbuffered` and how the cached
28/// bitmap is composited back onto the parent.
29#[derive(Clone, Copy, Debug, PartialEq, Eq)]
30pub enum BackbufferMode {
31 /// 8-bit straight-alpha RGBA. Standard Porter-Duff `SRC_ALPHA,
32 /// ONE_MINUS_SRC_ALPHA` composite on blit. Works for any widget,
33 /// including ones with transparent areas. Text inside is grayscale
34 /// AA (no LCD subpixel).
35 Rgba,
36 /// 3 bytes-per-pixel **composited opaque RGB** — no alpha channel.
37 /// Every fill (rects, strokes, text, etc.) inside the buffer goes
38 /// through the 3× horizontal supersample + 5-tap filter + per-channel
39 /// src-over pipeline described in `lcd-subpixel-compositing.md`.
40 /// The buffer is blitted as an opaque RGB texture.
41 ///
42 /// **Contract:** the widget is responsible for painting content
43 /// that covers its full bounds with opaque fills (starting with a
44 /// bg rect). Uncovered pixels land as black on the parent because
45 /// there is no alpha channel to carry "no paint here."
46 LcdCoverage,
47}
48
49/// Unified backbuffer target kind requested by a widget.
50#[derive(Clone, Copy, Debug, PartialEq, Eq)]
51pub enum BackbufferKind {
52 /// Paint directly into the parent render target.
53 None,
54 /// Retained software RGBA framebuffer.
55 SoftwareRgba,
56 /// Retained software LCD coverage framebuffer.
57 SoftwareLcd,
58 /// Retained GL framebuffer object.
59 GlFbo,
60}
61
62/// Widget-owned backbuffer request. Windows use this for retained GL FBOs,
63/// while existing label/text-field CPU caches map naturally to the software
64/// variants.
65#[derive(Clone, Copy, Debug)]
66pub struct BackbufferSpec {
67 pub kind: BackbufferKind,
68 pub cached: bool,
69 pub alpha: f64,
70 pub outsets: Insets,
71 pub rounded_clip: Option<f64>,
72}
73
74impl BackbufferSpec {
75 pub const fn none() -> Self {
76 Self {
77 kind: BackbufferKind::None,
78 cached: false,
79 alpha: 1.0,
80 outsets: Insets::ZERO,
81 rounded_clip: None,
82 }
83 }
84}
85
86impl Default for BackbufferSpec {
87 fn default() -> Self {
88 Self::none()
89 }
90}
91
92/// A CPU bitmap owned by a widget that opts into backbuffer caching.
93///
94/// The framework re-rasterises when the cache's explicit dirty flag is set or
95/// when global styling epochs change.
96pub struct BackbufferCache {
97 /// In **Rgba** mode: top-row-first RGBA8 pixels, straight alpha.
98 /// Blitted via [`DrawCtx::draw_image_rgba_arc`].
99 ///
100 /// In **LcdCoverage** mode: top-row-first **colour plane** — 3
101 /// bytes/pixel (R_premult, G_premult, B_premult) matching the
102 /// convention of [`crate::lcd_coverage::LcdBuffer::color_plane`]
103 /// flipped to top-down. The companion alpha plane lives in
104 /// [`Self::lcd_alpha`].
105 pub pixels: Option<Arc<Vec<u8>>>,
106 /// `LcdCoverage`-mode companion to `pixels`: top-row-first per-channel
107 /// **alpha plane** (3 bytes/pixel, `(R_alpha, G_alpha, B_alpha)`).
108 /// `None` means this is a plain Rgba cache. When `Some`, the blit
109 /// step uses [`DrawCtx::draw_lcd_backbuffer_arc`] to preserve the
110 /// per-channel subpixel information through to the destination —
111 /// required for LCD chroma to survive the cache round-trip.
112 pub lcd_alpha: Option<Arc<Vec<u8>>>,
113 pub width: u32,
114 pub height: u32,
115 /// When true, the next paint will re-rasterise rather than reusing
116 /// `pixels`. Widgets set this from their mutation paths
117 /// (`set_text`, `set_color`, focus/hover changes, etc.) and the
118 /// framework clears it after a successful re-raster.
119 pub dirty: bool,
120 /// Visuals epoch (see [`crate::theme::current_visuals_epoch`]) recorded
121 /// the last time this cache was populated. `paint_subtree_backbuffered`
122 /// compares it against the live epoch and forces a re-raster on mismatch,
123 /// so widgets whose text/fill colours come from `ctx.visuals()` refresh
124 /// automatically on a dark/light theme flip without needing every widget
125 /// to subscribe to theme-change events.
126 pub theme_epoch: u64,
127 /// Typography epoch (see
128 /// [`crate::font_settings::current_typography_epoch`]) — same
129 /// pattern as `theme_epoch` but for font / size scale / LCD /
130 /// hinting / gamma / width / interval / faux-* globals. Lets a
131 /// slider drag in the LCD Subpixel demo invalidate every cached
132 /// `Label` bitmap without bespoke hooks per widget.
133 pub typography_epoch: u64,
134 /// Async-state epoch (see
135 /// [`crate::animation::async_state_epoch`]) — bumped when an
136 /// off-thread / async source (e.g. an image fetch + decode)
137 /// finishes outside the normal event-dispatch path that would
138 /// otherwise mark widgets dirty. Mismatch forces a re-raster
139 /// so freshly-loaded data lands in newly-laid-out bounds.
140 pub async_state_epoch: u64,
141}
142
143impl BackbufferCache {
144 pub fn new() -> Self {
145 Self {
146 pixels: None,
147 lcd_alpha: None,
148 width: 0,
149 height: 0,
150 dirty: true,
151 theme_epoch: 0,
152 typography_epoch: 0,
153 async_state_epoch: 0,
154 }
155 }
156
157 /// Mark the cache dirty so the next paint re-rasterises.
158 pub fn invalidate(&mut self) {
159 self.dirty = true;
160 }
161}
162
163impl Default for BackbufferCache {
164 fn default() -> Self {
165 Self::new()
166 }
167}
168
169static NEXT_BACKBUFFER_ID: AtomicU64 = AtomicU64::new(1);
170
171/// Retained widget backbuffer state shared by software and GL implementations.
172pub struct BackbufferState {
173 id: u64,
174 pub cache: BackbufferCache,
175 pub dirty: bool,
176 pub width: u32,
177 pub height: u32,
178 pub spec_kind: BackbufferKind,
179 /// Visuals epoch recorded the last time this retained surface was repainted.
180 /// Retained backend layers compare it against the live theme epoch so a
181 /// dark/light flip rebuilds the window/layer in the shared paint path.
182 pub theme_epoch: u64,
183 /// Typography epoch recorded the last time this retained surface was
184 /// repainted. Without this, a clean parent FBO can keep compositing old
185 /// text after global font/LCD settings change.
186 pub typography_epoch: u64,
187 /// Async-state epoch (see [`crate::animation::async_state_epoch`])
188 /// recorded the last paint. Mismatch forces a re-raster so a
189 /// freshly-arrived async result (image fetch, font load) doesn't
190 /// composite the previous frame's stale FBO contents.
191 pub async_state_epoch: u64,
192 pub repaint_count: u64,
193 pub composite_count: u64,
194}
195
196impl BackbufferState {
197 pub fn new() -> Self {
198 Self {
199 id: NEXT_BACKBUFFER_ID.fetch_add(1, Ordering::Relaxed),
200 cache: BackbufferCache::new(),
201 dirty: true,
202 width: 0,
203 height: 0,
204 spec_kind: BackbufferKind::None,
205 theme_epoch: 0,
206 typography_epoch: 0,
207 async_state_epoch: 0,
208 repaint_count: 0,
209 composite_count: 0,
210 }
211 }
212
213 pub fn id(&self) -> u64 {
214 self.id
215 }
216
217 pub fn invalidate(&mut self) {
218 self.dirty = true;
219 self.cache.invalidate();
220 }
221}
222
223impl Default for BackbufferState {
224 fn default() -> Self {
225 Self::new()
226 }
227}
228
229/// Offscreen compositing layer requested by a widget for itself and its
230/// descendants.
231#[derive(Clone, Copy, Debug)]
232pub struct CompositingLayer {
233 /// Extra transparent pixels to the left of the widget bounds.
234 pub outset_left: f64,
235 /// Extra transparent pixels below the widget bounds.
236 pub outset_bottom: f64,
237 /// Extra transparent pixels to the right of the widget bounds.
238 pub outset_right: f64,
239 /// Extra transparent pixels above the widget bounds.
240 pub outset_top: f64,
241 /// Whole-layer opacity applied while compositing back to the parent.
242 pub alpha: f64,
243}
244
245impl CompositingLayer {
246 pub const fn new(
247 outset_left: f64,
248 outset_bottom: f64,
249 outset_right: f64,
250 outset_top: f64,
251 alpha: f64,
252 ) -> Self {
253 Self {
254 outset_left,
255 outset_bottom,
256 outset_right,
257 outset_top,
258 alpha,
259 }
260 }
261}