use crate::check::Check;
use crate::project::Project;
use crate::runner::RunStatus;
use crate::types::{CheckGroup, CheckLayer, CheckResult, CheckStatus};
pub struct NonInteractiveCheck;
impl Check for NonInteractiveCheck {
fn id(&self) -> &str {
"p1-non-interactive"
}
fn group(&self) -> CheckGroup {
CheckGroup::P1
}
fn layer(&self) -> CheckLayer {
CheckLayer::Behavioral
}
fn applicable(&self, project: &Project) -> bool {
project.runner.is_some()
}
fn run(&self, project: &Project) -> anyhow::Result<CheckResult> {
let runner = project.runner_ref();
let result = runner.run(&[], &[]);
let status = match result.status {
RunStatus::Timeout => {
CheckStatus::Warn("binary may be waiting for interactive input".into())
}
RunStatus::Ok => CheckStatus::Pass,
RunStatus::Crash { signal } => CheckStatus::Warn(format!(
"binary crashed on bare invocation (signal {signal})"
)),
_ => CheckStatus::Pass,
};
Ok(CheckResult {
id: self.id().to_string(),
label: "Non-interactive by default".into(),
group: CheckGroup::P1,
layer: CheckLayer::Behavioral,
status,
})
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::checks::behavioral::tests::test_project_with_runner;
use crate::types::CheckStatus;
#[test]
fn non_interactive_pass_with_echo() {
let project = test_project_with_runner("/bin/echo");
let result = NonInteractiveCheck.run(&project).expect("check should run");
assert!(matches!(result.status, CheckStatus::Pass));
}
#[test]
fn non_interactive_pass_with_false() {
let project = test_project_with_runner("/bin/false");
let result = NonInteractiveCheck.run(&project).expect("check should run");
assert!(matches!(result.status, CheckStatus::Pass));
}
#[test]
fn non_interactive_handles_crash() {
let project = crate::checks::behavioral::tests::test_project_with_sh_script("kill -11 $$");
let result = NonInteractiveCheck
.run(&project)
.expect("check should not panic on crash");
assert!(matches!(result.status, CheckStatus::Warn(_)));
}
}