1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
// SPDX-License-Identifier: AGPL-3.0-only
//! **Live activity**: what each working unit is doing *right now*, for the
//! display clients' working row.
//!
//! The turn worker reports coarse progress upward as [`AgentMsg::Event`]
//! frames — `turn.think`, `turn.round`, `turn.tool`. Here they fold into a
//! per-unit [`Activity`] record — phase, current tool, round, tokens so far,
//! start time — and publish as `activity` feed events.
//!
//! Deliberately **coarse**: an event is emitted only when something the
//! operator would notice CHANGES (phase, tool, round). Elapsed time is not
//! streamed — the record carries `started_ms` and clients tick their own
//! clock — so a long think emits nothing at all. That keeps the feed's replay
//! ring meaningful: a handful of activity events per turn rather than one per
//! second, so a client that reconnects can still see the whole turn in the
//! ring instead of a second's worth of noise.
use super::children::ChildKind;
use super::reactor::Runtime;
use crate::state::now_ms;
use crate::supervisor::tree::NodeId;
use serde_json::{Value, json};
/// What a unit is doing.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Phase {
/// A model call is in flight.
Thinking,
/// A tool is executing.
Tool,
/// Parked on a deferred wait (timer, subagent, human gate).
Waiting,
}
impl Phase {
pub fn as_str(self) -> &'static str {
match self {
Phase::Thinking => "thinking",
Phase::Tool => "tool",
Phase::Waiting => "waiting",
}
}
}
/// One working unit's live activity.
#[derive(Debug, Clone)]
pub struct Activity {
/// The A2A task this unit answers (the client keys on it), when it has one.
pub task: Option<String>,
/// The conversation, when the unit is a turn.
pub ctx: Option<String>,
pub phase: Phase,
/// The tool executing right now (phase `tool`).
pub tool: Option<String>,
/// The model round this unit is on (1-based).
pub round: u32,
/// Tokens this unit has spent so far.
pub tokens_in: u64,
pub tokens_out: u64,
/// When the unit started (clients tick elapsed from this).
pub started_ms: u64,
pub updated_ms: u64,
}
impl Activity {
fn new(task: Option<String>, ctx: Option<String>) -> Activity {
let now = now_ms();
Activity {
task,
ctx,
phase: Phase::Thinking,
tool: None,
round: 0,
tokens_in: 0,
tokens_out: 0,
started_ms: now,
updated_ms: now,
}
}
/// Fold one progress frame in. Returns `true` when the change is worth
/// telling clients about (phase / tool / round moved) — token-only and
/// clock-only updates are silent.
pub fn apply(&mut self, event: &str, fields: &Value) -> bool {
let before = (self.phase, self.tool.clone(), self.round);
match event {
"turn.think" => {
self.phase = Phase::Thinking;
self.tool = None;
if let Some(r) = fields["round"].as_u64() {
self.round = r as u32;
}
}
"turn.round" => {
if let Some(r) = fields["round"].as_u64() {
self.round = r as u32;
}
self.tokens_in += fields["tokens_in"].as_u64().unwrap_or(0);
self.tokens_out += fields["tokens_out"].as_u64().unwrap_or(0);
// The model answered; tools (if any) announce themselves next.
self.phase = Phase::Thinking;
self.tool = None;
}
"turn.tool" => {
self.phase = Phase::Tool;
self.tool = fields["tool"].as_str().map(str::to_string);
}
_ => return false,
}
self.updated_ms = now_ms();
(self.phase, self.tool.clone(), self.round) != before
}
/// Park the unit (a deferred tool: sleep, subagent, human gate).
pub fn park(&mut self, what: &str) -> bool {
let changed = self.phase != Phase::Waiting || self.tool.as_deref() != Some(what);
self.phase = Phase::Waiting;
self.tool = Some(what.to_string());
self.updated_ms = now_ms();
changed
}
pub fn to_value(&self) -> Value {
json!({
"task": self.task,
"ctx": self.ctx,
"phase": self.phase.as_str(),
"tool": self.tool,
"round": self.round,
"tokens_in": self.tokens_in,
"tokens_out": self.tokens_out,
"started_ms": self.started_ms,
"updated_ms": self.updated_ms,
})
}
}
impl Runtime {
/// A child's progress frame (`AgentMsg::Event`) — fold it into the unit's
/// activity and publish the change.
pub(crate) fn on_child_progress(&mut self, node: NodeId, event: &str, fields: &Value) {
let (task, ctx) = self.unit_of(node);
let entry = self
.activity
.entry(node.0)
.or_insert_with(|| Activity::new(task.clone(), ctx.clone()));
// A restored/late binding (the task id is minted after the spawn).
if entry.task.is_none() && task.is_some() {
entry.task = task;
}
if entry.apply(event, fields) {
let v = entry.to_value();
self.publish_activity(node, v);
}
}
/// Mark the unit parked on a deferred wait.
pub(crate) fn activity_park(&mut self, node: NodeId, what: &str) {
let Some(entry) = self.activity.get_mut(&node.0) else {
return;
};
if entry.park(what) {
let v = entry.to_value();
self.publish_activity(node, v);
}
}
/// The unit finished: drop the record and tell clients it is gone.
pub(crate) fn activity_end(&mut self, node: NodeId) {
if self.activity.remove(&node.0).is_some() {
#[cfg(feature = "a2a")]
self.feed_push(
"activity.removed",
crate::runtime::a2a_server::FeedVis::Operator,
json!({"id": node.0.to_string()}),
);
}
}
/// The A2A task + conversation a child answers, when it has one. Without
/// the `a2a` feature there are no tasks to bind to — the record still
/// tracks the unit's phase for `status`.
fn unit_of(&self, node: NodeId) -> (Option<String>, Option<String>) {
match self.children.get(node).map(|c| c.kind.clone()) {
Some(ChildKind::RootTurn { ctx, event, .. }) => {
#[cfg(feature = "a2a")]
let task = event.and_then(|e| self.event_to_task.get(&e).cloned());
#[cfg(not(feature = "a2a"))]
let task = {
let _ = event;
None
};
(task, Some(ctx))
}
Some(ChildKind::StepTurn { run, .. }) => {
let task = self.runs.get(&run).and_then(|r| r.task.clone());
(
task,
self.runs.get(&run).and_then(|r| r.conversation.clone()),
)
}
_ => (None, None),
}
}
/// Publish to the interface feed — a no-op without the `a2a` feature (no
/// feed exists to publish to; `status.activity` still carries the record).
#[allow(unused_mut, unused_variables)]
fn publish_activity(&self, node: NodeId, mut v: Value) {
#[cfg(feature = "a2a")]
{
v["id"] = json!(node.0.to_string());
// Owner-scoped when the unit answers a task; else operator-only.
let owner = v["task"]
.as_str()
.and_then(|t| self.tasks.get(t))
.and_then(|t| t.principal.clone());
let vis = match owner {
Some(p) => crate::runtime::a2a_server::FeedVis::Owner(Some(p)),
None => crate::runtime::a2a_server::FeedVis::Operator,
};
self.feed_push("activity", vis, v);
}
}
/// The live activity view for `status` (the poll-fallback path sees the
/// same information the feed carries).
pub(crate) fn activity_value(&self) -> Value {
json!(
self.activity
.iter()
.map(|(node, a)| {
let mut v = a.to_value();
v["id"] = json!(node.to_string());
v
})
.collect::<Vec<_>>()
)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn activity_folds_progress_and_reports_only_notable_changes() {
let mut a = Activity::new(Some("task-1".into()), Some("c1".into()));
assert_eq!(a.phase, Phase::Thinking);
// A think announcement on round 1: the round moved ⇒ notable.
assert!(a.apply("turn.think", &json!({"round": 1})));
assert_eq!(a.round, 1);
// The same announcement again changes nothing ⇒ silent.
assert!(!a.apply("turn.think", &json!({"round": 1})));
// The round lands with usage: tokens accrue, phase/tool/round unchanged
// ⇒ silent (tokens alone must not spam the feed).
assert!(!a.apply(
"turn.round",
&json!({"round": 1, "tokens_in": 100, "tokens_out": 20})
));
assert_eq!((a.tokens_in, a.tokens_out), (100, 20));
// A tool starts ⇒ notable, and names itself.
assert!(a.apply("turn.tool", &json!({"tool": "read_file"})));
assert_eq!(a.phase, Phase::Tool);
assert_eq!(a.tool.as_deref(), Some("read_file"));
// A different tool ⇒ notable.
assert!(a.apply("turn.tool", &json!({"tool": "memory.set"})));
// Back to thinking on the next round ⇒ notable; tokens keep accruing.
assert!(a.apply(
"turn.round",
&json!({"round": 2, "tokens_in": 50, "tokens_out": 10})
));
assert_eq!(a.phase, Phase::Thinking);
assert_eq!(a.tool, None);
assert_eq!((a.tokens_in, a.tokens_out), (150, 30));
// Parking is notable once.
assert!(a.park("subagent"));
assert!(!a.park("subagent"));
assert_eq!(a.phase, Phase::Waiting);
// Unknown events are ignored entirely.
assert!(!a.apply("something.else", &json!({})));
let v = a.to_value();
assert_eq!(v["phase"], "waiting");
assert_eq!(v["task"], "task-1");
assert!(v["started_ms"].as_u64().is_some_and(|t| t > 0));
}
}