agent-block
Single-purpose agent building block with built-in mesh communication.
What is agent-block?
A headless agent runtime. Each agent runs as a single process, executes its task, then exits. No rich interactive TUI, no sub-agent orchestration — orchestration belongs to the caller (shell, A2A, CI, etc.).
agent-block handles the infrastructure that individual agents shouldn't have to — mesh connectivity (A2A), MCP server management, LLM API access — so that Lua code focuses purely on domain logic.
Think of it like Envoy for agents: the process itself is simple, but the communication layer is fully capable.
Design Decisions
- Single run — One process, one task, one exit. Orchestration belongs to the caller (shell, A2A, CI, etc.), not inside the agent
- Headless — No terminal UI. Agents are composed via A2A/mesh protocols, not interactive prompts
- Runtime owns the protocol — Mesh, MCP, and HTTP are provided by the runtime. Lua code never deals with connection management or wire formats
- Lua for logic, Rust for plumbing — Domain logic in Lua. VM, networking, and protocol handling in Rust
Architecture
┌─────────────────────────────────────────────┐
│ agent-block (binary) │
│ │
│ ┌─────────┐ ┌──────────┐ ┌───────────┐ │
│ │ mlua-isle│ │ mesh-sdk │ │ llm-client│ │
│ │ (Lua VM) │ │ (relay) │ │ (API) │ │
│ └────┬─────┘ └────┬─────┘ └─────┬─────┘ │
│ │ │ │ │
│ ─────┴─────────────┴──────────────┴─────── │
│ Lua Stdlib Bridge │
│ mesh.send / mesh.on / llm.chat / fs.read │
│ tool.register / tool.call / log.* / env.* │
│ mcp.connect / mcp.call / mcp.list_tools │
└─────────────────────────────────────────────┘
↕ WebSocket ↕ stdio
┌─────────────────┐ ┌──────────────────┐
│ agent-mesh │ │ MCP Servers │
│ relay │ │ (outline-mcp) │
└─────────────────┘ └──────────────────┘
Usage
# Basic
# With project context
# With mesh
ANTHROPIC_API_KEY=...
Lua API
llm.*
llm.chat(messages, opts)— LLM call (Anthropic Messages API)
tool.*
tool.register(name, schema, handler)— Register a tooltool.call(name, input)— Call a registered tooltool.list()— List registered tool namestool.schema()— Anthropic tools-format schema array
mcp.*
mcp.connect(name, command, args)— Spawn MCP server + initialize handshakemcp.call(name, tool_name, arguments)— Call an MCP toolmcp.list_tools(name)— List available toolsmcp.disconnect(name)— Disconnect server
mesh.*
mesh.send(agent_id, payload)— Synchronous send (raises Lua error on failure)mesh.request(agent_id, payload)— Request-responsemesh.agent_id()— Own AgentId
std.fs.* (mlua-batteries)
std.fs.read(path),std.fs.write(path, content),std.fs.glob(pattern),std.fs.exists(path)std.fs.walk(dir),std.fs.copy(src, dst),std.fs.mkdir(path),std.fs.remove(path)std.fs.is_file(path),std.fs.is_dir(path),std.fs.read_binary(path),std.fs.write_binary(path, bytes)
sh.*
sh.exec(cmd, opts)— Execute a shell command
std.json.* (mlua-batteries)
std.json.encode(value),std.json.decode(str),std.json.encode_pretty(value)
std.env.* (mlua-batteries + agent-block extensions)
std.env.get(key),std.env.set(key, value),std.env.get_or(key, default),std.env.home()std.env.agent_id(),std.env.project_root()— agent-block specific
std.path.* / std.time.* (mlua-batteries)
std.path.join(...),std.path.basename(path),std.path.dirname(path)std.time.now(),std.time.sleep(secs),std.time.measure(fn)
agent (StdPkg — require("agent"))
Built-in ReAct loop module. Available without any path configuration after cargo install.
local agent = require
local result = agent.
if result.
-- result fields: ok, content, usage{input_tokens,output_tokens,total_tokens}, num_turns, error, messages
Key behaviours:
- MCP servers listed in
mcp_serversare connected automatically and disconnected on exit (even on error). - MCP tool names are namespaced as
server_name__tool_nameto avoid collisions. - Tool dispatch: MCP tools via
mcp.call(), registered Lua tools viatool.call(). - Never throws — all errors returned as
{ ok=false, error="..." }. - The
blocks/directory is embedded in the binary; place a localblocks/agent/init.luain the project root to override.
log.*
log.info/warn/error/debug(msg)
License
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.