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SessionStore

Trait SessionStore 

Source
pub trait SessionStore: Send + Sync {
    // Required methods
    fn save<'life0, 'life1, 'async_trait>(
        &'life0 self,
        session: &'life1 AgentSession,
    ) -> Pin<Box<dyn Future<Output = AgentResult<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn load<'life0, 'life1, 'async_trait>(
        &'life0 self,
        session_id: &'life1 SessionId,
    ) -> Pin<Box<dyn Future<Output = AgentResult<Option<AgentSession>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn list<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = AgentResult<Vec<SessionId>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn delete<'life0, 'life1, 'async_trait>(
        &'life0 self,
        session_id: &'life1 SessionId,
    ) -> Pin<Box<dyn Future<Output = AgentResult<()>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
}
Expand description

Session Persistence Adapter

SessionStore is an optional persistence interface for agent sessions. Under the lightweight kernel design:

  • AgentRuntime.sessions is the authoritative live state during execution
  • SessionStore is a persistence adapter for save/load/list/delete
  • Does not participate in the execution control flow

Replace the default InMemorySessionStore with a custom implementation to persist sessions to a database, filesystem, or other storage.

Required Methods§

Source

fn save<'life0, 'life1, 'async_trait>( &'life0 self, session: &'life1 AgentSession, ) -> Pin<Box<dyn Future<Output = AgentResult<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Save a session snapshot to the persistence layer

Source

fn load<'life0, 'life1, 'async_trait>( &'life0 self, session_id: &'life1 SessionId, ) -> Pin<Box<dyn Future<Output = AgentResult<Option<AgentSession>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Load a session from the persistence layer

Source

fn list<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = AgentResult<Vec<SessionId>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

List all saved session IDs

Source

fn delete<'life0, 'life1, 'async_trait>( &'life0 self, session_id: &'life1 SessionId, ) -> Pin<Box<dyn Future<Output = AgentResult<()>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

Delete a specific session

Implementors§