agdu 0.2.0

Amy's Game Dev Utilities
Documentation
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use crate::{error, fatal, info, warn};

#[allow(dead_code)]
fn _test_debugging_macros_compile() {
	info!("info {}", 1);
	warn!("warn {}", 2);
	error!("error {}", 3);
	fatal!("fatal {}", 4);
}